johnb432
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8f46ffd8d5
|
General - Change count to forEach where appropriate (#9890)
count -> forEach
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
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2024-04-04 08:15:26 -03:00 |
|
PabstMirror
|
a3aef6a066
|
General - Cleanup spaces in macros (#9769)
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
|
2024-02-05 14:04:24 -03:00 |
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jonpas
|
742626ff1a
|
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
|
2023-09-12 20:58:10 +02:00 |
|
Dedmen Miller
|
e2ac18a05d
|
[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
|
2018-09-17 14:19:29 -05:00 |
|
Phyma
|
ffaa195fe5
|
Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
|
2017-06-08 15:31:51 +02:00 |
|
jonpas
|
03e923aa68
|
Cleanup Function Headers titles
|
2016-06-18 11:50:41 +02:00 |
|
SilentSpike
|
c4b75160a4
|
Run event renaming script
|
2016-05-24 14:13:11 +01:00 |
|
SilentSpike
|
108ff4f644
|
Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
|
2016-05-22 16:47:39 +01:00 |
|
esteldunedain
|
e2ed38609d
|
Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH)
|
2016-02-13 15:04:43 -03:00 |
|
esteldunedain
|
8fbb6cd72e
|
Fixed event parameters
|
2016-02-06 20:49:18 -03:00 |
|
esteldunedain
|
37bc67c951
|
Create a _vehicle variable
|
2016-02-06 16:55:36 -03:00 |
|
esteldunedain
|
efbff8cc23
|
Pass the turret path too
|
2016-02-06 16:49:53 -03:00 |
|
esteldunedain
|
6d9068e306
|
gunner to lowercase
|
2016-02-06 16:26:57 -03:00 |
|
esteldunedain
|
72b262f634
|
Simplified parameter names
|
2016-02-06 16:22:23 -03:00 |
|
esteldunedain
|
588f76b3f1
|
Learning to count
|
2016-02-06 16:12:18 -03:00 |
|
esteldunedain
|
89354e25c8
|
Unified fired event handler
|
2016-02-06 16:09:48 -03:00 |
|