265eae14a0
Merge pull request #2713 from jonpas/deployLinkFix
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Fix link in deploy tool
2015-10-08 23:16:53 +02:00
fc7230359f
Remove redundant variables (left-over from deploy wiki to gh-pages)
2015-10-08 21:58:02 +02:00
7258bc5efc
Fix link in deploy tool
2015-10-08 17:55:54 +02:00
39b838c7ab
Merge pull request #2681 from acemod/vehDetachLocalfix
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Attach getIn/Out run on local unit
2015-10-06 13:49:58 -05:00
9c22052871
Merge pull request #2685 from acemod/340removeactionsondead
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remove check ammo action on destroyed static weapons
2015-10-06 19:36:19 +02:00
825b410ae8
Merge pull request #2684 from acemod/sqfValidatePython3
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Validate sqf - python 3 compat
2015-10-05 20:33:31 +02:00
e5b29727a5
Merge pull request #2617 from jonpas/zeusSpareparts
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Add Zeus Modules for Adding Spare Parts
2015-10-05 19:01:50 +01:00
646907f77a
Merge pull request #2562 from gienkov/pl-strings
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PL medical string
2015-10-05 17:07:36 +02:00
b6d2cdee69
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-04 12:25:55 +02:00
d9595b6176
fix fnc_binocularMagazine on remote and dead units
2015-10-04 12:10:08 +02:00
92ed7eeac2
remove check ammo action on destroyed static weapons, fix #2671
2015-10-04 11:58:26 +02:00
42ce11cfee
Merge pull request #2679 from acemod/340missingmags
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fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
5ed290362d
Merge pull request #2663 from acemod/340rallypointminutes
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fix broken time format for rallypoints, fix #2662
2015-10-04 11:46:25 +02:00
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
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Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
dc9ba7aa4c
Validate sqf - python 3 compat
2015-10-04 03:48:37 -05:00
f8cebd9403
Merge pull request #2007 from jokoho48/codeCleanupWeather
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Code cleanup Weather module
2015-10-04 09:36:32 +02:00
58ea8d5e2c
Merge pull request #2543 from alef/feature/death_short_diagnose
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Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
f884f7d8fd
Merge pull request #2552 from acemod/sqf-parser
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Add a first implementation of the sqf validator/parser/linter.
2015-10-04 09:33:42 +02:00
9ce4ce6cdd
Merge pull request #2582 from acemod/fixLitterFloating
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fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
e36df978ec
Merge pull request #2646 from DerekSauer/FixArmaInjury
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Fix healHitPointAfterAdvBandage - Issue #2498 .
2015-10-04 09:28:47 +02:00
2c292af77e
Merge pull request #2680 from acemod/cargoLockedVeh
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Disable loading into locked vehicles.
2015-10-04 09:26:53 +02:00
4445ecd7c4
Merge pull request #2581 from acemod/invisibleLadder
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Invisible Tactical Ladder
2015-10-04 09:26:34 +02:00
a823eff37f
Merge pull request #2674 from acemod/triageCardGameTime
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Use ACE_gameTime for triage card
2015-10-04 09:22:18 +02:00
7315dd650f
Merge branch 'master' into vehDetachLocalfix
2015-10-03 19:44:20 -05:00
21f35dc7d0
#2664 - Disable loading into locked vehicles.
2015-10-03 19:42:40 -05:00
f0036fabbb
use BIS fnc for time format
2015-10-04 02:15:38 +02:00
38422e6586
fix missing magazines after certain scenarios
2015-10-04 01:26:38 +02:00
10950d5fab
Merge pull request #2623 from acemod/interactMenuSet
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Interact menu settings after init
2015-10-03 12:49:04 -05:00
12c663978a
Merge pull request #2649 from acemod/captiveEvents
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Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
3d4a37614c
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-03 12:19:48 +02:00
94eaeb38cc
move variable out of params
2015-10-01 21:34:40 +02:00
7f1f56c121
fix broken time format for rallypoints, fix #2662
2015-10-01 21:28:00 +02:00
ea01db4030
Merge pull request #2648 from acemod/340goggles
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Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
0a788a282e
Improved efficiency of wound counting.
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Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
945ec7a388
more goggles code cleanup
2015-09-30 01:31:45 +02:00
dc882a3c66
more goggles code cleanup
2015-09-30 01:26:08 +02:00
c0105bf083
Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles
2015-09-30 00:28:26 +02:00
75d1ea7df3
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-30 00:14:41 +02:00
9f3615ea06
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:14:21 +02:00
8bbd6b69f0
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:12:35 +02:00
28e0e781f5
Merge pull request #2645 from acemod/340fixopticszeus
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fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
2824009317
Incorrectly retrieving list of current wounds.
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Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
8d5ce1dbe2
more goggles code cleanup
2015-09-29 22:24:25 +02:00
8d05214eb0
Resolve merge conflict from upstream pull.
2015-09-29 16:24:17 -04:00
ba42e3e295
pl string for dragging, tactical ladder
2015-09-29 22:12:11 +02:00