2023-09-12 18:58:10 +00:00
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#include "..\script_component.hpp"
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2017-08-12 13:25:48 +00:00
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/*
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2023-08-17 10:02:17 +00:00
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* Author: Nelson Duarte, kymckay
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2017-08-12 13:25:48 +00:00
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* Function used to switch to next or previous camera focus
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*
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* Arguments:
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* 0: Next/Prev unit <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [false] call ace_spectator_fnc_switchFocus
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*
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* Public: No
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*/
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private _next = param [0, true];
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private _entities = [true] call FUNC(getTargetEntities);
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2017-08-30 15:36:53 +00:00
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private _focus = GVAR(camFocus);
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2017-08-12 13:25:48 +00:00
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// No entities to switch to
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if ((_entities isEqualTo []) || (_entities isEqualTo [_focus])) exitWith {};
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private _index = (_entities find _focus) max 0;
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_index = (_index + ([-1, 1] select _next)) % (count _entities);
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if (_index < 0) then { _index = count _entities + _index; };
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[_entities select _index] call FUNC(setFocus);
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