Commit Graph

3975 Commits

Author SHA1 Message Date
PabstMirror
0d00894d9f #1318 - isInMedicalVehicle - medicClass is number 2015-05-20 17:17:09 +02:00
Garth L-H de Wet
8edeb45d6d Changed the animation from medic to put when placing an explosive. Added a put animation when setting the trigger for an explosive. 2015-05-20 17:17:09 +02:00
esteldunedain
23117db401 - Default viewDistance to video settings - Add 500m and 100m as optional view distances 2015-05-20 17:17:08 +02:00
Grzegorz
96322fe689 PL translation for new advanced ballistics option 2015-05-20 17:17:08 +02:00
esteldunedain
22b83826f0 Bandaid for #1281, until we properly solve unreliable init handlers. 1- Menus for CAManBase are precomputed on preInit 2- Class action menus for all men are supposed to be equal to those of CAManBase Note: we loose the capability of defining actions for specific classes from config (which we don't do on ACE annyway) 2015-05-20 17:15:25 +02:00
Glowbal
694a24c970 Only change the color if bleeding (adv) 2015-05-20 17:15:25 +02:00
Glowbal
0a2679846c Changed: morphine works 15 minutes 2015-05-20 17:15:24 +02:00
Glowbal
e8d169248f Made atropine less effective 2015-05-20 17:15:23 +02:00
Glowbal
82260e5090 Changed: Made Morphine suppress more pain 2015-05-20 17:15:23 +02:00
Glowbal
2b1468db24 Added pain suppression instead of removal 2015-05-20 17:15:22 +02:00
Glowbal
429c85c9f1 fixed missing parameters for non local unit 2015-05-20 17:15:22 +02:00
Glowbal
913c938a9d Added force unconscious parameter #1205 2015-05-20 17:15:21 +02:00
Glowbal
6439bf4e3a Adjusted item mass #1226 2015-05-20 17:15:20 +02:00
Glowbal
808bb6d048 fixes #1195 units do not display injuries
Is caused because the system thinks medical is disabled for basic units, while this obviously is not the case.
2015-05-20 17:15:20 +02:00
Glowbal
104fcdc589 fixes #1155 2015-05-20 17:15:19 +02:00
jaynus
d57b93c1a4 woops. tabs. path. 2015-05-20 17:15:19 +02:00
jaynus
5b5ea907d2 Custom fonts for ACE. 2015-05-20 17:15:18 +02:00
ulteq
10df66f218 Merge pull request #1312 from acemod/scopeIncrement
Elevation and windage can now have different adjustment increments:
2015-05-20 10:20:22 +02:00
ulteq
c81446400c Grammar 2015-05-20 10:14:10 +02:00
ulteq
28c8aba9bd Added missing ! 2015-05-19 20:46:55 +02:00
ulteq
57c37ecb9a Reorder/Rewrite of some advanced ballistics module options:
* alwaysSimulateForSnipers -> simulateForSnipers
* alwaysSimulateForGroupMembers -> simulateForGroupMembers
* onlyActiveForLocalPlayers -> simulateForEveryone
2015-05-19 20:46:13 +02:00
ulteq
458daad5bb Elevation and windage can now have different adjustment increments:
* ACE_ScopeAdjust_VerticalIncrement
* ACE_ScopeAdjust_HorizontalIncrement
2015-05-19 20:13:31 +02:00
jaynus
c4393862aa Merge pull request #1293 from acemod/nametagFireteamColors
Add assignedTeam color propagation to nametags from the leader
2015-05-19 09:19:48 -07:00
jaynus
6eec702263 Added isNull check wrapper to nametag color propagation. 2015-05-19 09:19:03 -07:00
PabstMirror
c4e5e9a7ac #1298 - Reset handcuffs on respawn 2015-05-18 22:02:50 -05:00
jaynus
d8b4b53b80 Added: Monitor 5sec interval to propegate assignedTeams from leader, allowing team colors to be assigned by the team leader and show in the group. Uses vanilla team assignment. Closes #1279 2015-05-18 08:31:29 -07:00
ulteq
3c5eac96ea Merge pull request #1261 from acemod/ModuleSettings_AB_WD
Added a new module option for advanced ballistics:
2015-05-18 13:39:21 +02:00
PabstMirror
1e7e5c7aa5 Don't show passenger actions for UAV crew 2015-05-17 17:52:56 -05:00
PabstMirror
53d6d4578b Explosives - Fix UBC
Updating base class PipeBombBase->IEDUrbanBig_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandBig_Remote_Ammo/
Updating base class PipeBombBase->IEDUrbanSmall_Remote_Ammo, by
z\addons\ace\explosives\config.cpp/CfgAmmo/IEDLandSmall_Remote_Ammo/
2015-05-17 17:21:31 -05:00
ulteq
94453f60f2 Merge pull request #1255 from BullHorn7/vehiclelock
Documentation: Vehiclelock, Weather
2015-05-17 23:19:20 +02:00
Josuan Albin
836cd9d833 Documentation pass 3
- Fixed typos in laser/readme
- Documentation guidelines updated
- ACE3 mentions updated in
- - ai
- Updated doc
- - fcs
- - hearing
-  -hitreaction
- - interaction
- - interact_menu
- - inventory
- - javelin
- - laser
- - laserpointer
- - laser_selfdesignate
- - logistics_uavbattery
- - logistics_wirecutter
- - magazinerepack
- - main
- - map
- - maptools
- - markers
2015-05-17 21:01:17 +02:00
ulteq
96b92ac172 Added a new module option for advanced ballistics:
* alwaysSimulateForGroupMembers
2015-05-17 11:45:55 +02:00
ulteq
9e8283ebab Merge pull request #1260 from acemod/toggleDevices
ATragMX/Kestrel 4500 dialogs can be toggled on/off with keybinds.
2015-05-17 11:23:56 +02:00
ulteq
ea32aa0265 ATragMX/Kestrel 4500 dialogs can be toggled on/off with keybinds. 2015-05-17 11:23:31 +02:00
PabstMirror
1ccf6fb70d #1181 - Reset BFT_markers array each time 2015-05-16 21:54:11 -05:00
ulteq
e0f9d3f6e1 Merge pull request #1253 from acemod/kestrelExpansion
Kestrel Feature Expansion
2015-05-16 23:46:36 +02:00
ulteq
a008c45875 Fixed heading can be negative 2015-05-16 23:34:50 +02:00
ulteq
cdd07a33c9 Fixed some typos 2015-05-16 23:30:16 +02:00
BullHorn
c05e7fb046 Documentation: Vehiclelock - 1st iteration
Add feature\Vehiclelock.md and add relevant info for players
Edit addons\Vehiclelock\readme.md for typos and errors
Edit missionmaker\modules.md for additional info
2015-05-16 23:42:54 +03:00
ulteq
1b9b8543d3 Merge pull request #1252 from acemod/typoFixATragMX
Fixed a minor bug in bullet diameter GUI output
2015-05-16 21:44:58 +02:00
ulteq
01b30c6677 Fixed a minor bug in bullet diameter GUI output 2015-05-16 21:44:43 +02:00
ulteq
f9b7e3c6f7 Fixed clashing MACRO names 2015-05-16 21:10:34 +02:00
ulteq
9116fed415 New main menu: 'date' | New sub menu: 'magnetic heading' 2015-05-16 20:26:52 +02:00
jonpas
ce8d6b683c Prettified Explosive's CfgAmmo and CfgMagazines 2015-05-16 17:49:31 +02:00
jonpas
c95ecca6a8 Added IED Pressure Plates, closes #1191 2015-05-16 17:44:35 +02:00
Glowbal
f02314e996 Merge pull request #1217 from acemod/medicalFixes2
Medical Vitals Fixes
2015-05-16 15:35:42 +02:00
ulteq
03b478aeee Reworked dew point, heat index and wind chill calculations 2015-05-16 12:39:52 +02:00
ulteq
ea68e91ef9 Refactored and expanded the kestrel data collection 2015-05-16 11:13:54 +02:00
ulteq
b65ac1f305 Fixed some bugs in the Kestrel 4500 output generation 2015-05-16 11:13:50 +02:00
ulteq
0377526a7c Finished heat index and wet bulb functions 2015-05-16 11:12:29 +02:00