PabstMirror
919c8469de
Add interaction action on demand ( #4079 )
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* Only use addActionEventHandler when needed
-Only install addActionEventHandler when the interaction menu is
actually open
-Less SQF running each frame,
-it should help with issue #4066
* Cleanup debug
2016-08-05 12:05:15 -05:00
commy2
89ecc81111
convert common events to CBA playerEvents
2016-06-22 01:39:20 +02:00
jonpas
bd5f6107a0
Merge branch 'master' into eol-lf
2016-06-09 14:24:45 +02:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
jonpas
816da2aef1
Normalize to LF line endings
2016-05-30 18:37:03 +02:00
jonpas
b54d1985f1
QGVAR and fix gforces, goggles, grenades, hearing, interact_menu
2016-05-25 01:57:41 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
f5ef7b6b2d
displayLoad xeh for imenu
2016-02-21 00:36:46 +01:00
PabstMirror
276aea04c1
Changes for CBA 2.3
2016-01-24 11:41:10 -06:00
PabstMirror
ed4cc42897
Cleanup Interaction Menu
2016-01-08 23:29:32 -06:00
PabstMirror
fb0738bd30
Merge branch 'master' into release
2015-12-31 20:27:26 -06:00
PabstMirror
1e29c0286f
Remove Keybinds/Events for Zeus now handeld in CBA
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Close #2937
2015-12-30 01:07:55 -06:00
commy2
ca9b909e75
fix CBA_fnc capitalization
2015-11-30 16:45:20 +01:00
PabstMirror
174d8ac306
#2486 - Run color setup on settingsInit
2015-09-26 22:02:05 -05:00
PabstMirror
6702a1faa4
Fix warnings for WeaponHolderSimulated
2015-09-21 16:34:02 -05:00
PabstMirror
79d985a648
Fix XEH Warning Debug
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Wait 5 to let supMon run first, and only show visual error if actually
missing pbo.
2015-09-19 10:43:29 -05:00
PabstMirror
88f89b8d76
also check allDeadMen
2015-09-15 13:30:04 -05:00
PabstMirror
a8688609d7
Typo
2015-09-15 13:10:06 -05:00
PabstMirror
0e32c28552
#2437 - Warn users when mods break XEH
2015-09-15 12:55:08 -05:00
SilentSpike
04269831e8
Consider modifier keys for zeus interaction hack
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The hacky keybind detection method should consider modifier keys also to prevent keybinds on the same key with different modifiers from firing
2015-08-31 14:40:31 +01:00
SilentSpike
5b8708a179
Prevent CBA keybindings in zeus interface
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Checks if the key pressed matches the zeus menu keybind and only fires the code to handle CBA keybinds if true. Should fix the majority of weirdness with keybinds in zeus. However, not perfect as shared keybinds with different modifiers will still fire and it's really an un-ideal workaround.
2015-08-20 18:17:37 +01:00
PabstMirror
5e80f9d8d3
Merge branch 'master' into userActionPrototype
2015-07-01 15:04:40 -05:00
PabstMirror
4a8344e1a4
Merge branch 'master' into userActionPrototype
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
addons/interact_menu/stringtable.xml
extensions/CMakeLists.txt
2015-06-13 15:05:57 -05:00
SilentSpike
cb1b0c6262
Added zeus exception for interaction conditions
2015-06-07 20:21:51 +01:00
SilentSpike
25f613b712
Initial implementation of static zeus menu
2015-06-04 23:24:57 +01:00
jonpas
9fbf256acd
Merge branch 'master' into macroSTR
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Conflicts:
addons/hearing/functions/fnc_putInEarplugs.sqf
addons/interact_menu/ACE_Settings.hpp
2015-06-04 17:13:09 +02:00
SzwedzikPL
18940d0787
Interaction menu background options
2015-06-03 06:04:47 +02:00
jonpas
d934c25b78
Merge branch 'master' into macroSTR
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Conflicts:
addons/interact_menu/ACE_Settings.hpp
2015-05-30 19:54:32 +02:00
Glowbal
00acbaf44d
Added blur background client setting
2015-05-29 21:56:07 +02:00
jonpas
763cb07629
Macro STRING to LSTRING
2015-05-28 21:59:04 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
PabstMirror
58ee797a94
Merge branch 'master' into userActionPrototype
2015-05-13 00:00:55 -05:00
Glowbal
50cc5db92f
fixes #1017
2015-05-05 20:05:31 +02:00
PabstMirror
6c5d72640c
Caching, Optimzations
2015-05-04 14:06:33 -05:00
PabstMirror
d4225e03d2
Split into functions (for future caching)
2015-05-02 23:13:35 -05:00
PabstMirror
334647fa60
Merge branch 'master' into userActionPrototype
2015-05-01 22:55:35 -05:00
commy2
b859956604
rename category ace <blank> to ace common
2015-05-01 10:19:47 +02:00
PabstMirror
090062153c
Merge branch 'master' into interactMoreOptions
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Conflicts:
addons/interact_menu/config.cpp
2015-04-30 15:36:00 -05:00
commy2
5ec8b6d36c
Merge branch 'master' of https://github.com/acemod/ACE3 into menuonclick
2015-04-30 20:01:58 +02:00
PabstMirror
11aafe013b
Localization
2015-04-29 23:53:00 -05:00
PabstMirror
d7d43ce3b1
#828 - Private Variables for Interact Menu
2015-04-29 01:26:13 -05:00
commy2
73b17efa2f
cache ctrlSetStructedText parseText
2015-04-25 13:28:21 +02:00
commy2
664d08d4aa
add option to only use action when clicking
2015-04-25 08:23:54 +02:00
PabstMirror
96be881ea9
User changeable text/shadow colors for interaction
2015-04-20 18:28:01 -05:00
esteldunedain
a9f44530c9
Move the function that prevents firing while the interact_menu is open to the interact_menu pbo
2015-04-15 01:20:20 -03:00
PabstMirror
fda4f60a9e
House UserAction Prototype
2015-04-13 22:19:38 -05:00
esteldunedain
848b5133ef
Remove debug chats for interact_menu
2015-04-04 19:15:29 -03:00
esteldunedain
d090b3328c
- Close interact_menu when the player falls unconscious
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- Prevent all types of interactions while unconscious
2015-04-04 12:25:49 -03:00