Thomas Kooi
038befbce0
Merge pull request #3191 from acemod/cargoCleanup
...
Cargo Cleanup, Add makeLoadable
2016-02-04 19:44:27 +01:00
Thomas Kooi
324edbde6d
Merge pull request #3192 from acemod/getTargetDistance_to_LIS
...
Rewrite ace_common_fnc_getTargetDistance to use LineIntersectsSurfaces.
2016-02-04 19:42:32 +01:00
Thomas Kooi
6cf02bd06b
Merge pull request #3193 from acemod/fcs_rewriteRangeFunctions
...
Cleaning up the FCS code
2016-02-04 19:39:32 +01:00
Thomas Kooi
d68c79efb1
Merge pull request #3204 from acemod/m67_dns
...
Fix Handgrenade DisplayNameShort
2016-02-04 19:37:20 +01:00
Thomas Kooi
69746a133b
Merge pull request #3254 from ProfessorCZ/master
...
Czech Translation - Update
2016-02-04 19:36:28 +01:00
Thomas Kooi
8034d91d76
Merge pull request #3249 from GitHawk/refuel_nozzle
...
Added a real nozzle
2016-02-04 19:32:17 +01:00
Thomas Kooi
d72c73dc25
Merge pull request #3257 from acemod/flashbangUnderwater
...
Flashbangs - pass pos instead of obj reference
2016-02-04 19:31:11 +01:00
Thomas Kooi
dc8e7e2994
Merge pull request #3255 from acemod/tourniquetMedications
...
Tourniquets block medication until released
2016-02-04 19:30:40 +01:00
PabstMirror
336184dfaa
Change medication removal from array
2016-02-04 10:00:33 -06:00
PabstMirror
2cf2cb0e59
Fix statusEffect error in refuel
2016-02-04 01:31:12 -06:00
PabstMirror
7fc84c60dd
Flashbangs - pass pos instead of obj reference
...
Fix #3205
2016-02-03 17:53:24 -06:00
PabstMirror
3cc10a27ce
Tourniquets block medication until released
...
Close #2704
2016-02-03 14:40:26 -06:00
ProfessorCZ
61611d0ec7
Czech Translation - Update
...
Update
2016-02-03 18:31:31 +01:00
Githawk
cbeac7f154
params stuff
2016-02-02 15:47:05 +01:00
Githawk
4d403d21aa
Fixes
...
Moved models into data
fixed vehicle attach for certain angles
2016-02-02 15:45:57 +01:00
Githawk
5e103ba398
Added nozzle
...
Added code for nozzle object
Params and private update
2016-02-02 15:03:06 +01:00
PabstMirror
46d6e92bca
Add quick debug defines to all script_components
2016-01-28 23:26:02 -06:00
PabstMirror
c0eccc67c3
Change all SCALAR to NUMBER in headers
2016-01-28 18:19:15 -06:00
PabstMirror
84e76efc7f
Not needed on CfgMagazines
2016-01-27 15:54:45 -06:00
PabstMirror
b15716860d
Remove VehicleLock Items from Virtual Arsenal
...
Close #3215
2016-01-25 14:29:27 -06:00
PabstMirror
78729e96ff
Fix bad forceWalk params
2016-01-24 11:39:59 -06:00
PabstMirror
3a62956e24
Fix wind display angle being reversed
2016-01-22 20:43:22 -06:00
PabstMirror
5df211c586
Merge pull request #3126 from acemod/weatherCleanup
...
Weather cleanup, fix wind inversion, add non-color based wind speed indicator
2016-01-22 14:56:21 -06:00
PabstMirror
73b29085e2
Merge pull request #3200 from acemod/moreCache
...
Hearing - Cache Weapon/Ammo loudness
2016-01-22 14:56:00 -06:00
PabstMirror
45138aea18
Merge pull request #3163 from acemod/unifiedStatusEffects
...
Unified status effect handler
2016-01-22 14:55:25 -06:00
VKing
1cf7fc727d
Fix Handgrenade DisplayNameShort
2016-01-22 13:12:20 +01:00
PabstMirror
1a98726716
Add makeLoadable sync module
2016-01-21 22:12:54 -06:00
VKing
999d8ac2ce
Use max
2016-01-22 00:01:13 +01:00
VKing
299baf1e4a
Fix shotbullet checking (lost in merge)
2016-01-21 15:56:53 +01:00
VKing
fedfa94dcd
Clean up
2016-01-21 15:01:41 +01:00
VKing
4406f270e2
Fix infantry rangefinders (again)
2016-01-21 14:44:23 +01:00
VKing
bf5eb78788
Merge branch 'fcs_fixWeaponInitspeed' into fcs_rewriteRangeFunctions
...
# Conflicts:
# addons/fcs/functions/fnc_keyUp.sqf
2016-01-21 02:14:51 +01:00
VKing
b83be88571
Enhance ranging.
...
KeyDown will now apply a static range calculation. KeyUp calculates the target movement and reapplies the calculation as normal.
Sorry in advance for the merge conflicts
2016-01-21 02:02:50 +01:00
VKing
7d3044a5c2
Move display update stuff to fnc_getRange
2016-01-21 00:20:21 +01:00
PabstMirror
be8afe507c
Few more privates
2016-01-20 17:19:08 -06:00
PabstMirror
3dac426bc6
Merge pull request #3132 from acemod/interactionMenuCleanup
...
Cleanup Interaction Menu
2016-01-20 17:04:10 -06:00
PabstMirror
abb01e0653
Merge pull request #3129 from acemod/frag-cacheIfWillFrag
...
Frag - only run addPfhRound on ammo that will frag (for master)
2016-01-20 17:03:55 -06:00
VKing
5f14d17f98
Another fix for BIS' inconsistent implementations
2016-01-20 22:30:22 +01:00
Thomas Kooi
232fe62d8d
Merge pull request #3195 from acemod/fix3194
...
Fix typo in ACE_hearing config
2016-01-20 22:26:13 +01:00
PabstMirror
a140f29784
Remove inherited classes that were not used
2016-01-20 09:45:03 -06:00
VKing
43c9444fb8
Didn't need that isNil check, anyway
2016-01-20 15:51:07 +01:00
esteldunedain
1a115e7f9c
Fix #3194
2016-01-20 11:48:12 -03:00
VKing
a9511936fd
LayZ evaluation
2016-01-20 12:35:53 +01:00
VKing
05ce4f824c
Rewrite fnc_getRange to work with specified minimum and maximum ranges
...
Also cleaning up fnc_keyUp a bit
2016-01-20 00:10:27 +01:00
VKing
757436140b
fnc_getTargetDistance rewritten to use LineIntersectsSurfaces.
...
Turns out it wasn't really needed after all, but better is better :p
2016-01-20 00:06:06 +01:00
PabstMirror
3d4fc66bb1
Cargo Cleanup, Add makeLoadable
2016-01-19 14:51:58 -06:00
VKing
968f7c000b
Simplify
2016-01-19 21:16:41 +01:00
SilentSpike
ca5f6df3d0
Merge pull request #3147 from acemod/spectatorBandAid
...
Restart specatator display if player in unitList
2016-01-19 20:15:24 +00:00
VKing
ae576e57e3
Fix the magazine name being broken in later code
2016-01-19 20:21:37 +01:00
VKing
59923710b7
Fix FCS not taking weapon initSpeed into account in some circumstances
2016-01-19 19:52:18 +01:00