Commit Graph

11 Commits

Author SHA1 Message Date
Dedmen Miller
d034324e88 More trivial code cleanup (#6859)
* Added a3 include pboprefix

* Add defineDIKCodes header

* defineDIKCodes include case correct

* Use ui_f dikcodes

* Fix fnc_checkfiles macro and dll condition

* Incorrect macro usage in fnc_getVehiclePos

* Incorrect macro usage in fnc_getVehiclePosComplex

* Add defineResincl ui_f include

* Remove include guard from defineResincl

* Incorrect macro usage in fnc_handleMouseButton

* Incorrect macro usage in fnc_setMarkerJIP

* Semicolon after include

* Add defineResinclDesign ui_f include

* Incorrect macro usage fnc_rearmSuccessLocal

* Incorrect macro usage fnc_rearmSuccessLocal

* Stray backslash in fnc_camshake

* Incorrect macro usage in fnc_startNozzleInHandsPFH

* Incorrect amcro usage in fnc_tag

* Incorrect macro usage in fnc_moduleGlobalSetSkill

* Reenable linux checkFiles

* Non-captialized requiredAddons

* Non-captialized requiredAddons
2019-03-21 08:52:32 -05:00
PabstMirror
e73a2ddec0 NightVision - Add setting for shutter effects (#6134)
Also convert to cba settings
Close #6119
2018-02-10 03:31:22 +01:00
PabstMirror
a3c50a6c76 Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
BaerMitUmlaut
2fe53431c7 Split event handlers 2015-10-08 19:29:30 +02:00
BaerMitUmlaut
edb76ffae4 Initial commit 2015-10-07 20:11:07 +02:00
PabstMirror
e649c8e853 Headers and formating 2015-02-17 22:07:29 -06:00
PabstMirror
9631154926 Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
Nicolás Badano
7c4af1dc17 nightvision: use ACE events to replace a PFH 2015-01-16 17:25:30 -03:00
PabstMirror
c10b12174b Convert while loop to addPerFrameHandler 2015-01-12 23:12:38 -06:00
PabstMirror
96110c25e7 AGM - Night Vision First Pass 2015-01-12 16:08:37 -06:00