johnb432
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5cada7d397
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General - Remove "SwitchWeapon" spam (#10113)
* Remove "switchWeapon" spam
* Update fnc_startDragLocal.sqf
* Don't add invalid fire modes
* Tweaks & fix
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2024-07-20 08:13:42 +02:00 |
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jonpas
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742626ff1a
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General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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2023-09-12 20:58:10 +02:00 |
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BrettMayson
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438a90b63d
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Common - Add CBA extended loadout (#8923)
* extended loadouts - earplugs, gunbag, and arsenal identity
* arsenal - maintain default loadout size check
* restore comment
Co-authored-by: jonpas <jonpas33@gmail.com>
* fix forgotten example
Co-authored-by: jonpas <jonpas33@gmail.com>
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2022-08-25 11:56:54 -05:00 |
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jonpas
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dd0ca9dc84
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Respawn - Add save gear event (#7607)
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2020-04-04 10:24:59 -05:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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PabstMirror
|
db78dd53a8
|
Cleanup Merge and remoteFnc events
|
2016-06-02 19:59:18 -05:00 |
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jonpas
|
d902d1182a
|
Replace ace_common_fnc_execRemoteFunc with events
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2016-05-21 23:55:48 +02:00 |
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commy2
|
c5275813a4
|
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
|
2016-05-14 10:49:09 +02:00 |
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commy2
|
38422e6586
|
fix missing magazines after certain scenarios
|
2015-10-04 01:26:38 +02:00 |
|
commy2
|
5425836e47
|
cleanup respawn module, close #2184
|
2015-09-26 16:28:18 +02:00 |
|
commy2
|
30ba4f5586
|
this append should've been pushBack
|
2015-09-18 23:34:49 +02:00 |
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commy2
|
56f4cbb39e
|
fix playerInventoryChanged eventhandler triggers when current weapon is changed fix #2513
|
2015-09-18 23:03:35 +02:00 |
|
bux578
|
ee85aab791
|
fix #1439
|
2015-06-04 14:30:38 +02:00 |
|
commy2
|
9cb27c8fb2
|
fix: error when getting killed with FF-messages module, fix #745
|
2015-04-19 07:08:57 +02:00 |
|
Nicolás Badano
|
8467013c1a
|
Moved getAllGear function to common module
|
2015-01-16 15:24:25 -03:00 |
|
bux578
|
67c3c7e7c3
|
core -> common
|
2015-01-13 16:29:35 +01:00 |
|
bux578
|
425be3a6c2
|
fixes and spaces
|
2015-01-13 15:28:03 +01:00 |
|
jodav
|
c72c51aca0
|
add script_component.hpp include, add file header
|
2015-01-12 11:24:58 +01:00 |
|
jodav
|
5871053564
|
cba'd functions
|
2015-01-12 10:49:30 +01:00 |
|
jodav
|
ff56051a1a
|
fn_ to fnc_
|
2015-01-12 10:08:24 +01:00 |
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