2015-08-09 12:53:13 +00:00
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/*
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* Author: commy2
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2015-08-09 13:20:50 +00:00
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* Handle player changes.
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2015-08-09 12:53:13 +00:00
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*
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* Arguments:
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* 0: New Player Unit <OBJECT>
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* 1: Old Player Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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2016-01-28 18:52:53 +00:00
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* [_newPlayer, _oldPlayer] call ace_dragging_fnc_handlePlayerChanged;
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2015-08-09 12:53:13 +00:00
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*
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* Public: No
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*/
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2015-03-18 14:42:33 +00:00
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#include "script_component.hpp"
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2015-08-09 12:53:13 +00:00
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params ["_newPlayer", "_oldPlayer"];
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2016-01-28 18:52:53 +00:00
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TRACE_2("params",_newPlayer,_oldPlayer);
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2015-03-18 14:42:33 +00:00
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{
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if (_x getVariable [QGVAR(isDragging), false]) then {
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[_x, _x getVariable [QGVAR(draggedObject), objNull]] call FUNC(dropObject);
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};
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if (_x getVariable [QGVAR(isCarrying), false]) then {
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[_x, _x getVariable [QGVAR(carriedObject), objNull]] call FUNC(dropObject_carry);
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};
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} forEach [_newPlayer, _oldPlayer];
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