Commit Graph

33 Commits

Author SHA1 Message Date
PabstMirror
21db1bcf46 Fix Ammo check / formating 2015-06-04 13:08:01 -05:00
PabstMirror
3a2e32b800 #1444 - Javelin Locking 2015-06-03 02:32:53 -05:00
PabstMirror
c7d9074f3f Javelin - Only run if weapon and ammo supported 2015-05-25 05:38:45 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
ce1255bb2f Fix configProperties 2015-05-01 17:56:04 -05:00
jaynus
9997b6d464 action is select 1 2015-05-01 06:57:49 -07:00
jaynus
7568773ece class localize and disable all guidance/locking. 2015-04-30 09:00:09 -07:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
jaynus
0c6786a138 use the vehicle of the player for variables, not the player. allows static optics. FIxes #808 2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e restart PFH on optic reload. Fixes #812 2015-04-22 07:49:18 -07:00
jaynus
87337bcb7a ace_javelin privates 2015-04-18 10:50:22 -07:00
jaynus
9c076364ec Titan AA asset functionality is now vanilla, locking doesn't override AA/AP stuff. 2015-04-18 10:18:33 -07:00
jaynus
d1e03d8e7a Slight tweaks. 2015-04-18 09:40:46 -07:00
jaynus
ce4a9c3676 Apply javelin guidance to static titans. 2015-04-16 11:32:47 -07:00
jaynus
25b7f779f1 Difficulty magic. 2015-04-15 10:11:13 -07:00
jaynus
ea2281616e Enable all variants of Titan. Can now vanilla-lock in cadet mode. 2015-04-15 09:55:40 -07:00
jaynus
5923f246fd Fixed: only exit on shooter. 2015-04-15 09:25:19 -07:00
jaynus
c793df4848 Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch. 2015-04-15 09:10:00 -07:00
jaynus
0d28a890e1 Fixes: Cycle fire mode on Titan was not working. Closes #603 2015-04-15 08:19:21 -07:00
jaynus
24830f815f random lock interval was causing phasing. 2015-04-14 11:18:16 -07:00
jaynus
f0940707be Disable locking on unloaded. Closes #539 2015-04-14 10:27:37 -07:00
jaynus
6f3ce27894 Javelin refined, working, locking fixes, UI fixes, missile guidance rewrite 2015-04-14 10:25:08 -07:00
jaynus
3e7c8ca634 remove optic debug. 2015-04-13 09:03:19 -07:00
jaynus
6aa9f5bcbc NFOV/WFOV 2015-04-13 09:01:18 -07:00
jaynus
c66f99faac Fixed: Locking reticles would lock out-of-order. Fixed: Locking was hard. Fixes #539 2015-04-13 08:59:36 -07:00
jaynus
9a25fb4f2f Remove debug. 2015-04-12 16:19:18 -07:00
jaynus
4bd489cd96 Fixed: Javelin CLU UI should have been a PFH not a draw. Migrated. Closes #531 2015-04-12 16:18:39 -07:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00
jaynus
505005891d Remove debug, targeting constraints working. 2015-04-11 12:42:30 -07:00
jaynus
458958ef09 Target gating implemented. 2015-04-11 11:17:34 -07:00
jaynus
fb6c99d69b re-path. Wtf safezones. 2015-04-11 10:56:58 -07:00
jaynus
efaee770bb rename wep_javelin to javelin 2015-04-11 10:44:13 -07:00