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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00

39 Commits

Author SHA1 Message Date
SilentSpike
24846e6f74
Make state change status updates consistent ()
State transitions call respective functions in the status component where unit variables and status are actually handled.
2018-08-25 16:40:22 +01:00
Rutger "RedBery" Meijering
5fbaf426a8 Fix various bugs ()
* Fix medical menu not reopening regardless of setting
* Ensure no heartrate or bloodpressure on death
* Fix status variables not being reset on respawn
* Fix JIP resetting status variables for all units
* Fix heart rate adjustment overflow and
2018-08-14 21:34:35 +01:00
SilentSpike
9e5c4a7ed9
Move medical settings into their respective components ()
* Transfer medical AI to CBA setting
* Neuter the old settings module

I've left the entry in CfgVehicles so that it doesn't cause errors on
older missions, but it's just a dumb logic now and does nothing.

* Remove medic setting
* Move increaseTraining setting
* Move fnc_adjustPainlevel to medical_status
* Move pain and bleed coefficients to medical_status
* Move advanced bandages to medical_treatment
* Move advanced medication to medical_treatment
* Move advanced diagnose to medical_treatment
* Move wound reopening and screams settings
* Move damage threshold settings
* Move showPain setting
* Move statemachine settings
* Move pain visualisation setting
* Move all treatment usage settings
* Move self IV setting
* Move remaining settings
* Sort treatment setting string categories
2018-08-06 17:08:43 +01:00
Dedmen Miller
7a0a00ea09 Cleanup using SQFLint ()
* Use private
* Fix wrong spacing
* Fix wrong variable being used
* Cleanup empty line after header
* ace_common_fnc_getCountOfItem
* Remove useless _return variable
* Naming
2018-08-02 15:02:10 +01:00
Dedmen Miller
6bd8542eed Move #includes before function headers () 2018-07-30 10:22:14 +01:00
Thomas Kooi
c9ad92e92d
Disable debugging () 2018-07-30 00:07:30 +02:00
Thomas Kooi
36f2c5fcc9 Minor code clean up ()
* Minor code clean up
* refactor(medical): shorten some code
* refactor(medical): use macros for tourniquets
* refactor(medical): pull cache expiry values into script_macros_medical
2018-07-29 22:43:14 +01:00
Thomas Kooi
e22f35da37 Remove medkit ()
Due to be replaced by an alternative treatment option such as a split
2018-07-26 17:14:11 +01:00
Thomas Kooi
f7f89725fe
Fix respawn not resetting variables () 2018-07-20 00:09:08 +02:00
Thomas Kooi
604fa0e4cb
Fix some script errors on medical rewrite () 2018-07-18 22:50:03 +02:00
SilentSpike
ec7a9a133e
Fix required addons in medical restructure () 2018-07-18 19:19:28 +01:00
SilentSpike
4466f9e785
Strip medical component ()
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
SilentSpike
68ff7575eb
Move medical facility, vehicle and unit functions () 2018-07-18 11:09:48 +01:00
Glowbal
2faa3379ae Fix getBloodloss 2018-07-15 18:29:18 +02:00
Glowbal
f552acd7da Fix incorrect macro usages with whitespace 2018-07-15 16:25:14 +02:00
Glowbal
9d2e76e67a More component name fixes and small clean up 2018-07-15 16:24:04 +02:00
Thomas Kooi
14db38e0f0 Fix various namespace issues with medical 2018-07-15 15:00:16 +02:00
Thomas Kooi
9c00c6ffb5 Fix bunch of script errors related to getVars on start up of game 2018-07-15 13:01:26 +02:00
SilentSpike
54c398a007 Use macros for peripheral resistance 2018-05-23 10:52:47 +01:00
SilentSpike
de2d7f2fb8 Use macros for hemorrhage class tracking 2018-05-22 18:25:50 +01:00
SilentSpike
c9e11e62a1 Use macros for status state variables 2018-05-22 18:06:28 +01:00
SilentSpike
ff33f8e954 Use macro for unconscious variable 2018-05-22 17:21:24 +01:00
SilentSpike
563742bdd8 Fix heart rate and pain suppression adjustments 2018-05-11 16:11:01 +01:00
SilentSpike
1dc934e1b1 Use macros for unit variables
Improves the way medical is storing variables in object space by having
a common list of variables names as macros. Makes the code a bit cleaner
and ensured consistency across components. Also a handy reference for
when working on medical to see what values are all stored.
2018-05-11 15:28:25 +01:00
SilentSpike
e0503129f0 Use blood bolume status macros 2018-05-10 17:44:02 +01:00
SilentSpike
dbb538dc56 Fix GVARs moved out of medical 2018-05-09 13:37:07 +01:00
SilentSpike
697aa5dc08 Fix medical status function calls 2018-05-08 10:45:30 +01:00
SilentSpike
65f57361a4 Add blood pressure status macro 2018-05-08 09:28:16 +01:00
SilentSpike
352d8cad31 Fix missing postInit error 2018-05-08 09:09:44 +01:00
SilentSpike
909ae27721 Fix function prep typos 2018-05-08 08:38:00 +01:00
SilentSpike
6559665b8b Use more status macros 2018-04-27 16:03:55 +01:00
SilentSpike
7d55163463 Add missing PREPs 2018-04-27 15:43:41 +01:00
SilentSpike
d08cf4bdb7 Fix preprocessor includes 2018-04-27 15:21:49 +01:00
SilentSpike
e065ee239e Merge branch 'medical-rewrite' into medical-rewrite-restructure 2018-04-24 20:07:05 +01:00
PabstMirror
a31037bd45 Merge branch 'medical-rewrite' into medical-rewrite-restructure 2017-05-23 13:46:15 -05:00
BaerMitUmlaut
ac126aea28 Added more status functions 2017-04-27 19:02:23 +02:00
BaerMitUmlaut
56818ac780 Added todo for setDead next frame exec 2017-04-27 18:53:06 +02:00
BaerMitUmlaut
f12d69e231 Added proper addon basics to status, moved more functions into status 2017-04-26 22:05:40 +02:00
BaerMitUmlaut
676c9a5451 Added seperate status component 2017-04-01 20:41:45 +02:00