PabstMirror
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a9a69ac4ff
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Headers - Fix function names in examples (#7663)
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2020-04-25 08:41:45 +02:00 |
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Dedmen Miller
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26fe041342
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Move gunbag type from inheritance to config property (#7022)
* Move gunbag type from inheritance to config property
* Add gunbag framework wiki
* Remove _generalMacro from doc
* Apply documentation suggestions
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
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2019-06-04 20:00:55 -05:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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Phyma
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ffaa195fe5
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Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
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2017-06-08 15:31:51 +02:00 |
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PabstMirror
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e41fbcb0fd
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Fix lost magazines when restoring gunbag mags (#4942)
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2017-02-24 19:19:05 -06:00 |
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commy2
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7000414df4
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Fix wrong config path in FUNC(calculateMass)
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2016-08-09 18:20:25 +02:00 |
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commy2
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bf7fde0d65
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enable gunbag for all non-machinegun primary weapons
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2016-07-07 09:47:02 +02:00 |
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jonpas
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6644a89fbf
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More isModLoaded
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2016-06-13 15:58:42 +02:00 |
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jonpas
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323555d9a4
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Prefix model, Fix indentation of model.cfg, Remove redundant CLASSNAME macro
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2016-06-13 00:03:33 +02:00 |
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jonpas
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b40915dd12
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Cealnup quotes, capitalization, function headers
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2016-06-12 23:56:00 +02:00 |
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commy2
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000e4a68e6
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gunbag improvements
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2016-06-12 13:51:23 +02:00 |
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ir0n1e
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1302ccb3fe
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clean up
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2016-05-17 12:19:17 +02:00 |
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ir0n1e
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7ef02400dc
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adapted to #3378 and added support for UGL
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2016-05-17 12:14:57 +02:00 |
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ir0n1e
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c89163316c
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fixed idention tabs are 4 spaces now
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2016-05-17 11:21:48 +02:00 |
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ir0n1e
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13dc56c435
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added opening sounds
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2016-05-04 20:06:56 +02:00 |
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ir0n1e
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9af55d741b
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added new load handling
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2016-05-04 09:56:33 +02:00 |
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ir0n1e
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ad7bd3efc1
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Merge branch 'gunbag' of https://github.com/ir0n1e/ACE3 into gunbag
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2016-05-04 06:32:17 +02:00 |
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ir0n1e
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ffbc5ca07d
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fixed idention and code style
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2016-05-04 06:31:35 +02:00 |
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ir0n1e
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cd58eaf974
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wrong command (removeAllPrimaryWeaponItems)
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2016-05-03 12:52:06 +02:00 |
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ir0n1e
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def1d46152
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remove weapon items player
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2016-05-03 12:49:16 +02:00 |
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ir0n1e
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920b9b8e62
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Update script_component.hpp
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2016-05-03 12:44:58 +02:00 |
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ir0n1e
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d3500d4bee
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ACE syntax
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2016-05-03 10:51:41 +02:00 |
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ir0n1e
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9567b587c6
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added gunbag
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2016-05-03 10:21:21 +02:00 |
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