Serg Vergun
fa6da1ae7c
Vehicles - Add configurable engine startup delay ( #8327 )
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* Add configurable engine startup delay
* add suggested change
Add space char
Co-authored-by: Dystopian <sddex@ya.ru>
* Squashed commit of the following:
commit 14f5483d8fa49d36effa8b18a3df392ed39b19da
Author: Serg Vergun <1197314+severgun@users.noreply.github.com>
Date: Fri Jul 23 20:23:52 2021 +0300
Add 0 cap and update docs
commit e3ce7f273882b3f4e2cba916c39b506f857b20db
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:42:42 2021 +0300
add parentheses
commit b36eedc61b5e6bb868c37901bd4191767fbdaff8
Author: severgun <sewergun@gmail.com>
Date: Fri Jul 23 12:34:30 2021 +0300
Add ability to set engine startup delay per vehicle by script
* Change function name
* add suggested exitWith condition
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update docs/wiki/framework/vehicles-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-27 12:47:07 -05:00
PabstMirror
fafd7b3928
Inventory - Fix default return for currentItemListBox ( #8340 )
2021-07-27 12:39:45 -05:00
Dystopian
27bd25c4b8
Interact Menu - Simplify fnc_renderActionPoints ( #8186 )
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* Simplify fnc_renderActionPoints
* Replace nil-count with forEach
2021-07-24 12:10:49 -05:00
Elgin675
46df1bd811
Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) ( #8334 )
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* French translation - fix typo
* French translation - add french translation of `STR_ACE_Markers_MarkerDirectionScaleSlider_Tooltip` key
* French translation - Add french translation of `Medical_Treatment_CPRSuccessChance` keys
Fix french translation of `Medical_Treatment_TreatmentTimeCPR_DisplayName` key
2021-07-24 02:40:36 -05:00
DomT602
cb3adc22c0
RHS ARF Compat - Add ammo URAL & Kamaz, wirecutter backpacks and crew helmet ( #8308 )
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* RHS ARF Compat - Add ammo URAL & Kamaz
Add the RHS_Ural_Ammo_Base and rhs_kamaz5350_ammo_base into the config to allow them to be used for rearming.
* Add wire cutter backpacks
* Missed the inheritance
* Add new tank crew helmet
2021-07-24 00:23:23 -05:00
Yannis Li
0e043e5fb7
fix: change conditional so a magazine is added to turret when array is not modified ( #8287 )
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Co-authored-by: Yannis Li <yannis@trybe.ly>
2021-07-24 00:20:17 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
10Dozen
0b7aa7f3e5
Overheating - Drop jammed states on unit respawn ( #8333 )
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* Overheating - Added respawn handler to drop jammed state
Fixes https://github.com/acemod/ACE3/issues/7651
* Description update
* Update addons/overheating/functions/fnc_handleRespawn.sqf
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:48:16 -05:00
Serg Vergun
489fab4cb8
Cargo - Prevent damage to items (created from classnames) on unloading ( #8324 )
2021-07-23 22:45:36 +02:00
Dystopian
35290a1a10
Interact Menu - Add settings for self interaction menu reordering ( #8036 )
2021-07-23 22:44:27 +02:00
JoramD
ec0d950a3d
Common - Fix addToInventory
replacing existing weapon ( #8329 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
BaerMitUmlaut
c7ff918554
Medical Engine - Disable third party medical systems ( #8289 )
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Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 21:32:36 +02:00
Lupus the Canine
4ae4dba3bb
DAGR - Align underlining in waypoint editing page ( #8313 )
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* Allign uderlining in DAGR waypoint editing
* Removed duplicated DAGR_MENU_PSELECTION8
2021-07-23 13:51:35 -05:00
Dystopian
ad41bf2c60
Dragging - Add more objects configs ( #8104 )
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Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 16:11:57 +02:00
pterolatypus
c81f371f5d
Medical Treatment - Allow variable CPR chance based on blood volume (invalidates old setting) ( #7983 )
2021-07-23 15:59:32 +02:00
BaerMitUmlaut
88bbb0dd69
Medical - Add functions to serialize / deserialize the medical state of a unit ( #7944 )
2021-07-23 15:49:04 +02:00
PabstMirror
65f172bb4b
Tools - Update includes ( #8331 )
2021-07-23 15:09:09 +02:00
10Dozen
d3ee39d8e4
Markers - Add direction/scale reset on Right Mouse Button ( #8319 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-07-23 15:06:31 +02:00
Serg Vergun
5e56885b1e
Fix category duplication in Russian ( #8326 )
2021-07-22 11:59:17 -05:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
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* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
PabstMirror
75934f883c
Rangecard - All use inside vehicles via interaction menu ( #8310 )
2021-07-07 12:10:35 -05:00
StuntKeeper
1b43cd6951
Added missing Russian translations ( #8307 )
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Added missing Russian translations and fixed a few incorrect ones in acemedical.
2021-07-06 14:25:52 -05:00
Elgin675
238d285344
French translation : fix Mine M6 and IED french translations ( #8309 )
2021-07-06 14:25:10 -05:00
Brett
8bd755e40a
capitalize huntir monitor ( #8303 )
2021-07-02 16:42:23 -05:00
PabstMirror
dd83d4e720
release drafter - ignore dependencies ( #8302 )
2021-07-01 13:42:40 -05:00
Björn Dahlgren
2513ef25de
Add optionals to validation tools ( #8290 )
2021-06-29 13:21:08 -05:00
PabstMirror
59e3b07c36
Common - Fix gesture anim lockout for some launchers ( #8282 )
2021-06-28 00:01:32 -05:00
PabstMirror
2fc352f461
Vscode - Add test/build tasks ( #8298 )
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Delete tasks.json
2021-06-28 00:01:04 -05:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious ( #8269 )
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* Hide cursor when blocking inputs
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
BaerMitUmlaut
2ea0106550
Vehicle Lock - Increase vehicle key mass to 0.1 ( #8270 )
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* Increase vehicle key mass to 0.1
* Update addons/vehiclelock/CfgMagazines.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:38:34 -05:00
mharis001
97ac12039f
Interaction - Disable open box action when inventory is locked ( #8285 )
2021-06-27 15:24:41 -05:00
mharis001
da3251c641
Explosives - Fix missing action name for setup helper object ( #8288 )
2021-06-27 15:17:25 -05:00
Brett
a417ea87d3
Arsenal - Add on loadout delete event ( #8294 )
2021-06-27 21:08:39 +02:00
Brett
2507e8f36b
fix minor cut re-opening ( #8296 )
2021-06-27 13:25:55 -05:00
PabstMirror
f8d2837b36
Parachute - Put both setting in same subcategory ( #8299 )
2021-06-27 13:01:56 -05:00
Brett
d5bc7f10f5
fix my name, add it to contributers ( #8295 )
2021-06-27 07:01:12 +02:00
mharis001
cc0d2424d4
Attach - Improve IR Strobe blinking pattern and increase lifetime ( #8283 )
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* Improve IR Strobe blinking pattern and increase lifetime
* Improve readability of maxLifetime entry
Co-authored-by: commy2 <commy-2@gmx.de>
* Apply suggestions from code review
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
2021-06-20 23:37:57 -05:00
Sergey Veryaskin
c8812e093a
up russian language ( #8263 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-05-25 21:06:00 -05:00
Elgin675
e4a96b7229
Update French Translation and Fix Typo ( #8262 )
2021-05-23 16:57:36 -05:00
Dystopian
b04b92c505
Fix make after hemtt pack ( #8264 )
2021-05-23 16:55:30 -05:00
LorenLuke
750030c6f1
Changes poisson disc to centered random. ( #8257 )
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It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-20 13:08:37 -05:00
PabstMirror
99bfef1592
Patachute - Add sound effect when cutting ( #8239 )
2021-05-19 23:39:34 -05:00
Drofseh
be1045c43f
Fix wrong shot size in birdshot strings ( #8253 )
2021-05-09 17:13:07 -05:00
JoramD
2e1e6daef5
Night Vision - Add color variants to all generations ( #8209 )
2021-05-09 18:49:56 +02:00
jonpas
97701fc075
Markers - Fix JIP scale ( #8248 )
2021-05-08 23:30:09 -05:00
dependabot[bot]
057e442de1
Bump hosted-git-info from 2.5.0 to 2.8.9 in /docs/src ( #8247 )
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Bumps [hosted-git-info](https://github.com/npm/hosted-git-info ) from 2.5.0 to 2.8.9.
- [Release notes](https://github.com/npm/hosted-git-info/releases )
- [Changelog](https://github.com/npm/hosted-git-info/blob/v2.8.9/CHANGELOG.md )
- [Commits](https://github.com/npm/hosted-git-info/compare/v2.5.0...v2.8.9 )
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-08 13:33:48 -05:00
dependabot[bot]
e3a4018455
Bump grunt from 1.0.4 to 1.3.0 in /docs/src ( #8246 )
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Bumps [grunt](https://github.com/gruntjs/grunt ) from 1.0.4 to 1.3.0.
- [Release notes](https://github.com/gruntjs/grunt/releases )
- [Changelog](https://github.com/gruntjs/grunt/blob/main/CHANGELOG )
- [Commits](https://github.com/gruntjs/grunt/compare/v1.0.4...v1.3.0 )
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-06 21:18:59 -05:00
dependabot[bot]
418fc11e45
Bump lodash from 4.17.20 to 4.17.21 in /docs/src ( #8244 )
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Bumps [lodash](https://github.com/lodash/lodash ) from 4.17.20 to 4.17.21.
- [Release notes](https://github.com/lodash/lodash/releases )
- [Commits](https://github.com/lodash/lodash/compare/4.17.20...4.17.21 )
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2021-05-06 13:16:37 -05:00
JoramD
60cab0af6b
Parachute - Add failure chance ( #8226 )
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* Initial push
* disable forgotten define
* Improve exitWith check
* Requested/suggested changes
* Requested changes
* Requested changes
2021-04-30 22:48:02 -05:00
Lupus the Canine
2973ea5814
Cargo - paradrop fixes ( #8203 )
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* Small fixes in ace_cargo
Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.
* Update XEH_postInit.sqf
Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.
* code refactor
refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484
* Update fnc_paradropItem.sqf
apply new fix
* Revert "Update fnc_paradropItem.sqf"
This reverts commit 3db5cc1910
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* Update fnc_paradropItem.sqf
fixed hint that was broken by previous fixes
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* style check
Co-authored-by: commy2 <commy-2@gmx.de>
* naming convention
replaced object references called _item with _object.
* Update fnc_paradropItem.sqf
Co-authored-by: commy2 <commy-2@gmx.de>
2021-04-30 22:38:57 -05:00