Commit Graph

20 Commits

Author SHA1 Message Date
johnb432
5cada7d397
General - Remove "SwitchWeapon" spam (#10113)
* Remove "switchWeapon" spam

* Update fnc_startDragLocal.sqf

* Don't add invalid fire modes

* Tweaks & fix
2024-07-20 08:13:42 +02:00
jonpas
742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
BrettMayson
438a90b63d
Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity

* arsenal - maintain default loadout size check

* restore comment

Co-authored-by: jonpas <jonpas33@gmail.com>

* fix forgotten example

Co-authored-by: jonpas <jonpas33@gmail.com>
2022-08-25 11:56:54 -05:00
jonpas
dd0ca9dc84
Respawn - Add save gear event (#7607) 2020-04-04 10:24:59 -05:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
db78dd53a8 Cleanup Merge and remoteFnc events 2016-06-02 19:59:18 -05:00
jonpas
d902d1182a Replace ace_common_fnc_execRemoteFunc with events 2016-05-21 23:55:48 +02:00
commy2
c5275813a4 use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it 2016-05-14 10:49:09 +02:00
commy2
38422e6586 fix missing magazines after certain scenarios 2015-10-04 01:26:38 +02:00
commy2
5425836e47 cleanup respawn module, close #2184 2015-09-26 16:28:18 +02:00
commy2
30ba4f5586 this append should've been pushBack 2015-09-18 23:34:49 +02:00
commy2
56f4cbb39e fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513 2015-09-18 23:03:35 +02:00
bux578
ee85aab791 fix #1439 2015-06-04 14:30:38 +02:00
commy2
9cb27c8fb2 fix: error when getting killed with FF-messages module, fix #745 2015-04-19 07:08:57 +02:00
Nicolás Badano
8467013c1a Moved getAllGear function to common module 2015-01-16 15:24:25 -03:00
bux578
67c3c7e7c3 core -> common 2015-01-13 16:29:35 +01:00
bux578
425be3a6c2 fixes and spaces 2015-01-13 15:28:03 +01:00
jodav
c72c51aca0 add script_component.hpp include, add file header 2015-01-12 11:24:58 +01:00
jodav
5871053564 cba'd functions 2015-01-12 10:49:30 +01:00
jodav
ff56051a1a fn_ to fnc_ 2015-01-12 10:08:24 +01:00