PabstMirror
|
eb5af0cd89
|
Medical Private Variables
|
2015-04-30 01:17:26 -05:00 |
|
Glowbal
|
614a93ef12
|
fixes #838
|
2015-04-29 22:04:46 +02:00 |
|
Glowbal
|
11d86248a7
|
Reorganised module and settings #809
|
2015-04-25 22:20:28 +02:00 |
|
Glowbal
|
b54179696a
|
fixed basic revive 2
|
2015-04-04 16:28:09 +02:00 |
|
Glowbal
|
4ddb496d8b
|
Added max Revive lives
|
2015-04-03 23:56:32 +02:00 |
|
Glowbal
|
ecf16ad9f1
|
fixed prevent instant death setting
|
2015-04-03 21:49:46 +02:00 |
|
Glowbal
|
4b171f9507
|
Indentation
|
2015-03-09 22:27:01 +01:00 |
|
Glowbal
|
e6042ca04f
|
Added revive state / prevent death and unconscious conditions
|
2015-03-08 12:27:52 +01:00 |
|
Glowbal
|
8f253620c1
|
Fixed handleDamage wounds
|
2015-02-28 22:37:39 +01:00 |
|
Glowbal
|
cff3e23d38
|
More work done on medical
Added TODOs for remoteFuncExecs to be replaced by event system
Added usage of displayTextStructed events
Fixed useItem calls instead of useItems
|
2015-02-28 13:17:17 +01:00 |
|
Glowbal
|
65137b347b
|
Replaced quote(func for quote(dfunc
|
2015-02-28 13:02:05 +01:00 |
|
Glowbal
|
a609d00730
|
Implemented a setDead function. Allows for interception of all kills and using a revive script instead.
Added playInjuredSound for damaged units.
Fixed some mistakes with variable names.
|
2015-02-08 13:18:08 +01:00 |
|
KoffeinFlummi
|
930fb51a20
|
Medical: First Draft
|
2015-02-03 20:09:25 +01:00 |
|
Thomas Kooi
|
8d34f98909
|
Moved relevant functions from common to medical.
Removed unnecessary event function.
|
2015-01-24 17:18:38 +01:00 |
|
Thomas Kooi
|
e468832324
|
Added initial port of CSE medical (CMS)
|
2015-01-18 22:16:35 +01:00 |
|