mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Strip medical component (#6442)
* Move litter to `treatment` * Move eden object attributes to `treatment` * Move treatment items to `treatment` * Move bodybag handling to `treatment` * Move state conditions to `statemachine` * Move radio addon handling to `feedback` * Move medical macros to `engine` * Move medical extension to `damage` * Fix texture and material paths after move * Remove duplicate medical menu config * Remove old faction class * Remove a bunch of old code
This commit is contained in:
parent
68ff7575eb
commit
4466f9e785
@ -15,19 +15,3 @@ class Extended_PostInit_EventHandlers {
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init = QUOTE(call COMPILE_FILE(XEH_postInit));
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};
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};
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class Extended_Init_EventHandlers {
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class CAManBase {
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class ADDON {
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init = QUOTE(call FUNC(install));
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};
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};
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};
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class Extended_Respawn_EventHandlers {
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class CAManBase {
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class ADDON {
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respawn = QUOTE(call FUNC(handleRespawn));
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};
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};
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};
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@ -1,6 +0,0 @@
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class CfgFactionClasses {
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class NO_CATEGORY;
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class ADDON: NO_CATEGORY {
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displayName = CSTRING(Category_DisplayName);
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};
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};
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@ -1,6 +1,3 @@
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class CBA_Extended_EventHandlers;
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class CfgVehicles {
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class Logic;
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class Module_F: Logic {
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@ -12,12 +9,10 @@ class CfgVehicles {
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scope = 1;
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displayName = CSTRING(MedicalSettings_Module_DisplayName);
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icon = QPATHTOF(UI\Icon_Module_Medical_ca.paa);
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category = "ACE_medical";
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function = QUOTE(DFUNC(moduleMedicalSettings));
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category = "ACE";
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function = QFUNC(moduleMedicalSettings);
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functionPriority = 1;
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isGlobal = 1;
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isSingular = 1;
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isTriggerActivated = 0;
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author = ECSTRING(common,ACETeam);
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class Arguments {
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@ -470,322 +465,4 @@ class CfgVehicles {
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};
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};
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};
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class MapBoard_altis_F;
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class ACE_bodyBagObject: MapBoard_altis_F {
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class EventHandlers {
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class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
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};
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scope = 1;
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scopeCurator = 2;
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side = -1;
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model = QPATHTOEF(apl,ace_bodybag.p3d);
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icon = "";
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displayName = CSTRING(Bodybag_Display);
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EGVAR(dragging,canDrag) = 1;
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EGVAR(dragging,dragPosition)[] = {0,1.2,0};
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EGVAR(dragging,dragDirection) = 0;
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EGVAR(cargo,size) = 1;
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EGVAR(cargo,canLoad) = 1;
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {QPATHTOEF(apl,data\bodybag_co.paa)};
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class ACE_Actions {
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class ACE_MainActions {
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displayName = ECSTRING(interaction,MainAction);
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distance = 5;
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condition = QUOTE(true);
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statement = "";
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icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
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selection = "";
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};
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};
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};
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// Medical litter classes
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class Thing;
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class ACE_MedicalLitterBase: Thing {
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scope = 1;
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scopeCurator = 0;
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displayName = " ";
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destrType = "DestructNo";
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model = QPATHTOF(data\littergeneric.p3d);
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};
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class ACE_MedicalLitter_clean: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_clean.p3d);
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};
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class ACE_MedicalLitter_bandage1: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_bandages1.p3d);
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};
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class ACE_MedicalLitter_bandage2: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_bandages2.p3d);
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};
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class ACE_MedicalLitter_bandage3: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_bandages3.p3d);
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};
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class ACE_MedicalLitter_packingBandage: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_packingBandage.p3d);
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};
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class ACE_MedicalLitter_gloves: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_gloves.p3d);
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};
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class ACE_MedicalLitter_adenosine: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_adenosine.p3d);
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};
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class ACE_MedicalLitter_atropine: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_atropine.p3d);
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};
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class ACE_MedicalLitter_epinephrine: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_epinephrine.p3d);
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};
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class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_morphine.p3d);
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};
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class ACE_MedicalLitter_QuickClot: ACE_MedicalLitterBase {
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model = QPATHTOF(data\littergeneric_Quikclot.p3d);
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};
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class Item_Base_F;
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class ACE_fieldDressingItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Bandage_Basic_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_fieldDressing,1);
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};
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};
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class ACE_packingBandageItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Packing_Bandage_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_packingBandage,1);
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};
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};
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class ACE_elasticBandageItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Bandage_Elastic_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_elasticBandage,1);
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};
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};
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class ACE_tourniquetItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Tourniquet_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_tourniquet,1);
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};
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};
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class ACE_morphineItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Morphine_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_morphine,1);
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};
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};
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class ACE_adenosineItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Adenosine_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_adenosine,1);
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};
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};
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class ACE_atropineItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Atropine_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_atropine,1);
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};
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};
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class ACE_epinephrineItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Epinephrine_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_epinephrine,1);
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};
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};
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class ACE_plasmaIVItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Plasma_IV);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_plasmaIV,1);
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};
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};
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class ACE_bloodIVItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Blood_IV);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_bloodIV,1);
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};
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};
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class ACE_salineIVItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Saline_IV);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_salineIV,1);
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};
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};
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class ACE_quikClotItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(QuikClot_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_quikclot,1);
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};
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};
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class ACE_medKitItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Med_Kit_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_medKit,1);
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};
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};
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class ACE_personalAidKitItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Aid_Kit_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_personalAidKit,1);
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};
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};
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class ACE_surgicalKitItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(SurgicalKit_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_surgicalKit,1);
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};
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};
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class ACE_bodyBagItem: Item_Base_F {
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scope = 2;
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scopeCurator = 2;
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displayName = CSTRING(Bodybag_Display);
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author = ECSTRING(common,ACETeam);
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vehicleClass = "Items";
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class TransportItems {
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MACRO_ADDITEM(ACE_bodyBag,1);
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};
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};
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class ThingX;
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class ReammoBox_F: ThingX {
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class ACE_Actions;
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};
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class NATO_Box_Base: ReammoBox_F {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions;
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};
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};
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class ACE_medicalSupplyCrate: NATO_Box_Base {
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scope = 2;
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scopeCurator = 2;
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accuracy = 1000;
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displayName = CSTRING(medicalSupplyCrate);
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model = QPATHTOF(data\ace_medcrate.p3d);
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author = ECSTRING(common,ACETeam);
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class TransportItems {
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MACRO_ADDITEM(ACE_fieldDressing,50);
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MACRO_ADDITEM(ACE_morphine,25);
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MACRO_ADDITEM(ACE_epinephrine,25);
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MACRO_ADDITEM(ACE_bloodIV,15);
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MACRO_ADDITEM(ACE_bloodIV_500,15);
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MACRO_ADDITEM(ACE_bloodIV_250,15);
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MACRO_ADDITEM(ACE_bodyBag,10);
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};
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class AnimationSources {
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class Cover {
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source = "user";
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animPeriod = 1.5;
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initPhase = 0;
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minValue = 0;
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maxValue = 1;
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};
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};
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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selection = "cover_action";
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class ACE_OpenLid {
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displayName = CSTRING(openLid);
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condition = QUOTE(alive _target && {_target animationPhase 'Cover' < 0.5});
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statement = QUOTE(_target animate ARR_2(['Cover',1]));
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showDisabled = 0;
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priority = -1;
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};
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class ACE_CloseLid {
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displayName = CSTRING(closeLid);
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condition = QUOTE(alive _target && {_target animationPhase 'Cover' >= 0.5});
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statement = QUOTE(_target animate ARR_2(['Cover',0]));
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showDisabled = 0;
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priority = -1;
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};
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};
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};
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};
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class ACE_medicalSupplyCrate_advanced: ACE_medicalSupplyCrate {
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displayName = CSTRING(medicalSupplyCrate_advanced);
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class TransportItems {
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MACRO_ADDITEM(ACE_fieldDressing,25);
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MACRO_ADDITEM(ACE_packingBandage,25);
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MACRO_ADDITEM(ACE_elasticBandage,25);
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MACRO_ADDITEM(ACE_tourniquet,15);
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MACRO_ADDITEM(ACE_morphine,15);
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MACRO_ADDITEM(ACE_adenosine,15);
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MACRO_ADDITEM(ACE_atropine,15);
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MACRO_ADDITEM(ACE_epinephrine,15);
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MACRO_ADDITEM(ACE_plasmaIV,7);
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MACRO_ADDITEM(ACE_plasmaIV_500,7);
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MACRO_ADDITEM(ACE_plasmaIV_250,7);
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MACRO_ADDITEM(ACE_salineIV,7);
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MACRO_ADDITEM(ACE_salineIV_500,7);
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MACRO_ADDITEM(ACE_salineIV_250,7);
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MACRO_ADDITEM(ACE_bloodIV,7);
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MACRO_ADDITEM(ACE_bloodIV_500,7);
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MACRO_ADDITEM(ACE_bloodIV_250,7);
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MACRO_ADDITEM(ACE_quikClot,20);
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MACRO_ADDITEM(ACE_medKit,20);
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MACRO_ADDITEM(ACE_personalAidKit,3);
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MACRO_ADDITEM(ACE_surgicalKit,2);
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MACRO_ADDITEM(ACE_bodyBag,5);
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};
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};
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};
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@ -1,20 +1,6 @@
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PREP(addDamageToUnit);
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PREP(addStateHandler);
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PREP(adjustPainLevel);
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PREP(bodyCleanupLoop);
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PREP(conditionCardiacArrestTimer);
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PREP(conditionExecutionDeath);
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PREP(dev_watchMedicalStats);
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PREP(displayTriageCard);
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PREP(getUnitState);
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PREP(handleIncapacitation);
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PREP(handleInit);
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PREP(handleKilled);
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PREP(handleLocal);
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PREP(handleRespawn);
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PREP(install);
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PREP(moduleAssignMedicalVehicle);
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PREP(moduleAssignMedicRoles);
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PREP(moduleMedicalSettings);
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PREP(serverRemoveBody);
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PREP(setUnconsciousStatemachine);
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PREP(setUnconscious);
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@ -1,27 +1,6 @@
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#define DEBUG_MODE_FULL
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#include "script_component.hpp"
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//Handle Deleting Bodies and creating litter on Server:
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if (isServer) then {
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["ace_placedInBodyBag", FUNC(serverRemoveBody)] call CBA_fnc_addEventHandler;
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};
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["ace_unconscious", {
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params ["_unit", "_status"];
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if (local _unit) then {
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if (_status) then {
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_unit setVariable ["tf_voiceVolume", 0, true];
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_unit setVariable ["tf_unable_to_use_radio", true, true];
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_unit setVariable ["acre_sys_core_isDisabled", true, true];
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} else {
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_unit setVariable ["tf_voiceVolume", 1, true];
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_unit setVariable ["tf_unable_to_use_radio", false, true];
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_unit setVariable ["acre_sys_core_isDisabled", false, true];
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};
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};
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}] call CBA_fnc_addEventHandler;
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if (!hasInterface) exitWith {};
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[missionNamespace, "ACE_setCustomAimCoef", QUOTE(ADDON), {
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@ -6,9 +6,6 @@ PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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GVAR(HITPOINTS) = ["HitHead", "HitBody", "HitLeftArm", "HitRightArm", "HitLeftLeg", "HitRightLeg"];
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GVAR(SELECTIONS) = ["head", "body", "hand_l", "hand_r", "leg_l", "leg_r"];
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/*
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[
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QGVAR(advancedBandages),
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@ -15,12 +15,5 @@ class CfgPatches {
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};
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#include "ACE_Settings.hpp"
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#include "CfgEden.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgFactionClasses.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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class ACE_Extensions {
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extensions[] += {"ace_medical"};
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};
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class StageTI
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{
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texture="a3\data_f\default_ti_ca.paa";
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};
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.050000008,0.050000008,0.050000008,1};
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specularPower=50;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
|
||||
texture="z\ace\addons\medical\data\quikclot_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,9,0};
|
||||
up[]={4.5,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(1.5,1.22)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
Binary file not shown.
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Binary file not shown.
@ -1,32 +0,0 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.5,0.5,0.5,1};
|
||||
forcedDiffuse[]={0.5,0.5,0.5,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\data\packingbandage_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture= "#(argb,8,8,3)color(0,0,0,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={0,0,0};
|
||||
up[]={0,0,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
Binary file not shown.
@ -1,92 +0,0 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.70399898,0.70399898,0.70399898,0};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="z\ace\addons\medical\data\surgical_kit_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.05,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.98,1.02)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="z\ace\addons\apl\data\env_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
Binary file not shown.
@ -1,26 +0,0 @@
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* [Description]
|
||||
*
|
||||
* Arguments:
|
||||
* 0: Argument Name <TYPE>
|
||||
*
|
||||
* Return Value:
|
||||
* Return Name <TYPE>
|
||||
*
|
||||
* Example:
|
||||
* ["example"] call ace_[module]_fnc_[functionName]
|
||||
*
|
||||
* Public: [Yes/No]
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit", "_stateMachine"];
|
||||
|
||||
if (_unit in GVAR(monitoredUnitsList)) exitWith {}; // already monitored
|
||||
private _defaultState = _stateMachine getVariable "cba_stateMachine_initialState"; // "Default"
|
||||
if (!isNil "_defaultState") then {
|
||||
systemChat format["Assigned default state to: %1. Total monitored: %2", _unit, GVAR(monitoredUnitsList)];
|
||||
_unit setVariable[QGVAR(state), [-1, _defaultState]];
|
||||
GVAR(monitoredUnitsList) pushBack _unit;
|
||||
};
|
@ -75,7 +75,7 @@
|
||||
{
|
||||
private _tPartNum = _forEachIndex;
|
||||
if (_x != 0) then {
|
||||
_return pushBack format ["%1 [Time On: %2]", GVAR(SELECTIONS) select _tPartNum, (CBA_missionTime - _x) toFixed 1];
|
||||
_return pushBack format ["%1 [Time On: %2]", ALL_SELECTIONS select _tPartNum, (CBA_missionTime - _x) toFixed 1];
|
||||
};
|
||||
{
|
||||
_x params ["", "_medClassname", "_medPartNum"];
|
||||
@ -91,7 +91,7 @@
|
||||
private _wounds = _unit getVariable [QEGVAR(medical,openWounds), []];
|
||||
{
|
||||
_x params ["", "_xClassID", "_xBodyPartN", "_xAmountOf", "_xBleeding", "_xDamage", "_xCategory"];
|
||||
_return pushBack format ["%1: [%2-%3] [x%4] [Bld: %5] [Dmg: %6]", GVAR(SELECTIONS) select _xBodyPartN, _xClassID, _xCategory, _xAmountOf toFixed 1, _xBleeding toFixed 4, _xDamage toFixed 2];
|
||||
_return pushBack format ["%1: [%2-%3] [x%4] [Bld: %5] [Dmg: %6]", ALL_SELECTIONS select _xBodyPartN, _xClassID, _xCategory, _xAmountOf toFixed 1, _xBleeding toFixed 4, _xDamage toFixed 2];
|
||||
} forEach _wounds;
|
||||
|
||||
|
||||
@ -100,7 +100,7 @@
|
||||
private _ivBags = _unit getVariable [QEGVAR(medical,ivBags), []];
|
||||
{
|
||||
_x params ["_xVolumeAdded", "_xType", "_xBodyPartN"];
|
||||
_return pushBack format ["%1: %2 [%3 ml]", GVAR(SELECTIONS) select _xBodyPartN, _xType, _xVolumeAdded];
|
||||
_return pushBack format ["%1: %2 [%3 ml]", ALL_SELECTIONS select _xBodyPartN, _xType, _xVolumeAdded];
|
||||
} forEach _ivBags;
|
||||
|
||||
// Footer:
|
||||
|
@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Author: KoffeinFlummi
|
||||
* Called when a unit is initialized via XEH_init
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [bob] call ACE_medical_fnc_handleInit
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
_unit setVariable [
|
||||
QGVAR(HandleDamageEHID),
|
||||
_unit addEventHandler ["HandleDamage", {_this call FUNC(handleDamage)}]
|
||||
];
|
||||
|
||||
if (local _unit) then {
|
||||
if (!EGVAR(common,settingsInitFinished)) exitWith {
|
||||
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(init), [_unit]];
|
||||
};
|
||||
[_unit] call FUNC(init);
|
||||
};
|
@ -1,25 +0,0 @@
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Called when a unit is killed
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [bob] call ACE_medical_fnc_handleKilled
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
if (!local _unit) exitWith {};
|
||||
|
||||
_unit setVariable [VAR_PAIN, 0, true];
|
||||
_unit setVariable [VAR_HEART_RATE, 0, true];
|
||||
_unit setVariable [VAR_BLOOD_PRESS, [0, 0], true];
|
@ -1,29 +0,0 @@
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Called when a unit switched locality
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The Unit <OBJECT>
|
||||
* 1: Is local <BOOL>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [bob, true] call ACE_medical_fnc_handleLocal
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
|
||||
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit", "_local"];
|
||||
if (_local) then {
|
||||
if (IS_UNCONSCIOUS(_unit) && {count (_unit getVariable [QGVAR(unconsciousArguments), []]) >= 6}) then {
|
||||
private _arguments = (_unit getVariable [QGVAR(unconsciousArguments), []]);
|
||||
_arguments set [2, CBA_missionTime];
|
||||
|
||||
_unit setVariable [QGVAR(unconsciousArguments), nil, true];
|
||||
};
|
||||
};
|
@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Author: KoffeinFlummi
|
||||
* Called when a unit is Respawned
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The Unit <OBJECT>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [bob] call ACE_medical_fnc_handleRespawn
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
// reset all variables. @todo GROUP respawn?
|
||||
[_unit] call FUNC(init);
|
||||
|
||||
// Reset captive status for respawning unit
|
||||
if !IS_UNCONSCIOUS(_unit) then {
|
||||
[_unit, "setCaptive", "ace_unconscious", false] call EFUNC(common,statusEffect_set);
|
||||
};
|
||||
|
||||
// Remove maximum unconsciousness time handler
|
||||
_maxUnconHandle = _unit getVariable [QGVAR(maxUnconTimeHandle), -1];
|
||||
if (_maxUnconHandle > 0) then {
|
||||
[_maxUnconHandle] call CBA_fnc_removePerFrameHandler;
|
||||
};
|
@ -1,10 +0,0 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_unit"];
|
||||
|
||||
if (local _unit) then {
|
||||
if (!EGVAR(common,settingsInitFinished)) exitWith {
|
||||
EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(init), [_unit]];
|
||||
};
|
||||
[_unit] call FUNC(init);
|
||||
};
|
@ -1,28 +0,0 @@
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Assign a medical role to a unit.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The module logic <OBJECT>
|
||||
* 1: Synchronized units <ARRAY>
|
||||
* 2: Activated <BOOL>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [LOGIC, [bob, kevin], true] call ACE_medical_fnc_moduleAssignMedicRoles
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_logic"];
|
||||
|
||||
if (!isNull _logic) then {
|
||||
private _list = _logic getVariable ["EnableList", ""];
|
||||
private _setting = _logic getVariable ["role", 0];
|
||||
|
||||
[_list, QGVAR(medicClass), _setting, true] call EFUNC(common,assignObjectsInList);
|
||||
[synchronizedObjects _logic, QGVAR(medicClass), _setting, true] call EFUNC(common,assignObjectsInList);
|
||||
};
|
@ -1,28 +0,0 @@
|
||||
/*
|
||||
* Author: Glowbal
|
||||
* Assign vehicle as a medical vehicle.
|
||||
*
|
||||
* Arguments:
|
||||
* 0: The module logic <OBJECT>
|
||||
* 1: Synchronized units <ARRAY>
|
||||
* 2: Activated <BOOL>
|
||||
*
|
||||
* Return Value:
|
||||
* None
|
||||
*
|
||||
* Example:
|
||||
* [LOGIC, [bob, kevin], true] call ACE_medical_fnc_moduleAssignMedicalVehicle
|
||||
*
|
||||
* Public: No
|
||||
*/
|
||||
#include "script_component.hpp"
|
||||
|
||||
params ["_logic"];
|
||||
|
||||
if (!isNull _logic) then {
|
||||
private _list = _logic getVariable ["EnableList", ""];
|
||||
private _setting = _logic getVariable ["enabled", 0];
|
||||
|
||||
[_list, QGVAR(medicClass), _setting, true] call EFUNC(common,assignObjectsInList);
|
||||
[synchronizedObjects _logic, QGVAR(medicClass), _setting, true, true] call EFUNC(common,assignObjectsInList);
|
||||
};
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,570 +0,0 @@
|
||||
#include "\z\ace\addons\common\define.hpp"
|
||||
|
||||
class GVAR(medicalMenu) {
|
||||
idd = 314412;
|
||||
movingEnable = true;
|
||||
onLoad = QUOTE(uiNamespace setVariable [ARR_2(QQGVAR(medicalMenu), _this select 0)]; [_this select 0] call FUNC(onMenuOpen););
|
||||
onUnload = QUOTE([] call FUNC(onMenuClose));
|
||||
class controlsBackground {
|
||||
class HeaderBackground: ACE_gui_backgroundBase {
|
||||
idc = -1;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = "#(argb,8,8,3)color(0,0,0,0)";
|
||||
};
|
||||
class CenterBackground: HeaderBackground {
|
||||
y = "2.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
h = "16 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||
colorText[] = {0, 0, 0, "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||
colorBackground[] = {0,0,0,"(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||
};
|
||||
class BottomBackground: CenterBackground {
|
||||
y = "(18.6 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2))";
|
||||
h = "9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
};
|
||||
};
|
||||
|
||||
class controls {
|
||||
class HeaderName {
|
||||
idc = 1;
|
||||
type = CT_STATIC;
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_LEFT + ST_SHADOW;
|
||||
font = "RobotoCondensed";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
colorText[] = {0.95, 0.95, 0.95, 0.75};
|
||||
colorBackground[] = {"(profilenamespace getVariable ['GUI_BCG_RGB_R',0.69])","(profilenamespace getVariable ['GUI_BCG_RGB_G',0.75])","(profilenamespace getVariable ['GUI_BCG_RGB_B',0.5])", "(profilenamespace getVariable ['GUI_BCG_RGB_A',0.9])"};
|
||||
text = "";
|
||||
};
|
||||
|
||||
class IconsBackGroundBar: ACE_gui_backgroundBase{
|
||||
idc = -1;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "2.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "38 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "3.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = QPATHTOF(data\background_img.paa);
|
||||
colorText[] = {1, 1, 1, 0.0};
|
||||
};
|
||||
class CatagoryLeft: HeaderName {
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "2.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_CENTER;
|
||||
colorText[] = {1, 1, 1.0, 0.9};
|
||||
colorBackground[] = {0,0,0,0};
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.2)";
|
||||
text = CSTRING(EXAMINE_TREATMENT);
|
||||
};
|
||||
class CatagoryCenter: CatagoryLeft {
|
||||
x = "13.33 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = CSTRING(STATUS);
|
||||
};
|
||||
class CatagoryRight: CatagoryCenter{
|
||||
x = "25.66 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = CSTRING(OVERVIEW);
|
||||
};
|
||||
class Line: ACE_gui_backgroundBase {
|
||||
idc = -1;
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.7 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "37 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "0.03 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = "#(argb,8,8,3)color(1,1,1,0.5)";
|
||||
};
|
||||
|
||||
class iconImg1: ACE_gui_backgroundBase {
|
||||
idc = 111;
|
||||
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.73 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.1)";
|
||||
colorBackground[] = {0,0,0,1};
|
||||
colorPicture[] = {1,1,1,1};
|
||||
colorText[] = {1,1,1,1};
|
||||
text = QPATHTOF(data\icons\triage_card_small.paa);
|
||||
};
|
||||
class iconImg2: iconImg1 {
|
||||
idc = 112;
|
||||
x = "3 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\examine_patient_small.paa);
|
||||
};
|
||||
class iconImg3: iconImg1 {
|
||||
idc = 113;
|
||||
x = "4.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\bandage_fracture_small.paa);
|
||||
};
|
||||
class iconImg4: iconImg1 {
|
||||
idc = 114;
|
||||
x = "6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\medication_small.paa);
|
||||
};
|
||||
class iconImg5: iconImg1 {
|
||||
idc = 115;
|
||||
x = "7.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\airway_management_small.paa);
|
||||
};
|
||||
class iconImg6: iconImg1 {
|
||||
idc = 116;
|
||||
x = "9 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\advanced_treatment_small.paa);
|
||||
};
|
||||
class iconImg7: iconImg1 {
|
||||
idc = 117;
|
||||
x = "10.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\icon_carry.paa);
|
||||
};
|
||||
class iconImg8: iconImg1 {
|
||||
idc = 118;
|
||||
x = "12 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = QPATHTOF(data\icons\toggle_self_small.paa);
|
||||
};
|
||||
|
||||
|
||||
class BtnIconLeft1: ACE_gui_buttonBase {
|
||||
idc = 11;
|
||||
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.73 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
action = QUOTE(['triage'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft2: BtnIconLeft1 {
|
||||
idc = 12;
|
||||
x = "3 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['examine'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft3: BtnIconLeft1 {
|
||||
idc = 13;
|
||||
x = "4.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['bandage'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft4: BtnIconLeft1 {
|
||||
idc = 14;
|
||||
x = "6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['medication'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft5: BtnIconLeft1 {
|
||||
idc = 15;
|
||||
x = "7.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['airway'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft6: BtnIconLeft1 {
|
||||
idc = 16;
|
||||
x = "9 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['advanced'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft7: BtnIconLeft1 {
|
||||
idc = 17;
|
||||
x = "10.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['drag'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
class BtnIconLeft8: BtnIconLeft1 {
|
||||
idc = 18;
|
||||
x = "12 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(['toggle'] call FUNC(handleUI_DisplayOptions););
|
||||
};
|
||||
|
||||
class TriageCardList: ACE_gui_listBoxBase {
|
||||
idc = 212;
|
||||
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "5.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "10 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
rowHeight = 0.03;
|
||||
colorBackground[] = {0, 0, 0, 0.2};
|
||||
colorText[] = {1,1, 1, 1.0};
|
||||
colorScrollbar[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelect[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelect2[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelectBackground[] = {0, 0, 0, 0.0};
|
||||
colorSelectBackground2[] = {0.0, 0.0, 0.0, 0.0};
|
||||
};
|
||||
|
||||
// Left side
|
||||
class BtnMenu1: BtnIconLeft1 {
|
||||
idc = 20;
|
||||
y = "5.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
text = "";
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.9)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.8)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.5)";
|
||||
animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
color[] = {1, 1, 1, 1};
|
||||
color2[] = {0,0,0, 1};
|
||||
colorBackgroundFocused[] = {1,1,1,1};
|
||||
colorBackground[] = {1,1,1,1};
|
||||
colorbackground2[] = {1,1,1,1};
|
||||
colorDisabled[] = {0.5,0.5,0.5,0.8};
|
||||
colorFocused[] = {0,0,0,1};
|
||||
periodFocus = 1;
|
||||
periodOver = 1;
|
||||
action = "";
|
||||
};
|
||||
class BtnMenu2: BtnMenu1 {
|
||||
idc = 21;
|
||||
y = "6.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
class BtnMenu3: BtnMenu1 {
|
||||
idc = 22;
|
||||
y = "7.6 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
class BtnMenu4: BtnMenu1 {
|
||||
idc = 23;
|
||||
y = "8.7 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text ="";
|
||||
};
|
||||
class BtnMenu5: BtnMenu1 {
|
||||
idc = 24;
|
||||
y = "9.8 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
class BtnMenu6: BtnMenu1 {
|
||||
idc = 25;
|
||||
y = "10.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
class BtnMenu7: BtnMenu1 {
|
||||
idc = 26;
|
||||
y = "12 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
class BtnMenu8: BtnMenu1 {
|
||||
idc = 27;
|
||||
y = "13.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
text = "";
|
||||
};
|
||||
// center
|
||||
|
||||
class bodyImgBackground: ACE_gui_backgroundBase {
|
||||
idc = -1;
|
||||
x = "13.33 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.73 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "12.33 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
colorBackground[] = {1,1,1,1};
|
||||
colorPicture[] = {1,1,1,1};
|
||||
colorText[] = {1,1,1,1};
|
||||
text = QPATHTOF(ui\ui\body_background.paa);
|
||||
};
|
||||
class bodyImgHead: bodyImgBackground {
|
||||
idc = 50;
|
||||
x = "13.33 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.73 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "12.33 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
colorBackground[] = {1,1,1,1};
|
||||
colorPicture[] = {1,1,1,0.75};
|
||||
colorText[] = {1,1,1,0.75};
|
||||
text = QPATHTOF(ui\ui\body_head.paa);
|
||||
};
|
||||
|
||||
class bodyImgTorso: bodyImgHead {
|
||||
idc = 51;
|
||||
text = QPATHTOF(ui\ui\body_torso.paa);
|
||||
};
|
||||
class bodyImgArms_l: bodyImgHead {
|
||||
idc = 52;
|
||||
text = QPATHTOF(ui\ui\body_arm_left.paa);
|
||||
};
|
||||
class bodyImgArms_r: bodyImgHead {
|
||||
idc = 53;
|
||||
text = QPATHTOF(ui\ui\body_arm_right.paa);
|
||||
};
|
||||
class bodyImgLegs_l: bodyImgHead {
|
||||
idc = 54;
|
||||
text = QPATHTOF(ui\ui\body_leg_left.paa);
|
||||
};
|
||||
class bodyImgLegs_r: bodyImgHead {
|
||||
idc = 55;
|
||||
text = QPATHTOF(ui\ui\body_leg_right.paa);
|
||||
};
|
||||
|
||||
|
||||
class selectHead: ACE_gui_buttonBase {
|
||||
idc = 301;
|
||||
x = "18.8 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "3.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.4 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 0;);
|
||||
};
|
||||
class selectTorso : selectHead {
|
||||
idc = 302;
|
||||
x = "18.4 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "5.4 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "2.2 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "4.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 1;);
|
||||
};
|
||||
class selectLeftArm: selectHead{
|
||||
idc = 303;
|
||||
x = "17.4 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "5.9 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.1 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "4.3 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 3;);
|
||||
};
|
||||
class selectRightArm: selectLeftArm{
|
||||
idc = 304;
|
||||
x = "20.6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 2;);
|
||||
};
|
||||
class selectLeftLeg :selectHead {
|
||||
idc = 305;
|
||||
x = "18.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "9.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "1.1 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "6 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 5;);
|
||||
};
|
||||
class selectRightLeg :selectLeftLeg {
|
||||
idc = 306;
|
||||
x = "19.6 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
action = QUOTE(GVAR(selectedBodyPart) = 4;);
|
||||
};
|
||||
|
||||
|
||||
class TriageTextBottom: HeaderName {
|
||||
idc = 2000;
|
||||
x = "13.33 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "16.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_CENTER;
|
||||
colorText[] = {1, 1, 1.0, 1};
|
||||
colorBackground[] = {0,0.0,0.0,0.7};
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
text = "";
|
||||
};
|
||||
|
||||
// Right side
|
||||
class InjuryList: ACE_gui_listBoxBase {
|
||||
idc = 213;
|
||||
x = "25.66 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "5.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "10 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
rowHeight = 0.03;
|
||||
colorBackground[] = {0, 0, 0, 0.2};
|
||||
colorText[] = {1,1, 1, 1.0};
|
||||
colorScrollbar[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelect[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelect2[] = {0.95, 0.95, 0.95, 1};
|
||||
colorSelectBackground[] = {0, 0, 0, 0.0};
|
||||
colorSelectBackground2[] = {0.0, 0.0, 0.0, 0.5};
|
||||
};
|
||||
// bottom
|
||||
|
||||
class ActivityLogHeader: CatagoryLeft {
|
||||
x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "18.6 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "18.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_CENTER;
|
||||
colorText[] = {0.6, 0.7, 1.0, 1};
|
||||
colorBackground[] = {0,0,0,0};
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
text = CSTRING(ACTIVITY_LOG);
|
||||
};
|
||||
class QuickViewHeader: ActivityLogHeader {
|
||||
x = "19.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
text = CSTRING(QUICK_VIEW);
|
||||
};
|
||||
class LineBottomHeaders: Line {
|
||||
y = "19.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
};
|
||||
class ActivityLog: InjuryList {
|
||||
idc = 214;
|
||||
//style = 16;
|
||||
//type = 102;
|
||||
//rows=1;
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
x = "1.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "(19.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2))";
|
||||
w = "18.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "6.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
//colorSelectBackground[] = {0, 0, 0, 0.0};
|
||||
//colorSelectBackground2[] = {0.0, 0.0, 0.0, 0.0};
|
||||
//columns[] = {0.0, 0.08};
|
||||
//canDrag=true;
|
||||
//arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
// arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
drawSideArrows = 0;
|
||||
//idcLeft = -1;
|
||||
//idcRight = -1;
|
||||
};
|
||||
|
||||
class QuikViewLog: InjuryList {
|
||||
idc = 215;
|
||||
//style = 16;
|
||||
//type = 102;
|
||||
//rows=1;
|
||||
colorBackground[] = {0, 0, 0, 0};
|
||||
x = "21.5 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "(19.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2))";
|
||||
w = "18.5 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "6.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.7)";
|
||||
colorSelectBackground[] = {0, 0, 0, 0.0};
|
||||
colorSelectBackground2[] = {0.0, 0.0, 0.0, 0.0};
|
||||
|
||||
//columns[] = {0.0, 0.08};
|
||||
//canDrag=true;
|
||||
//arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
// arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
|
||||
drawSideArrows = 0;
|
||||
//idcLeft = -1;
|
||||
//idcRight = -1;
|
||||
};
|
||||
|
||||
class selectTriageStatus: ACE_gui_buttonBase {
|
||||
idc = 2001;
|
||||
x = "13.33 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX + (safezoneW - ((safezoneW / safezoneH) min 1.2))/2)";
|
||||
y = "16.5 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) + (safezoneY + (safezoneH - (((safezoneW / safezoneH) min 1.2) / 1.2))/2)";
|
||||
w = "12.33 * (((safezoneW / safezoneH) min 1.2) / 40)";
|
||||
h = "1.1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1.4)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.0)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard););
|
||||
};
|
||||
class selectTriageStatusNone: selectTriageStatus {
|
||||
idc = 2002;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = ECSTRING(Medical,Triage_Status_None);
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard); [ARR_2(GVAR(INTERACTION_TARGET),0)] call FUNC(setTriageStatus););
|
||||
};
|
||||
|
||||
class selectTriageStatusMinor: selectTriageStatus {
|
||||
idc = 2003;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = ECSTRING(Medical,Triage_Status_Minor);
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0.5,0,0.9)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard); [ARR_2(GVAR(INTERACTION_TARGET),1)] call FUNC(setTriageStatus););
|
||||
};
|
||||
class selectTriageStatusDelayed: selectTriageStatus {
|
||||
idc = 2004;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = ECSTRING(Medical,Triage_Status_Delayed);
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0.77,0.51,0.08,0.9)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard); [ARR_2(GVAR(INTERACTION_TARGET),2)] call FUNC(setTriageStatus););
|
||||
};
|
||||
class selectTriageStatusImmediate: selectTriageStatus {
|
||||
idc = 2005;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = ECSTRING(Medical,Triage_Status_Immediate);
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
animTextureOver = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(1,0.2,0.2,0.9)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard); [ARR_2(GVAR(INTERACTION_TARGET),3)] call FUNC(setTriageStatus););
|
||||
};
|
||||
class selectTriageStatusDeceased: selectTriageStatus {
|
||||
idc = 2006;
|
||||
x = 0;
|
||||
y = 0;
|
||||
w = 0;
|
||||
h = 0;
|
||||
text = ECSTRING(Medical,Triage_Status_Deceased);
|
||||
style = ST_CENTER;
|
||||
size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
SizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
|
||||
animTextureNormal = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDisabled = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureOver = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureFocused = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTexturePressed = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
animTextureDefault = "#(argb,8,8,3)color(0,0,0,0.9)";
|
||||
action = QUOTE([] call FUNC(handleUI_dropDownTriageCard); [ARR_2(GVAR(INTERACTION_TARGET),4)] call FUNC(setTriageStatus););
|
||||
};
|
||||
};
|
||||
};
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
@ -15,7 +15,6 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
|
||||
#define MAX_BLOOD_OBJECTS 500
|
||||
#define BLOOD_OBJECT_LIFETIME 900
|
||||
|
@ -1,5 +1,5 @@
|
||||
|
||||
PREP(getTypeOfDamage);
|
||||
PREP(handleIncapacitation);
|
||||
PREP(parseConfigForInjuries);
|
||||
PREP(woundsHandler);
|
||||
PREP(woundsHandlerSQF);
|
||||
|
@ -26,8 +26,6 @@ if ("ace_medical" callExtension "version" != "") then {
|
||||
|
||||
private _typeOfDamage = _ammo call FUNC(getTypeOfDamage);
|
||||
[_unit, _woundedHitPoint, _receivedDamage, _typeOfDamage] call FUNC(woundsHandlerActive);
|
||||
|
||||
// [_unit, EGVAR(medical,STATE_MACHINE)] call EFUNC(medical,addStateHandler);
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
|
||||
ADDON = true;
|
||||
|
@ -15,5 +15,8 @@ class CfgPatches {
|
||||
};
|
||||
|
||||
#include "ACE_Medical_Injuries.hpp"
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
|
||||
class ACE_Extensions {
|
||||
extensions[] += {"ace_medical"};
|
||||
};
|
||||
|
@ -15,7 +15,7 @@
|
||||
params ["_unit"];
|
||||
|
||||
private _painLevel = GET_PAIN_PERCEIVED(_unit);
|
||||
private _bodyPartDamage = _unit getVariable [QGVAR(bodyPartDamage), [0,0,0,0,0,0]];
|
||||
private _bodyPartDamage = _unit getVariable [QEGVAR(medical,bodyPartDamage), [0,0,0,0,0,0]];
|
||||
|
||||
_bodyPartDamage params ["_headDamage", "_bodyDamage", "_leftArmDamage", "_rightArmDamage", "_leftLegDamage", "_rightLegDamage"];
|
||||
|
||||
@ -25,12 +25,12 @@ _bodyPartDamage params ["_headDamage", "_bodyDamage", "_leftArmDamage", "_rightA
|
||||
if (_bodyPartN == 1 && {_damage < PENETRATION_THRESHOLD}) then {
|
||||
_bodyDamage = _bodyDamage - (_amountOf * _damage);
|
||||
};
|
||||
} forEach (_unit getVariable [QGVAR(openWounds), []]);
|
||||
} forEach (_unit getVariable [QEGVAR(medical,openWounds), []]);
|
||||
|
||||
private _damageThreshold = if (isPlayer _unit) then {
|
||||
GVAR(playerDamageThreshold)
|
||||
EGVAR(medical,playerDamageThreshold)
|
||||
} else {
|
||||
GVAR(AIDamageThreshold)
|
||||
EGVAR(medical,AIDamageThreshold)
|
||||
};
|
||||
|
||||
if ((_headDamage > _damageThreshold / 2) || {_bodyDamage > _damageThreshold} || {(_painLevel >= PAIN_UNCONSCIOUS) && {random 1 < 0.1}}) then {
|
@ -116,7 +116,7 @@ _bodyPartVisParams call EFUNC(medical_engine,updateBodyPartVisuals);
|
||||
[_unit, "hit", PAIN_TO_SCREAM(_painLevel)] call EFUNC(medical_engine,playInjuredSound);
|
||||
|
||||
if (_critialDamage || {_painLevel > PAIN_UNCONSCIOUS}) then {
|
||||
[_unit] call EFUNC(medical,handleIncapacitation);
|
||||
[_unit] call FUNC(handleIncapacitation);
|
||||
};
|
||||
|
||||
TRACE_5("exit",_unit,_painLevel,GET_PAIN(_unit),_unit getVariable QEGVAR(medical,openWounds),_woundsCreated);
|
||||
|
@ -174,7 +174,7 @@ _bodyPartVisParams call EFUNC(medical_engine,updateBodyPartVisuals);
|
||||
[_unit, "hit", PAIN_TO_SCREAM(_painLevel)] call EFUNC(medical_engine,playInjuredSound);
|
||||
|
||||
if (_critialDamage || {_painLevel > PAIN_UNCONSCIOUS}) then {
|
||||
[_unit] call EFUNC(medical,handleIncapacitation);
|
||||
[_unit] call FUNC(handleIncapacitation);
|
||||
};
|
||||
|
||||
TRACE_5("exit",_unit,_painLevel,GET_PAIN(_unit),_unit getVariable QEGVAR(medical,openWounds),_woundsCreated);
|
||||
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
@ -15,8 +15,8 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_config.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_config.hpp"
|
||||
|
||||
#define EMPTY_SOUND {"A3\Sounds_F\dummysound.wss",1,1}
|
||||
#define NAMESPACE_NULL locationNull
|
||||
|
@ -1,7 +1,7 @@
|
||||
/*
|
||||
Usage:
|
||||
|
||||
#include "\z\ace\addons\medical\script_macros_config.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_config.hpp"
|
||||
|
||||
class CfgVehicles {
|
||||
class My_AwesomeUnit_base;
|
@ -1,5 +1,7 @@
|
||||
|
||||
#define ALL_BODY_PARTS ["head", "body", "leftarm", "rightarm", "leftleg", "rightleg"]
|
||||
#define ALL_SELECTIONS ["head", "body", "hand_l", "hand_r", "leg_l", "leg_r"]
|
||||
#define ALL_HITPOINTS ["HitHead", "HitBody", "HitLeftArm", "HitRightArm", "HitLeftLeg", "HitRightLeg"]
|
||||
|
||||
#define MEDICAL_ACTION_DISTANCE 1.75
|
||||
|
@ -10,6 +10,13 @@ GVAR(heartBeatEffectRunning) = false;
|
||||
|
||||
["ace_unconscious", {
|
||||
params ["_unit", "_unconscious"];
|
||||
|
||||
if (local _unit) then {
|
||||
_unit setVariable ["tf_voiceVolume", [1, 0] select _unconscious, true];
|
||||
_unit setVariable ["tf_unable_to_use_radio", _unconscious, true];
|
||||
_unit setVariable ["acre_sys_core_isDisabled", _unconscious, true];
|
||||
};
|
||||
|
||||
if (_unit != ACE_player) exitWith {};
|
||||
|
||||
[_unconscious, 1] call FUNC(effectUnconscious);
|
||||
|
@ -15,7 +15,7 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
||||
#define FX_PAIN_FADE_IN 0.3
|
||||
#define FX_PAIN_FADE_OUT 0.7
|
||||
|
@ -45,7 +45,7 @@ class CfgVehicles {
|
||||
class CAManBase: Man {
|
||||
class ACE_SelfActions {
|
||||
class Medical {
|
||||
displayName = ECSTRING(medical,Actions_Medical);
|
||||
displayName = CSTRING(Actions_Medical);
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target,1,0)] call FUNC(displayPatientInformation));
|
||||
@ -80,7 +80,7 @@ class CfgVehicles {
|
||||
icon = QPATHTOF(ui\ui\icons\medical_cross.paa);
|
||||
};
|
||||
class ACE_Medical_Radial {
|
||||
displayName = ECSTRING(medical,Actions_Medical);
|
||||
displayName = CSTRING(Actions_Medical);
|
||||
runOnHover = 1;
|
||||
exceptions[] = {"isNotInside", "isNotSitting"};
|
||||
statement = QUOTE([ARR_3(_target,1,0)] call FUNC(displayPatientInformation));
|
||||
@ -91,7 +91,7 @@ class CfgVehicles {
|
||||
#undef ACTION_CONDITION
|
||||
};
|
||||
class ACE_Medical_loadPatient {
|
||||
displayName = ECSTRING(medical,LoadPatient);
|
||||
displayName = CSTRING(LoadPatient);
|
||||
condition = "(_target getVariable ['ACE_isUnconscious', false]) && {alive _target} && {vehicle _target == _target}";
|
||||
statement = QUOTE([ARR_2(_player, _target)] call EFUNC(medical_treatment,actionLoadUnit));
|
||||
icon = QPATHTOF(ui\ui\icons\medical_cross.paa);
|
||||
@ -99,7 +99,7 @@ class CfgVehicles {
|
||||
insertChildren = QUOTE(call DEFUNC(medical_treatment,addLoadPatientActions));
|
||||
};
|
||||
class ACE_Medical_UnLoadPatient {
|
||||
displayName = ECSTRING(medical,UnloadPatient);
|
||||
displayName = CSTRING(UnloadPatient);
|
||||
condition = "(_target getVariable ['ACE_isUnconscious', false]) && {vehicle _target != _target} && {vehicle _player == _player}";
|
||||
statement = QUOTE([ARR_2(_player, _target)] call EFUNC(medical_treatment,actionUnloadUnit));
|
||||
icon = QPATHTOF(ui\ui\icons\medical_cross.paa);
|
||||
|
@ -2,6 +2,7 @@ PREP(canOpenMenu);
|
||||
PREP(collectActions);
|
||||
PREP(collectActions3D);
|
||||
PREP(displayPatientInformation);
|
||||
PREP(displayTriageCard);
|
||||
PREP(getTreatmentOptions);
|
||||
PREP(handleUI_DisplayOptions);
|
||||
PREP(handleUI_dropDownTriageCard);
|
||||
|
@ -22,7 +22,7 @@ params ["_player", "_target", "_name"];
|
||||
if (!([ACE_player, _target, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith))) exitWith {[]};
|
||||
|
||||
private _collectedActions = [];
|
||||
private _bodyPart = EGVAR(medical,SELECTIONS) select GVAR(selectedBodyPart);
|
||||
private _bodyPart = ALL_SELECTIONS select GVAR(selectedBodyPart);
|
||||
{
|
||||
_x params ["", "_currentCategory", "_currentCondition"];
|
||||
if (_name == _currentCategory && {call _currentCondition}) then {
|
||||
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
@ -16,6 +16,54 @@
|
||||
<Chinesesimp>医疗选单</Chinesesimp>
|
||||
<Chinese>醫療選單</Chinese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Medical_GUI_Actions_Medical">
|
||||
<English>Medical</English>
|
||||
<Czech>Lékařské</Czech>
|
||||
<French>Médical</French>
|
||||
<German>Sanitäter</German>
|
||||
<Italian>Medico</Italian>
|
||||
<Polish>Medyczne</Polish>
|
||||
<Portuguese>Médico</Portuguese>
|
||||
<Russian>Медик</Russian>
|
||||
<Spanish>Médico</Spanish>
|
||||
<Hungarian>Orvosi</Hungarian>
|
||||
<Japanese>治療</Japanese>
|
||||
<Korean>치료</Korean>
|
||||
<Chinesesimp>医疗</Chinesesimp>
|
||||
<Chinese>醫療</Chinese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Medical_GUI_UnloadPatient">
|
||||
<English>Unload patient</English>
|
||||
<Spanish>Descargar al paciente</Spanish>
|
||||
<Russian>Выгрузить пациента</Russian>
|
||||
<German>Patient ausladen</German>
|
||||
<Polish>Wyładuj pacjenta</Polish>
|
||||
<French>Le patient débarque</French>
|
||||
<Hungarian>Sebesült kihúzása</Hungarian>
|
||||
<Italian>Scarica il paziente</Italian>
|
||||
<Portuguese>Descarregar Paciente</Portuguese>
|
||||
<Czech>Vyložit pacienta</Czech>
|
||||
<Japanese>患者を降ろす</Japanese>
|
||||
<Korean>환자 내리기</Korean>
|
||||
<Chinesesimp>将伤者背出</Chinesesimp>
|
||||
<Chinese>將傷者背出</Chinese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Medical_GUI_LoadPatient">
|
||||
<English>Load patient</English>
|
||||
<Spanish>Cargar al paciente en</Spanish>
|
||||
<Russian>Погрузить пациента</Russian>
|
||||
<German>Patient einladen</German>
|
||||
<Polish>Załaduj pacjenta</Polish>
|
||||
<French>Embarquer le patient</French>
|
||||
<Hungarian>Sebesült berakása</Hungarian>
|
||||
<Italian>Carica il paziente</Italian>
|
||||
<Portuguese>Carregar Paciente Em</Portuguese>
|
||||
<Czech>Naložit pacienta</Czech>
|
||||
<Japanese>患者を載せる</Japanese>
|
||||
<Korean>환자 싣기</Korean>
|
||||
<Chinesesimp>将伤者放入</Chinesesimp>
|
||||
<Chinese>將傷者放入</Chinese>
|
||||
</Key>
|
||||
<Key ID="STR_ACE_Medical_GUI_allow">
|
||||
<English>Allow Medical Menu</English>
|
||||
<German>Erlaube Sanitätsmenü</German>
|
||||
|
@ -44,7 +44,7 @@ class ACE_Medical_StateMachine {
|
||||
};
|
||||
class Unconscious {
|
||||
onState = QFUNC(handleStateUnconscious);
|
||||
onStateEntered = QUOTE([ARR_2(_this,(true))] call EFUNC(medical,setUnconsciousStatemachine));
|
||||
onStateEntered = QUOTE([ARR_2(_this,(true))] call EFUNC(medical_status,setUnconsciousStatemachine));
|
||||
class DeathAI {
|
||||
targetState = "Dead";
|
||||
condition = QUOTE(!isPlayer _this && {EGVAR(medical,unconsciousConditionAI)});
|
||||
@ -53,7 +53,7 @@ class ACE_Medical_StateMachine {
|
||||
targetState = "Injured";
|
||||
condition = QEFUNC(medical_status,hasStableVitals);
|
||||
events[] = {QEGVAR(medical,WakeUp)};
|
||||
onTransition = QUOTE([ARR_2(_this,(false))] call EFUNC(medical,setUnconsciousStatemachine));
|
||||
onTransition = QUOTE([ARR_2(_this,(false))] call EFUNC(medical_status,setUnconsciousStatemachine));
|
||||
};
|
||||
class FatalTransitions {
|
||||
targetState = "CardiacArrest";
|
||||
@ -94,7 +94,7 @@ class ACE_Medical_StateMachine {
|
||||
};
|
||||
class Timeout {
|
||||
targetState = "Dead";
|
||||
condition = QEFUNC(medical,conditionCardiacArrestTimer);
|
||||
condition = QFUNC(conditionCardiacArrestTimer);
|
||||
};
|
||||
class Reanimation {
|
||||
targetState = "Unconscious";
|
||||
@ -102,7 +102,7 @@ class ACE_Medical_StateMachine {
|
||||
};
|
||||
class Execution {
|
||||
targetState = "Dead";
|
||||
condition = QEFUNC(medical,conditionExecutionDeath);
|
||||
condition = QFUNC(conditionExecutionDeath);
|
||||
events[] = {QEGVAR(medical,FatalInjury)};
|
||||
};
|
||||
};
|
||||
|
@ -1,3 +1,5 @@
|
||||
PREP(conditionCardiacArrestTimer);
|
||||
PREP(conditionExecutionDeath);
|
||||
PREP(enteredStateCardiacArrest);
|
||||
PREP(enteredStateFatalInjury);
|
||||
PREP(handleStateDefault);
|
||||
|
@ -1,2 +1 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
@ -10,4 +10,4 @@ PREP(isBeingDragged);
|
||||
PREP(isInStableCondition);
|
||||
PREP(setCardiacArrest);
|
||||
PREP(setDead);
|
||||
PREP(setUnconscious);
|
||||
PREP(setUnconsciousStatemachine);
|
||||
|
@ -26,4 +26,4 @@ _unit setVariable [VAR_HEART_RATE, 0, true];
|
||||
|
||||
["ace_cardiacArrestEntered", [_unit]] call CBA_fnc_localEvent;
|
||||
|
||||
[_unit, true] call EFUNC(medical,setUnconsciousStatemachine);
|
||||
[_unit, true] call FUNC(setUnconsciousStatemachine);
|
||||
|
@ -15,4 +15,4 @@
|
||||
#endif
|
||||
|
||||
#include "\z\ace\addons\main\script_macros.hpp"
|
||||
#include "\z\ace\addons\medical\script_macros_medical.hpp"
|
||||
#include "\z\ace\addons\medical_engine\script_macros_medical.hpp"
|
||||
|
@ -2,8 +2,8 @@
|
||||
class GVAR(Actions) {
|
||||
// --- bandages
|
||||
class BasicBandage {
|
||||
displayName = ECSTRING(medical,Bandage);
|
||||
displayNameProgress = ECSTRING(medical,Bandaging);
|
||||
displayName = CSTRING(Bandage);
|
||||
displayNameProgress = CSTRING(Bandaging);
|
||||
category = "bandage";
|
||||
treatmentLocations[] = {"All"};
|
||||
allowedSelections[] = {"All"};
|
||||
@ -31,7 +31,7 @@ class GVAR(Actions) {
|
||||
};
|
||||
};
|
||||
class FieldDressing: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_FieldDressing);
|
||||
displayName = CSTRING(Actions_FieldDressing);
|
||||
items[] = {"ACE_fieldDressing"};
|
||||
condition = QEGVAR(medical,advancedBandages);
|
||||
litter[] = {
|
||||
@ -40,7 +40,7 @@ class GVAR(Actions) {
|
||||
};
|
||||
};
|
||||
class PackingBandage: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_PackingBandage);
|
||||
displayName = CSTRING(Actions_PackingBandage);
|
||||
items[] = {"ACE_packingBandage"};
|
||||
condition = QEGVAR(medical,advancedBandages);
|
||||
litter[] = {
|
||||
@ -50,7 +50,7 @@ class GVAR(Actions) {
|
||||
};
|
||||
};
|
||||
class ElasticBandage: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_ElasticBandage);
|
||||
displayName = CSTRING(Actions_ElasticBandage);
|
||||
items[] = {"ACE_elasticBandage"};
|
||||
condition = QEGVAR(medical,advancedBandages);
|
||||
litter[] = {
|
||||
@ -59,7 +59,7 @@ class GVAR(Actions) {
|
||||
};
|
||||
};
|
||||
class QuikClot: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_QuikClot);
|
||||
displayName = CSTRING(Actions_QuikClot);
|
||||
items[] = {"ACE_quikclot"};
|
||||
condition = QEGVAR(medical,advancedBandages);
|
||||
litter[] = {
|
||||
@ -71,8 +71,8 @@ class GVAR(Actions) {
|
||||
|
||||
// --- tourniquet
|
||||
class Tourniquet: BasicBandage {
|
||||
displayName = ECSTRING(medical,Apply_Tourniquet);
|
||||
displayNameProgress = ECSTRING(medical,Applying_Tourniquet);
|
||||
displayName = CSTRING(Apply_Tourniquet);
|
||||
displayNameProgress = CSTRING(Applying_Tourniquet);
|
||||
allowedSelections[] = {"LeftArm", "RightArm", "LeftLeg", "RightLeg"};
|
||||
items[] = {"ACE_tourniquet"};
|
||||
treatmentTime = 7;
|
||||
@ -81,8 +81,8 @@ class GVAR(Actions) {
|
||||
litter[] = {};
|
||||
};
|
||||
class RemoveTourniquet: Tourniquet {
|
||||
displayName = ECSTRING(medical,Actions_RemoveTourniquet);
|
||||
displayNameProgress = ECSTRING(medical,RemovingTourniquet);
|
||||
displayName = CSTRING(Actions_RemoveTourniquet);
|
||||
displayNameProgress = CSTRING(RemovingTourniquet);
|
||||
items[] = {};
|
||||
callbackSuccess = QFUNC(treatmentTourniquetRemove);
|
||||
condition = QUOTE([ARR_2(_target,_bodyPart)] call FUNC(hasTourniquetAppliedTo));
|
||||
@ -90,8 +90,8 @@ class GVAR(Actions) {
|
||||
|
||||
// --- syringes
|
||||
class Morphine: FieldDressing {
|
||||
displayName = ECSTRING(medical,Inject_Morphine);
|
||||
displayNameProgress = ECSTRING(medical,Injecting_Morphine);
|
||||
displayName = CSTRING(Inject_Morphine);
|
||||
displayNameProgress = CSTRING(Injecting_Morphine);
|
||||
allowedSelections[] = {"LeftArm", "RightArm", "LeftLeg", "RightLeg"};
|
||||
category = "medication";
|
||||
items[] = {"ACE_morphine"};
|
||||
@ -103,22 +103,22 @@ class GVAR(Actions) {
|
||||
sounds[] = {{QPATHTO_R(sounds\Inject.ogg),1,1,50}};
|
||||
};
|
||||
class Adenosine: Morphine {
|
||||
displayName = ECSTRING(medical,Inject_Adenosine);
|
||||
displayNameProgress = ECSTRING(medical,Injecting_Adenosine);
|
||||
displayName = CSTRING(Inject_Adenosine);
|
||||
displayNameProgress = CSTRING(Injecting_Adenosine);
|
||||
condition = QEGVAR(medical,advancedMedication);
|
||||
items[] = {"ACE_adenosine"};
|
||||
litter[] = { {"All", "", {"ACE_MedicalLitter_adenosine"}} };
|
||||
};
|
||||
class Atropine: Morphine {
|
||||
displayName = ECSTRING(medical,Inject_Atropine);
|
||||
displayNameProgress = ECSTRING(medical,Injecting_Atropine);
|
||||
displayName = CSTRING(Inject_Atropine);
|
||||
displayNameProgress = CSTRING(Injecting_Atropine);
|
||||
condition = QEGVAR(medical,advancedMedication);
|
||||
items[] = {"ACE_atropine"};
|
||||
litter[] = { {"All", "", {"ACE_MedicalLitter_atropine"}} };
|
||||
};
|
||||
class Epinephrine: Morphine {
|
||||
displayName = ECSTRING(medical,Inject_Epinephrine);
|
||||
displayNameProgress = ECSTRING(medical,Injecting_Epinephrine);
|
||||
displayName = CSTRING(Inject_Epinephrine);
|
||||
displayNameProgress = CSTRING(Injecting_Epinephrine);
|
||||
requiredMedic = QEGVAR(medical,medicSetting_Epi);
|
||||
items[] = {"ACE_epinephrine"};
|
||||
litter[] = { {"All", "", {"ACE_MedicalLitter_epinephrine"}} };
|
||||
@ -127,8 +127,8 @@ class GVAR(Actions) {
|
||||
|
||||
// --- iv bags
|
||||
class BloodIV: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_Blood4_1000);
|
||||
displayNameProgress = ECSTRING(medical,Transfusing_Blood);
|
||||
displayName = CSTRING(Actions_Blood4_1000);
|
||||
displayNameProgress = CSTRING(Transfusing_Blood);
|
||||
allowedSelections[] = {"LeftArm", "RightArm", "LeftLeg", "RightLeg"};
|
||||
allowSelfTreatment = QEGVAR(medical,allowSelfIV);
|
||||
category = "advanced";
|
||||
@ -141,46 +141,46 @@ class GVAR(Actions) {
|
||||
litter[] = {};
|
||||
};
|
||||
class BloodIV_500: BloodIV {
|
||||
displayName = ECSTRING(medical,Actions_Blood4_500);
|
||||
displayName = CSTRING(Actions_Blood4_500);
|
||||
items[] = {"ACE_bloodIV_500"};
|
||||
};
|
||||
class BloodIV_250: BloodIV {
|
||||
displayName = ECSTRING(medical,Actions_Blood4_250);
|
||||
displayName = CSTRING(Actions_Blood4_250);
|
||||
items[] = {"ACE_bloodIV_250"};
|
||||
};
|
||||
class PlasmaIV: BloodIV {
|
||||
displayName = ECSTRING(medical,Actions_Plasma4_1000);
|
||||
displayNameProgress = ECSTRING(medical,Transfusing_Plasma);
|
||||
displayName = CSTRING(Actions_Plasma4_1000);
|
||||
displayNameProgress = CSTRING(Transfusing_Plasma);
|
||||
items[] = {"ACE_plasmaIV"};
|
||||
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
||||
};
|
||||
class PlasmaIV_500: PlasmaIV {
|
||||
displayName = ECSTRING(medical,Actions_Plasma4_500);
|
||||
displayName = CSTRING(Actions_Plasma4_500);
|
||||
items[] = {"ACE_plasmaIV_500"};
|
||||
};
|
||||
class PlasmaIV_250: PlasmaIV {
|
||||
displayName = ECSTRING(medical,Actions_Plasma4_250);
|
||||
displayName = CSTRING(Actions_Plasma4_250);
|
||||
items[] = {"ACE_plasmaIV_250"};
|
||||
};
|
||||
class SalineIV: BloodIV {
|
||||
displayName = ECSTRING(medical,Actions_Saline4_1000);
|
||||
displayNameProgress = ECSTRING(medical,Transfusing_Saline);
|
||||
displayName = CSTRING(Actions_Saline4_1000);
|
||||
displayNameProgress = CSTRING(Transfusing_Saline);
|
||||
items[] = {"ACE_salineIV"};
|
||||
animationCaller = "AinvPknlMstpSnonWnonDnon_medic1";
|
||||
};
|
||||
class SalineIV_500: SalineIV {
|
||||
displayName = ECSTRING(medical,Actions_Saline4_500);
|
||||
displayName = CSTRING(Actions_Saline4_500);
|
||||
items[] = {"ACE_salineIV_500"};
|
||||
};
|
||||
class SalineIV_250: SalineIV {
|
||||
displayName = ECSTRING(medical,Actions_Saline4_250);
|
||||
displayName = CSTRING(Actions_Saline4_250);
|
||||
items[] = {"ACE_salineIV_250"};
|
||||
};
|
||||
|
||||
// --- diagnose
|
||||
class Diagnose: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_Diagnose);
|
||||
displayNameProgress = ECSTRING(medical,Actions_Diagnosing);
|
||||
displayName = CSTRING(Actions_Diagnose);
|
||||
displayNameProgress = CSTRING(Actions_Diagnosing);
|
||||
category = "examine";
|
||||
treatmentLocations[] = {"All"};
|
||||
allowedSelections[] = {"Head", "Body"};
|
||||
@ -197,8 +197,8 @@ class GVAR(Actions) {
|
||||
litter[] = {};
|
||||
};
|
||||
class CheckPulse: Diagnose {
|
||||
displayName = ECSTRING(medical,Actions_CheckPulse);
|
||||
displayNameProgress = ECSTRING(medical,Check_Pulse_Content);
|
||||
displayName = CSTRING(Actions_CheckPulse);
|
||||
displayNameProgress = CSTRING(Check_Pulse_Content);
|
||||
allowedSelections[] = {"All"};
|
||||
condition = QEGVAR(medical,advancedDiagnose);
|
||||
callbackSuccess = QFUNC(actionCheckPulse);
|
||||
@ -206,14 +206,14 @@ class GVAR(Actions) {
|
||||
animationCallerSelfProne = "";
|
||||
};
|
||||
class CheckBloodPressure: CheckPulse {
|
||||
displayName = ECSTRING(medical,Actions_CheckBloodPressure);
|
||||
displayNameProgress = ECSTRING(medical,Check_Bloodpressure_Content);
|
||||
displayName = CSTRING(Actions_CheckBloodPressure);
|
||||
displayNameProgress = CSTRING(Check_Bloodpressure_Content);
|
||||
allowedSelections[] = {"LeftArm", "RightArm", "LeftLeg", "RightLeg"};
|
||||
callbackSuccess = QFUNC(actionCheckBloodPressure);
|
||||
};
|
||||
class CheckResponse: CheckPulse {
|
||||
displayName = ECSTRING(medical,Check_Response);
|
||||
displayNameProgress = ECSTRING(medical,Check_Response_Content);
|
||||
displayName = CSTRING(Check_Response);
|
||||
displayNameProgress = CSTRING(Check_Response_Content);
|
||||
allowedSelections[] = {"Head"};
|
||||
allowSelfTreatment = 0;
|
||||
callbackSuccess = QFUNC(actionCheckResponse);
|
||||
@ -221,8 +221,8 @@ class GVAR(Actions) {
|
||||
|
||||
// --- misc
|
||||
class BodyBag: BasicBandage {
|
||||
displayName = ECSTRING(medical,PlaceInBodyBag);
|
||||
displayNameProgress = ECSTRING(medical,PlacingInBodyBag);
|
||||
displayName = CSTRING(PlaceInBodyBag);
|
||||
displayNameProgress = CSTRING(PlacingInBodyBag);
|
||||
category = "advanced";
|
||||
treatmentLocations[] = {"All"};
|
||||
allowSelfTreatment = 0;
|
||||
@ -239,8 +239,8 @@ class GVAR(Actions) {
|
||||
litter[] = {};
|
||||
};
|
||||
class CPR: BasicBandage {
|
||||
displayName = ECSTRING(medical,Actions_CPR);
|
||||
displayNameProgress = ECSTRING(medical,Actions_PerformingCPR);
|
||||
displayName = CSTRING(Actions_CPR);
|
||||
displayNameProgress = CSTRING(Actions_PerformingCPR);
|
||||
category = "advanced";
|
||||
treatmentLocations[] = {"All"};
|
||||
allowedSelections[] = {"Body"};
|
||||
@ -264,8 +264,8 @@ class GVAR(Actions) {
|
||||
};
|
||||
|
||||
class SurgicalKit: FieldDressing {
|
||||
displayName = ECSTRING(medical,Use_SurgicalKit);
|
||||
displayNameProgress = ECSTRING(medical,Stitching);
|
||||
displayName = CSTRING(Use_SurgicalKit);
|
||||
displayNameProgress = CSTRING(Stitching);
|
||||
category = "advanced";
|
||||
items[] = {"ACE_surgicalKit"};
|
||||
treatmentLocations[] = {QEGVAR(medical,useLocation_SurgicalKit)};
|
||||
@ -279,8 +279,8 @@ class GVAR(Actions) {
|
||||
litter[] = { {"All", "", {"ACE_MedicalLitter_gloves"} }};
|
||||
};
|
||||
class PersonalAidKit: BasicBandage {
|
||||
displayName = ECSTRING(medical,Use_Aid_Kit);
|
||||
displayNameProgress = ECSTRING(medical,TreatmentAction);
|
||||
displayName = CSTRING(Use_Aid_Kit);
|
||||
displayNameProgress = CSTRING(TreatmentAction);
|
||||
category = "advanced";
|
||||
condition = QUOTE(_target call EFUNC(medical_status,isInStableCondition));
|
||||
items[] = {"ACE_personalAidKit"};
|
||||
@ -302,7 +302,7 @@ class GVAR(Actions) {
|
||||
};
|
||||
};
|
||||
class MedKit: PersonalAidKit {
|
||||
displayName = ECSTRING(medical,Use_Med_Kit);
|
||||
displayName = CSTRING(Use_Med_Kit);
|
||||
items[] = {"ACE_medKit"};
|
||||
treatmentLocations[] = {QEGVAR(medical,useLocation_MedKit)};
|
||||
requiredMedic = QEGVAR(medical,medicSetting_MedKit);
|
||||
|
@ -35,7 +35,7 @@ class Cfg3DEN {
|
||||
control = QGVAR(isMedicControl);
|
||||
displayName = CSTRING(AssignMedicRoles_role_DisplayName);
|
||||
tooltip = CSTRING(Attributes_isMedic_Description);
|
||||
expression = QUOTE(if (_value > -1) then {_this setVariable [ARR_3(QUOTE(QGVAR(medicClass)),_value, true)];};);
|
||||
expression = QUOTE(if (_value > -1) then {_this setVariable [ARR_3(QQEGVAR(medical,medicClass),_value,true)];};);
|
||||
typeName = "NUMBER";
|
||||
condition = "objectBrain";
|
||||
defaultValue = "-1";
|
||||
@ -46,7 +46,7 @@ class Cfg3DEN {
|
||||
control = "CheckboxNumber";
|
||||
displayName = CSTRING(AssignMedicVehicle_enabled_DisplayName);
|
||||
tooltip = CSTRING(Attributes_isMedicalVehicle_Description);
|
||||
expression = QUOTE(_this setVariable [ARR_3(QUOTE(QGVAR(medicClass)),_value, true)];);
|
||||
expression = QUOTE(_this setVariable [ARR_3(QQEGVAR(medical,medicClass),_value,true)];);
|
||||
typeName = "NUMBER";
|
||||
condition = "objectVehicle";
|
||||
defaultValue = 0;
|
||||
@ -57,7 +57,7 @@ class Cfg3DEN {
|
||||
control = "Checkbox";
|
||||
displayName = CSTRING(AssignMedicalFacility_enabled_DisplayName);
|
||||
tooltip = CSTRING(AssignMedicalFacility_enabled_Description);
|
||||
expression = QUOTE(_this setVariable [ARR_3(QUOTE(QGVAR(isMedicalFacility)),_value, true)];);
|
||||
expression = QUOTE(_this setVariable [ARR_3(QQEQGVAR(medical,isMedicalFacility),_value,true)];);
|
||||
typeName = "BOOL";
|
||||
condition = "(1 - objectBrain) * (1 - objectVehicle)";
|
||||
defaultValue = "false";
|
325
addons/medical_treatment/CfgVehicles.hpp
Normal file
325
addons/medical_treatment/CfgVehicles.hpp
Normal file
@ -0,0 +1,325 @@
|
||||
class CBA_Extended_EventHandlers;
|
||||
class CfgVehicles {
|
||||
// Bodybag vehicle
|
||||
class MapBoard_altis_F;
|
||||
class ACE_bodyBagObject: MapBoard_altis_F {
|
||||
class EventHandlers {
|
||||
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
|
||||
};
|
||||
|
||||
scope = 1;
|
||||
scopeCurator = 2;
|
||||
side = -1;
|
||||
model = QPATHTOEF(apl,ace_bodybag.p3d);
|
||||
icon = "";
|
||||
displayName = CSTRING(Bodybag_Display);
|
||||
EGVAR(dragging,canDrag) = 1;
|
||||
EGVAR(dragging,dragPosition)[] = {0,1.2,0};
|
||||
EGVAR(dragging,dragDirection) = 0;
|
||||
EGVAR(cargo,size) = 1;
|
||||
EGVAR(cargo,canLoad) = 1;
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {QPATHTOEF(apl,data\bodybag_co.paa)};
|
||||
class ACE_Actions {
|
||||
class ACE_MainActions {
|
||||
displayName = ECSTRING(interaction,MainAction);
|
||||
distance = 5;
|
||||
condition = QUOTE(true);
|
||||
statement = "";
|
||||
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
|
||||
selection = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
// Medical litter classes
|
||||
class Thing;
|
||||
class ACE_MedicalLitterBase: Thing {
|
||||
scope = 1;
|
||||
scopeCurator = 0;
|
||||
displayName = " ";
|
||||
destrType = "DestructNo";
|
||||
model = QPATHTOF(data\littergeneric.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_clean: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_clean.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_bandage1: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_bandages1.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_bandage2: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_bandages2.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_bandage3: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_bandages3.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_packingBandage: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_packingBandage.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_gloves: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_gloves.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_adenosine: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_adenosine.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_atropine: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_atropine.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_epinephrine: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_epinephrine.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_morphine: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_morphine.p3d);
|
||||
};
|
||||
class ACE_MedicalLitter_QuickClot: ACE_MedicalLitterBase {
|
||||
model = QPATHTOF(data\littergeneric_Quikclot.p3d);
|
||||
};
|
||||
|
||||
// Treatment items
|
||||
class Item_Base_F;
|
||||
class ACE_fieldDressingItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Bandage_Basic_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_fieldDressing,1);
|
||||
};
|
||||
};
|
||||
class ACE_packingBandageItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Packing_Bandage_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_packingBandage,1);
|
||||
};
|
||||
};
|
||||
class ACE_elasticBandageItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Bandage_Elastic_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_elasticBandage,1);
|
||||
};
|
||||
};
|
||||
class ACE_tourniquetItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Tourniquet_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_tourniquet,1);
|
||||
};
|
||||
};
|
||||
class ACE_morphineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Morphine_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_morphine,1);
|
||||
};
|
||||
};
|
||||
class ACE_adenosineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Adenosine_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_adenosine,1);
|
||||
};
|
||||
};
|
||||
class ACE_atropineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Atropine_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_atropine,1);
|
||||
};
|
||||
};
|
||||
class ACE_epinephrineItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Epinephrine_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_epinephrine,1);
|
||||
};
|
||||
};
|
||||
class ACE_plasmaIVItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Plasma_IV);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_plasmaIV,1);
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_bloodIVItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Blood_IV);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_bloodIV,1);
|
||||
};
|
||||
};
|
||||
class ACE_salineIVItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Saline_IV);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_salineIV,1);
|
||||
};
|
||||
};
|
||||
class ACE_quikClotItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(QuikClot_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_quikclot,1);
|
||||
};
|
||||
};
|
||||
class ACE_medKitItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Med_Kit_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_medKit,1);
|
||||
};
|
||||
};
|
||||
class ACE_personalAidKitItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Aid_Kit_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_personalAidKit,1);
|
||||
};
|
||||
};
|
||||
class ACE_surgicalKitItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(SurgicalKit_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_surgicalKit,1);
|
||||
};
|
||||
};
|
||||
class ACE_bodyBagItem: Item_Base_F {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
displayName = CSTRING(Bodybag_Display);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
vehicleClass = "Items";
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_bodyBag,1);
|
||||
};
|
||||
};
|
||||
|
||||
// Medical supply crates
|
||||
class ThingX;
|
||||
class ReammoBox_F: ThingX {
|
||||
class ACE_Actions;
|
||||
};
|
||||
class NATO_Box_Base: ReammoBox_F {
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions;
|
||||
};
|
||||
};
|
||||
class ACE_medicalSupplyCrate: NATO_Box_Base {
|
||||
scope = 2;
|
||||
scopeCurator = 2;
|
||||
accuracy = 1000;
|
||||
displayName = CSTRING(medicalSupplyCrate);
|
||||
model = QPATHTOF(data\ace_medcrate.p3d);
|
||||
author = ECSTRING(common,ACETeam);
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_fieldDressing,50);
|
||||
MACRO_ADDITEM(ACE_morphine,25);
|
||||
MACRO_ADDITEM(ACE_epinephrine,25);
|
||||
MACRO_ADDITEM(ACE_bloodIV,15);
|
||||
MACRO_ADDITEM(ACE_bloodIV_500,15);
|
||||
MACRO_ADDITEM(ACE_bloodIV_250,15);
|
||||
MACRO_ADDITEM(ACE_bodyBag,10);
|
||||
};
|
||||
class AnimationSources {
|
||||
class Cover {
|
||||
source = "user";
|
||||
animPeriod = 1.5;
|
||||
initPhase = 0;
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
};
|
||||
};
|
||||
class ACE_Actions: ACE_Actions {
|
||||
class ACE_MainActions: ACE_MainActions {
|
||||
selection = "cover_action";
|
||||
|
||||
class ACE_OpenLid {
|
||||
displayName = CSTRING(openLid);
|
||||
condition = QUOTE(alive _target && {_target animationPhase 'Cover' < 0.5});
|
||||
statement = QUOTE(_target animate ARR_2(['Cover',1]));
|
||||
showDisabled = 0;
|
||||
priority = -1;
|
||||
};
|
||||
class ACE_CloseLid {
|
||||
displayName = CSTRING(closeLid);
|
||||
condition = QUOTE(alive _target && {_target animationPhase 'Cover' >= 0.5});
|
||||
statement = QUOTE(_target animate ARR_2(['Cover',0]));
|
||||
showDisabled = 0;
|
||||
priority = -1;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
class ACE_medicalSupplyCrate_advanced: ACE_medicalSupplyCrate {
|
||||
displayName = CSTRING(medicalSupplyCrate_advanced);
|
||||
class TransportItems {
|
||||
MACRO_ADDITEM(ACE_fieldDressing,25);
|
||||
MACRO_ADDITEM(ACE_packingBandage,25);
|
||||
MACRO_ADDITEM(ACE_elasticBandage,25);
|
||||
MACRO_ADDITEM(ACE_tourniquet,15);
|
||||
MACRO_ADDITEM(ACE_morphine,15);
|
||||
MACRO_ADDITEM(ACE_adenosine,15);
|
||||
MACRO_ADDITEM(ACE_atropine,15);
|
||||
MACRO_ADDITEM(ACE_epinephrine,15);
|
||||
MACRO_ADDITEM(ACE_plasmaIV,7);
|
||||
MACRO_ADDITEM(ACE_plasmaIV_500,7);
|
||||
MACRO_ADDITEM(ACE_plasmaIV_250,7);
|
||||
MACRO_ADDITEM(ACE_salineIV,7);
|
||||
MACRO_ADDITEM(ACE_salineIV_500,7);
|
||||
MACRO_ADDITEM(ACE_salineIV_250,7);
|
||||
MACRO_ADDITEM(ACE_bloodIV,7);
|
||||
MACRO_ADDITEM(ACE_bloodIV_500,7);
|
||||
MACRO_ADDITEM(ACE_bloodIV_250,7);
|
||||
MACRO_ADDITEM(ACE_quikClot,20);
|
||||
MACRO_ADDITEM(ACE_medKit,20);
|
||||
MACRO_ADDITEM(ACE_personalAidKit,3);
|
||||
MACRO_ADDITEM(ACE_surgicalKit,2);
|
||||
MACRO_ADDITEM(ACE_bodyBag,5);
|
||||
};
|
||||
};
|
||||
};
|
@ -41,6 +41,7 @@ PREP(treatmentTourniquetRemove);
|
||||
// misc
|
||||
PREP(addToLog);
|
||||
PREP(addToTriageCard);
|
||||
PREP(bodyCleanupLoop);
|
||||
PREP(calculateBlood);
|
||||
PREP(canAccessMedicalEquipment);
|
||||
PREP(dropDownTriageCard);
|
||||
@ -54,6 +55,7 @@ PREP(isInMedicalVehicle);
|
||||
PREP(isMedic);
|
||||
PREP(isMedicalVehicle);
|
||||
PREP(onMedicationUsage);
|
||||
PREP(serverRemoveBody);
|
||||
|
||||
// items
|
||||
PREP(checkItems);
|
||||
|
@ -3,9 +3,10 @@
|
||||
[QEGVAR(medical,initialized), FUNC(checkItems)] call CBA_fnc_addEventHandler;
|
||||
["loadout", FUNC(checkItems)] call CBA_fnc_addPlayerEventHandler;
|
||||
|
||||
|
||||
// Handle bodybags and litter on server
|
||||
if (isServer) then {
|
||||
[QGVAR(createLitterServer), FUNC(litterHandleCreate)] call CBA_fnc_addEventHandler;
|
||||
["ace_placedInBodyBag", FUNC(serverRemoveBody)] call CBA_fnc_addEventHandler;
|
||||
};
|
||||
|
||||
// treatment events
|
||||
|
@ -14,7 +14,10 @@ class CfgPatches {
|
||||
};
|
||||
};
|
||||
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "ACE_Medical_Treatment.hpp"
|
||||
#include "ACE_Medical_Treatment_Actions.hpp"
|
||||
#include "ACE_Settings.hpp"
|
||||
#include "CfgEden.hpp"
|
||||
#include "CfgEventHandlers.hpp"
|
||||
#include "CfgVehicles.hpp"
|
||||
#include "CfgWeapons.hpp"
|
||||
|
@ -14,7 +14,7 @@ PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "z\ace\addons\medical\data\IVBag_nohq.paa";
|
||||
texture = "z\ace\addons\medical_treatment\data\IVBag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
BIN
addons/medical_treatment/data/IVBag_1000ml.p3d
Normal file
BIN
addons/medical_treatment/data/IVBag_1000ml.p3d
Normal file
Binary file not shown.
BIN
addons/medical_treatment/data/IVBag_250ml.p3d
Normal file
BIN
addons/medical_treatment/data/IVBag_250ml.p3d
Normal file
Binary file not shown.
BIN
addons/medical_treatment/data/IVBag_500ml.p3d
Normal file
BIN
addons/medical_treatment/data/IVBag_500ml.p3d
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user