Commit Graph

11873 Commits

Author SHA1 Message Date
PabstMirror
1a590ea399 Remove cargo from fastrope helper object (#5480) 2017-09-07 11:45:56 -05:00
commy2
f0818bc8d4 add argo, jets, orange to requiredAddons (#5439)
* add argo, jets, orange to requiredAddons

* Just add orange's loadorder to required addons
2017-09-07 18:39:49 +02:00
PabstMirror
451be53219 Remove srifle_DMR_03_spotter_F (#5477)
`srifle_DMR_03_spotter_F` does not exist in base game, and parent srifle_DMR_03_F is scope 2
So we were adding a duplicate weapon with only the name changed??

- Hide weapon for now via `scope = 1` to avoid breaking loadouts
- Can remove later
2017-09-07 18:39:11 +02:00
classic
98c140bb64 Jpn translate 2f93c40 (#5476)
* update the Jpn translation

Add translation for new words and small changes.

* Update Jpn translation

add translation for new words and some tweaks.

* Update Jpn translation

fix miss translation and minor tweak.
2017-09-07 00:06:00 -05:00
PabstMirror
2f93c408c9 Dogtags - Fix error with cyrillic names (#5473)
* Dogtags - Fix error with cyrillic names

* Add note
2017-09-04 11:34:15 -05:00
jonpas
4c71a67e3f Use Python 3.5 in Travis (#5467) 2017-09-01 05:34:24 +02:00
SilentSpike
2a9358ab03 Fix virtual spectator breaking if template active (#5466)
* Simplify virtual spectator code
* Rename camTarget GVAR for linter
* Fix respawn template breaking virtual spectators
2017-08-30 16:36:53 +01:00
SilentSpike
1ab7a886e7 Improve spectator drawing and selection (#5457)
* Optimise cursor object updates
* Restrict distance units can be selected from
* Fix potential for no icons to render in FPP
* Limit projectile drawing distance
* Optimise icon updates
* Fix group names not being drawn in vehicles
* Fix selection nameplate not drawing for vehicles
* Fix selection of non-spectatable entities
2017-08-30 11:40:12 +01:00
Neviothr
abc91f1564 Cleanup (#5463)
Cleanup some configs and array spacing
2017-08-29 17:47:01 -05:00
Vdauphin
5ca113d0ba FIX: ace_common_fnc_loadPerson don't detect taru with place for crew (#5464)
When you load somebody inside a vehicle the ace_common_fnc_loadPerson is
used. This fonction acutually search nearestObjects of type ["Car",
"Air", "Tank", "Ship_F"] to put player inside. Infortunatly, the taru
family with crew place (exemple
:"Land_Pod_Heli_Transport_04_medevac_black_F") are not detected because
the corresponding parent class of
"Land_Pod_Heli_Transport_04_medevac_black_F" is :
["Land_Pod_Heli_Transport_04_medevac_F","Pod_Heli_Transport_04_crewed_base_F","StaticWeapon","LandVehicle","Land","AllVehicles","All"].
To avoid this, the "Pod_Heli_Transport_04_crewed_base_F" parent class
should also be search by nearestobjects.
2017-08-28 22:51:03 -05:00
SilentSpike
4afcc546e7 Improve spectator focus widget (#5452)
* Optimize widget updates
* Improve focus widget vehicle position display
* Remove insignia from widget
* Add current throwable to widget
* Fix padding/spacing of widget items
* Fix incorrect vehicle cargo icon being used
2017-08-26 19:16:24 +01:00
Thomas Kooi
78fafc93cb Update README.md (#5455)
* Update README.md

* Update README.md
2017-08-26 11:37:51 -05:00
BaerMitUmlaut
eacca05fda Fix GVARs in explosives wiki (#5416)
* Fixed GVARs in explosives wiki

* Standardize double spaced comments
2017-08-26 11:37:31 -05:00
PabstMirror
eb18d23181 Allow digging in malden grass (#5453) 2017-08-24 15:00:25 -05:00
PabstMirror
52915e1104 Common func to run config tests (#5170)
* Common func to run config tests

* Add map config testing, malden data and reverse map config's latitude

* Headers

* Simplify config levels

* Header

* fix example
2017-08-22 16:21:41 -05:00
PabstMirror
74fd0f507f Add EH for UAV control, Add Hellfire support (#5305)
* Add EH for UAV control, Add Hellfire support

* cycle guidance keybind

* Handle broken PlayerViewChanged

* humps

* UAV Self-interactions (#5379)

* Switch ACE_Player to uav AI on valid seat change

* Different approach to UAV interactions

* Forgot to remove a variable

* Changed param to select
2017-08-22 16:07:45 -05:00
SilentSpike
43ac39f06c Improve spectator tab fading (#5441)
* Cleanup spectator PFH variable

* Improve spectator tab fading

Looks better
2017-08-22 14:11:34 -05:00
PabstMirror
26ebc16e3f Map wiki fix (#5446) 2017-08-22 20:33:26 +02:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
PabstMirror
a67815d072 Disable damage on cars loaded as cargo (#5402) 2017-08-22 13:27:11 -05:00
PabstMirror
e7ebbd5750 Customized map lighting for vehicle interiors (#5401)
* Customized map lighting for vehicle interiors

* Tabs for cases

* Add wiki for new configs

* V
2017-08-22 13:13:03 -05:00
Vdauphin
c3986b0a04 Add optional parameter useEffects for damage (#5318)
Since 1.67, you can  skip destruction effects if you want to. see  :
https://community.bistudio.com/wiki/setDamage and
https://community.bistudio.com/wiki/setHitPointDamage
This add an optional parameter  to ace_repair_fnc_setHitPointDamage to
allow this new choice
2017-08-22 12:56:14 -05:00
BaerMitUmlaut
b7e42cb7a4 New medical box (#5278)
* Replaced medical box

* Added ElTyranos as author

* RVMAT code style

* Added ground contact points, fixed broken face
2017-08-22 12:55:14 -05:00
PabstMirror
accaf9fd01 Compatibility with newest mikro tools (#5442)
* Compatibility with newest mikro tools

- Remove all use of `access` in configs
- Add skeleton cfg for rtms
- Remove use of `-L` in makePbo for non-bin

* Tabs in model.cfg
2017-08-22 12:53:58 -05:00
Jeff Zellen
dec1f5d8b5 Corrected kbd tag open on 2.4 (#5445)
Minor fix correcting the kbd open html tag.
2017-08-21 12:15:38 -05:00
SilentSpike
85c5fbabe9 Remove locations tab from spectator (#5431)
* Fix incorrect function input for spectator hiding
* Remove locations tab from spectator

- Doesn't add much value, adds complexity and the implementation is half
baked. Would rather add back in at a later date (if at all) with a
better implementation.
- I have an idea to replace the locations tab with a meta tab so users
can toggle things like projectile drawing via the UI and are not forced
to use a hotkey. Might also be a good place to display the extended controls.
2017-08-17 12:50:43 +01:00
Joko
d9ea680afa Fix adenosine self injection displaying incorrect action (#5430) 2017-08-14 19:47:58 +01:00
Moritz Schmidt
dee916acf9 update Mikero's download link (#5428)
Current Mikero Tools link now leads to a "we're shutting down dev-heaven" page. :(
Changing to Maverick Applications homepage.
2017-08-14 14:49:30 +02:00
SilentSpike
407df4433a Disable spect camera movement while map is open (#5427)
- Prevents camera panning when right-click dragging the map around
2017-08-14 11:31:19 +01:00
SilentSpike
d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00
Dystopian
606e9c088d Fix fast recompiling documentation (#5409)
it can be used for MACRO way only
2017-08-10 13:34:39 +02:00
Ozan Eğitmen
ff1247daef Change "Remove Wheel" Action's Color Based on Damage (#5415)
* Change repair action's colors on wheels

* Add dots.
2017-08-10 13:32:55 +02:00
SilentSpike
292844690a Add Pentolite Gurney constant to wiki (#5413)
Hard to find a reference for this, but figure it is useful to others as it's fairly common in older HEAT shells (WW2 stuff is why this even came to my attention) and modern fast-acting explosives.

It's a bit of an approximation as I had to interpolate the value of the first reference so that it was correct relative to the other values on our wiki (by using two other explosives common to both tables). The second reference in fps converts to roughly the same value in m/s so I'm content to call it good.

References:
http://axpro.mines.edu/documents/MNGN%20444_Fragmentation%20and%20Safety%20Distances%20_Examples.pdf, p.3
http://dtic.mil/dtic/tr/fulltext/u2/783941.pdf, p.25
2017-08-09 11:34:35 +01:00
Tim Beswick
a0b5f9f2d5 Laser seeker range improvements (#5365)
* Workaround for laser max range. Made laser hud seeker use ammo values.

* Nested ifs for optimization of check
2017-08-03 12:50:29 -05:00
Dystopian
03b51a6c50 Add CBA Keybinding link to Shortcuts wiki (#5394) 2017-07-30 12:29:23 -05:00
Dystopian
20e50176e6 Add addon template and fast recompiling descriptions to wiki (#5388)
* Add addon template mention

* Add fast function recompiling mention

* Add LINKFUNC macro description

* Update coding-guidelines.md
2017-07-27 08:26:24 +02:00
classic
8b7a862611 Update the Jpn translate fd48c7f (#5381)
* Update the Jpn translation

Support to new entry

* Update the Jpn translation

for more Natural words.

* Update the Jpn translation

Unification of words.

* Update the Jpn translation

tweaks to words.

* Update the Jpn translation

Fix to wrong translation.

* Update the Jpn translation

added translation to Proper noun

* Update to Jpn translation

Fix to wrong translation.
2017-07-23 14:27:50 +02:00
Glowbal
7655c837e8 replace http urls by https 2017-07-23 13:15:35 +02:00
Wakbub
fd48c7fba9 Update the Wiki for the Settings Framework (#5363)
* Update settings-framework.md

Modifications and extensions.

* Update settings-framework.md

Replacement of the bulleted list with a numbered list, as the steps are in chronological order. Removal of superfluous text.
2017-07-19 21:01:25 +02:00
PabstMirror
13293ee7aa Add hellfire support to CUP vehicles (#5367) 2017-07-19 13:59:23 -05:00
Dissyu
a7954368f4 Fix Chinese content & missing string (#5375)
* Fix missing string with stringtable

Fix Advanced Fatigue & QuickMount

* Fix Chinese content & missing string

* Fix Gestures & DAGR missing string

* Fix quickmount string with vanilla string

* Remove adr97 unnecessary string
2017-07-19 20:57:20 +02:00
Broström.A | Evul
a18eec6bc0 Fixed a spelling error (#5373)
Change have have to have
2017-07-19 11:22:54 +02:00
jonpas
6aad1c8af6 Merge branch 'release' 2017-07-18 23:00:48 +02:00
Pawel W
0538647604 Add missing polish translations (#5370) 2017-07-16 23:14:59 -05:00
Glowbal
548b02ff8a Ingore issues and PRs marked as stale (#5369) 2017-07-16 08:55:44 +02:00
Tim Beswick
a53dfe1f3b Updated gitbot labels (#5368) 2017-07-15 22:05:17 +02:00
Jo David
ac1c0cc850 add new acerep (#5356)
* add new acerep

* fix typos

* change date
2017-07-14 18:14:10 +02:00
Wakbub
2c97865e02 Correct typos ("enginer" to "engineer") (#5355)
* Update ACE_Settings.hpp

Correction of typos.

* Update CfgVehicles.hpp

Correction of typos.

* Update stringtable.xml

Correction of typos.

* Update AUTHORS.txt

In accordance with your process of merging pull requests.
2017-07-11 12:50:35 -05:00
jonpas
23cf08c237 Prepare release 3.10.2 2017-07-11 00:21:09 +02:00
Dystopian
fdaa5891f6 Fix adv. throw key handling when reloading (#5336)
* Fix throw key handling when reloading

* Consider UGL reload to ace_common_isReloading var

* Fix if space, change private var assign

* Shorten UGL check
2017-07-10 21:44:24 +02:00