jonpas
e11e102a76
Underwater actions support ( #4984 )
...
* Enable majority of actions underwater
* Remove log
* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)
* Don't perform kneel animations when repairing or medicaling underwater
* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)
* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define
* Remove left-over systemChat
* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
bux
0e8eb5fac4
Remove obsolete hotkey entries
2015-12-30 11:23:52 +01:00
PabstMirror
cfba7c01e8
Merge branch 'master' into settingsErrorChecking
...
Conflicts:
addons/map_gestures/stringtable.xml
2015-11-03 12:09:36 -06:00
PabstMirror
1c26f6c9f5
Captives - Module to set handcuffing
...
also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
PabstMirror
64de91ed06
Add warning for duplicate setting modules.
2015-10-18 23:34:11 -05:00
PabstMirror
40634318f0
Move RemoveHandcuffs to Main (always blocked by hands)
2015-08-23 23:41:35 -05:00
PabstMirror
3425913d27
#2132 - Don't use depreciated Helicopter_F
2015-08-12 23:32:57 -05:00
Glowbal
c7ac190f58
Finalized settings
2015-08-09 00:21:59 +02:00
esteldunedain
d53ee1cf85
Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into removeFrisk
...
Conflicts:
addons/captives/CfgVehicles.hpp
2015-06-13 15:19:52 -03:00
esteldunedain
3d5afd7d8f
Close #1018
2015-06-13 14:32:18 -03:00
PabstMirror
58e5bc3581
Switch unload captive to passenger actions
2015-06-13 00:02:30 -05:00
PabstMirror
32ce0aa6fd
Macroize all stringtables
2015-06-05 21:02:24 -05:00
PabstMirror
b466566104
Switch to new CSTRING
2015-06-04 13:19:05 -05:00
PabstMirror
e5edc0345b
Merge branch 'master' into captiveModuleSettings
...
Conflicts:
addons/captives/CfgVehicles.hpp
2015-06-04 13:15:53 -05:00
PabstMirror
701aa7e343
Add New Icons
2015-06-03 00:55:20 -05:00
PabstMirror
5dc94487c5
Module Settings for Captivity
...
Setting for handcuffing own team, and allowing surrender.
2015-06-02 20:50:27 -05:00
jonpas
541f1010a7
Merge branch 'master' into macroSTR
...
Conflicts:
addons/attach/functions/fnc_attach.sqf
addons/captives/functions/fnc_moduleSurrender.sqf
addons/common/CfgVehicles.hpp
addons/explosives/CfgModule.hpp
addons/hearing/CfgVehicles.hpp
addons/interaction/CfgVehicles.hpp
addons/map/CfgVehicles.hpp
addons/microdagr/CfgVehicles.hpp
addons/mk6mortar/CfgVehicles.hpp
addons/nametags/CfgVehicles.hpp
addons/nightvision/functions/fnc_changeNVGBrightness.sqf
addons/respawn/CfgVehicles.hpp
addons/switchunits/CfgVehicles.hpp
addons/vehiclelock/CfgVehicles.hpp
addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
SilentSpike
eefe995a0c
Transfer curator functionality from ace_captives
2015-06-01 20:44:50 +01:00
jonpas
0b0f7274d7
Applied ESTRING and ECSTRING macros
2015-05-27 22:04:41 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Grzegorz Sikora
6a821715a0
Stringtable modules
...
Conflicts:
addons/missionmodules/CfgVehicles.hpp
addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
PabstMirror
ca980379c8
Minor captive cleanup
2015-04-25 16:03:21 -05:00
PabstMirror
07dfe52133
Remove Duplicate Mortar Code (inherit from statics)
...
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
bux578
60c50e0daf
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons
2015-03-24 19:12:23 +01:00
PabstMirror
20362e8dc9
Cleanup exception names
2015-03-23 15:22:26 -05:00
bux578
ba42ec831b
second batch of icons
2015-03-23 20:02:35 +01:00
PabstMirror
bed312dcee
Use MACRO_ADDITEM from main instead of redefining
2015-03-11 17:36:40 -05:00
Nicolás Badano
8e0158209c
Merge branch 'master' into ace_interactionCleanup
2015-03-01 17:15:24 -03:00
Nicolás Badano
2235f84408
Moved handcuffing/uncuffing to top level actions, as we apparently won't be interacting with hands for anything else for the moment
2015-03-01 00:48:29 -03:00
PabstMirror
233647a144
Merge branch 'master' into fixSurrendering
2015-02-24 11:37:28 -06:00
Nicolás Badano
f7d5d615ee
allow actions to be defined for different selections
2015-02-19 15:36:27 -03:00
PabstMirror
9cdf06383d
Back to getIn
2015-02-16 19:20:55 -06:00
PabstMirror
dc82e50d72
fix
2015-02-16 18:30:35 -06:00
PabstMirror
eee4b256cd
More Changes and add EH
2015-02-16 18:03:09 -06:00
PabstMirror
6d534e8846
#130 - Surrender Module Prototype
2015-02-07 15:20:51 -06:00
PabstMirror
98564fae68
Surrendering
2015-02-06 15:54:26 -06:00
PabstMirror
7a3029b9fd
replace spawns
2015-02-06 03:38:27 -06:00
PabstMirror
82a8fc8ca3
exceptions
2015-02-05 23:11:28 -06:00
PabstMirror
122a38a6aa
More Refactoring
2015-02-05 16:39:45 -06:00
PabstMirror
435b3b8b86
Move Code out of CfgVehicles
2015-02-04 13:16:19 -06:00
PabstMirror
24ab11a1e2
More work
2015-02-03 23:56:51 -06:00
PabstMirror
4c727fbff5
remoteFncs -> events
2015-02-03 23:13:44 -06:00
PabstMirror
4156143ecf
Captives Progress
2015-02-03 00:42:34 -06:00
PabstMirror
982f3b230a
Captives First Pass
2015-02-02 20:04:50 -06:00