Commit Graph

13 Commits

Author SHA1 Message Date
PabstMirror
a32478adfb Merge branch 'master' into medical-rewrite 2017-01-17 13:10:18 -06:00
Skully71
9b22f94374 Ensure movingToInjured is false whenever _target no longer needs healing, fixes #4797 (#4800) 2017-01-02 14:02:43 +01:00
PabstMirror
c2f9010183 opps 2016-12-09 21:29:23 -06:00
PabstMirror
3907d2dc9f Cleanup moved functions 2016-12-09 21:27:42 -06:00
ulteq
fa77fb7194 Various fixes:
* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
2016-12-06 17:26:11 +01:00
commy2
a83267b2ff manual merge 2016-12-05 20:15:16 +01:00
PabstMirror
0746264905 MedicalAI - Fix treatment animion with no weapon (#4633) 2016-11-04 00:01:58 +01:00
commy2
4a06d19ce4 merge basic and adv. bandage actions 2016-10-13 01:55:10 +02:00
commy2
5613ec5d5a treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
PabstMirror
60a7490b7e Fix some moved funcs/strings 2016-09-29 15:08:36 -05:00
BaerMitUmlaut
b1f6973772 Filter player medics (#4444) 2016-09-20 16:01:54 +02:00
BaerMitUmlaut
1601f6a7b7 Disable medical AI for remote controlled AI 2016-09-12 17:06:14 +02:00
BaerMitUmlaut
278e7fa800 Add Medical AI implementation for basic medical (#4311)
* Initial commit medical AI

* Finished non-healing functions

* Initial work on self healin

* AI healing

* Finished medical AI for basic medical

* Finito

* Fix for dead units, medic not being close enough

* Make ace_medical required

* Fixed double systemChat

* Made AI units able to heal players

* Fixed wound treatment

* Fixed medic movement

* Made units heal themselves earlier
2016-09-04 11:25:03 +02:00