Commit Graph

32 Commits

Author SHA1 Message Date
Mike-MF
1c6c4d6bff
All - Fix parentheses around code (#10073)
* Fix Brackets around code

* Update fnc_handleFired.sqf

* Shouldn't have changed this one

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-18 14:08:03 +00:00
johnb432
8f46ffd8d5
General - Change count to forEach where appropriate (#9890)
count -> forEach

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Fabio Schick
b4c72d8255
Captives - Allow disarming and blindfolding captives in vehicles (#9463)
* Can disarm captives in vehicles

* Can blindfold captives in vehicles

* Fix dropping goggles/blindfold into large vehicles

* Apply suggestions from code review

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-10-09 14:58:49 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Neviothr
75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
BaerMitUmlaut
119450f4e9
DAGR / Interaction Menu / Repair - Fix overwriting globals (#7990)
* Remove global DAGR_NEXT variable

* Remove global ERR variable

* Fix overwriting global this variable

* Fix overwriting global total and hitpoint variables

* fix condition

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-08 15:54:14 +01:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
jonpas
eb6e8c0b56 Cleanup optional argument headers (#5543) 2017-09-22 17:33:08 +02:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
commy2
7512c4e52e manual merge 2016-05-30 21:14:34 +02:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
b9db03de20 Fix count problems 2015-08-14 20:13:41 -05:00
jokoho48
156609aab2 Code cleanup of Disarming module 2015-08-09 05:18:26 +02:00
PabstMirror
f57427ec96 switch waitAndExecute with 0 delay to execNextFrame
Should Fix #1463
2015-06-01 13:14:05 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
2da2794e20 ACE_isUnique config for mags instead of static list 2015-05-09 17:08:47 -05:00
PabstMirror
2e3e203d9f #1081 - Fix binocular dupe
binocs are weapons and items at the same time.
need to properly drop binocs because stuff like deisgnator can have ammo
2015-05-09 14:41:46 -05:00
PabstMirror
638433614c Some missing private defines. 2015-04-16 12:36:16 -05:00
PabstMirror
c055911231 Cleanup, remove debug spam 2015-04-04 00:52:21 -05:00
PabstMirror
ee961ed1e6 Fix Dropping Unique Magazines 2015-03-29 14:47:57 -05:00
PabstMirror
22483ce22e Fix ranks, and uniform/vest drop 2015-03-20 20:47:34 -05:00
PabstMirror
38745f4871 Various Changes 2015-03-20 20:17:49 -05:00
PabstMirror
9f25641f54 Verify Mag counts, headers, check animation 2015-03-17 14:43:50 -05:00
PabstMirror
14c45afd99 Sync holder gvar 2015-02-27 18:56:15 -06:00
PabstMirror
d31c19c3eb Seems like it's working 2015-02-27 18:38:23 -06:00
PabstMirror
32f67487b5 More Work 2015-02-27 16:16:35 -06:00
PabstMirror
d55aed0813 Inv Screen Rough WIP 2015-02-27 15:23:46 -06:00
PabstMirror
69835ec7fb Fix HMD bug and disarm types 2015-02-11 14:37:18 -06:00
PabstMirror
13c9db75a7 Disarming Prototype 2015-02-10 19:55:53 -06:00