ulteq
24b58fbb21
Scopes - Allow 0.05 mrad increments ( #5840 )
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* Scopes - Allow 0.05 mrad increments
2017-12-02 16:23:41 +01:00
ulteq
c5e594ffb8
Wind Deflection - Settings cleanup ( #5838 )
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* Removed confusing 'simulationRadius' setting
2017-12-02 14:18:57 +01:00
ulteq
b7be7d1cf4
Wind Deflection - Only track remote bullets if they're tracers ( #5839 )
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* Do not run the PFH for remote projectiles unless they are tracers
2017-12-02 14:18:35 +01:00
ulteq
fd8ea42c50
Advanced Ballistics - Fix maxTime calculation if airFriction == 0 ( #5837 )
2017-12-02 12:34:52 +01:00
commy2
7cfb2b865c
Fix enum errors ( #5834 )
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* Fix enum errors
* Update fnc_paradropItem.sqf
* Update fnc_actionPlaceInBodyBag.sqf
* Update fnc_compat_spectatorBI.sqf
* Update ACE_ZeusActions.hpp
2017-12-01 10:34:27 -06:00
ulteq
9c4a32d1df
Advanced Ballistics - Removed all unnecessary settings ( #5814 )
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* It just works automagically
2017-11-30 17:13:54 -06:00
PabstMirror
b86ef91d7a
Disable cookoff on RCWS turrets ( #5605 )
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* Disable cookoff on RCWS turrets
* getNumber
* Change config name, add doc
2017-11-30 17:07:46 -06:00
Tim Beswick
e85c752ca6
Cook-off probability and cook-off tweaks ( #5585 )
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* Added cookoff probability for vehicles. Tweaks to cookoff to stop total blocking of destruction in some cases.
* Changed var name to probability. Better method for getting config value.
* Fixed naming error
* Changed setting to be a global coefficient. Added some info to cookoff doc
* Reverted hitfuel check
* Reverted damage threshold for cook-off
* Tweaked probability calculation
* Update fnc_handleDamage.sqf
2017-11-30 16:54:47 -06:00
classic
504d54461e
Update Japanese translations ( #5831 )
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* Update Japanese translation for captives
* Update Jpn translation for common
* Update Jpn translation for cookoff
* Update Jpn translation for finger
* Update Jpn translation for googles
* Update Jpn translation for hitreactions
* Update Jpn translation for interaction
* Update Jpn translation for magazinerepack
* Update Jpn translation for mk6mortar
* Update Jpn translation for noradio
* Update Jpn translation for overheating
* Update Jpn translation for pylons
* Update Jpn translation for rearm
* Update Jpn translation for respawn
* Update Jpn translation for scopes
* Update Jpn translation for spectator
* Update Jpn translation for switchunits
* Update Jpn translation for vehiclelock
* Update Jpn translation for weaponselect
* Update Jpn translation for weather
* Update Jpn translation for zeus
* Update Jpn translation for reloadlaunchers
* fix the tag
2017-11-30 16:52:27 -06:00
SilentSpike
1f987c0f3d
Prevent virtual spectators falling into water ( #5832 )
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Fix #5775
2017-11-30 16:51:34 -06:00
PabstMirror
d357395b4b
Minor fixes for 1.78 RC ( #5825 )
2017-11-30 10:29:35 -06:00
PabstMirror
ef8825bb21
Fix ab module strings ( #5829 )
2017-11-29 14:07:44 -06:00
Dystopian
fc8a70872f
Lock object while loading to cargo + disable disassembling ( #5624 )
2017-11-29 14:07:30 -06:00
Dystopian
64384280d0
Fix repair sound ( #5706 )
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* Fix repair sound
* tabs
2017-11-29 13:36:48 -06:00
ulteq
2163e712e5
Ballistics - Dispersion overhaul ( #5819 )
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* Ballistics - Dispersion overhaul
* Updated rifle dispersion according to the data from @dagger
* Updated AUTHORS.txt
2017-11-29 13:18:52 -06:00
PabstMirror
5f062caaea
fix medical enableAdvancedWounds setting ( #5826 )
2017-11-29 12:19:26 -06:00
ulteq
09c3187c21
Scopes - Adds simplified zeroing subsystem ( #5787 )
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* Client side setting to choose the preferred zeroing method
* Replicates the behaviour of the vanilla zeroing system
2017-11-29 11:38:19 +01:00
Dystopian
eab909e60e
Unify settings and keybinds categories ( #5815 )
2017-11-28 13:32:51 -06:00
commy2
6bf525e6ac
fix some Russian grammar ( #5817 )
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* fix some Russian grammar
* fix Russian translations
2017-11-28 13:29:38 -06:00
shukari
87e998650a
[MicroDAGR] get the meters for mortars (better rangetable calcs) ( #5802 )
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* get the 10m for mortars
* get the exact meter
* use toFixed
* that evil )
* thx travis
2017-11-28 13:28:42 -06:00
PabstMirror
b2ceeb9936
Captives - Fix handcuff keybind distance check ( #5823 )
2017-11-26 22:43:45 -06:00
Thomas Kooi
3954907592
Decrease amount of comments from the ace bot
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- Remind about old issues only after 1 year of inactivity
- Do not close issues that are in accepting-pr status
2017-11-26 10:06:44 +01:00
ulteq
ed772ebeb7
Advanced Ballistics - Typo: 'log' -> 'ln' ( #5818 )
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We need to use the natural logarithm here.
2017-11-25 17:45:09 +01:00
Dystopian
d0f256699e
Get compile cache back ( #5820 )
2017-11-25 14:42:04 +01:00
ulteq
9154a92af5
Merge pull request #5793 from acemod/advanced-ballistics-muzzle-velocity-variation
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Advanced Ballistics - Muzzle velocity variation
2017-11-23 20:46:02 +01:00
ulteq
d6164cbc50
Advanced Ballistics - Muzzle variation: Compatibility update
2017-11-23 14:36:36 +01:00
ulteq
040b9bf627
Advanced Ballistics - wiki/framework update
2017-11-23 14:36:36 +01:00
ulteq
af1f36c14a
Advanced Ballistics - Muzzle velocity variation
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* Simulates slight variations in muzzle velocity between each shot
2017-11-23 14:36:36 +01:00
ulteq
ed872d567c
Advanced Ballistics - Optimized abort conditions ( #5811 )
2017-11-23 13:44:47 +01:00
ulteq
5ee1df424d
Minor performance tweaks ( #5796 )
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* Medical_ai - Optimize 'fnc_isInjured'
* Laserpointer - Optimize 'fnc_onDraw'
* Overheating - Skip ground detection if possible
* Overheating - Replace function call with inline code
* Overheating - Nest 'firedEH' abort conditions
* Overheating - Remove duplicate code / Skip function call if possible
* Overheating - Cache energy increment
2017-11-23 11:13:58 +01:00
ulteq
f0036847bc
Merge pull request #5791 from acemod/ballistics-initSpeed-revamp
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Ballistics - Regenerated vanilla 'initSpeed' config entries
2017-11-23 11:11:35 +01:00
ulteq
df2a7d3853
Tools - Added automated magazine- and weapon class 'initSpeed' calculator
2017-11-23 10:55:47 +01:00
ulteq
8bc77a7b88
Advanced Ballistics - Minor performance tweaks ( #5790 )
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* Advanced Ballistics - Utilize 'linearConversion'
* Advanced Ballistics - Limit config value boundaries
2017-11-22 23:16:17 +01:00
ulteq
7e397b4596
Advanced Ballistics - Removed unused code ( #5806 )
2017-11-22 23:14:35 +01:00
Daniel Jupp
e507291bb6
Make.py Mikero tools detection fix ( #5774 )
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* make.py mikero tools registry bug fix
* Fixed missed change
* Spaces after comma
2017-11-22 23:10:30 +01:00
ulteq
5db7be4488
Scopes - wiki/framework update ( #5799 )
2017-11-22 11:28:54 +01:00
ulteq
b99a10ad63
Merge pull request #5804 from acemod/scopes-iron-sight-fix
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Scopes - Fixed iron sight zeroing
2017-11-22 11:28:28 +01:00
ulteq
c3e1fe31f8
Scopes - Fixed major typo affecting trajectory synchronization ( #5805 )
2017-11-22 09:59:01 +01:00
ulteq
ce825ce8d3
Scopes - Add 'DISABLE_DISPERSION' helper flag
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* Allows you to disable vanilla dispersion for testing purposes by defining 'DISABLE_DISPERSION'
2017-11-21 23:57:12 +01:00
ulteq
91425f8576
Scopes - Added new config entry to fix the iron sight zeroing
2017-11-21 23:57:07 +01:00
commy2
a3a0d238b7
Merge pull request #5800 from acemod/fixClimbingOnWater
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Movement - Fix climbing when over water
2017-11-21 20:09:41 +01:00
PabstMirror
a3160d0d31
Movement - Fix climbing when over water
2017-11-20 19:00:21 -06:00
ulteq
91bdad9409
Advanced Ballistics - 'RHS: GREF' compatibility update ( #5792 )
2017-11-19 19:05:36 +01:00
ulteq
734c68d723
Ballistics - Regenerated vanilla 'initSpeed' config entries
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* Updated all vanilla 'initSpeed' config values to match our Advanced Ballistics muzzle velocities (ammo temperature simulation: off)
2017-11-19 15:10:16 +01:00
ulteq
9cad5873d0
Scopes - Adds 'Reset zero' interaction (advanced ballistics only) ( #5789 )
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* Allows you to reset any zero adjustment on your current scope
2017-11-18 13:59:42 +01:00
Dystopian
a0e9b752e9
Add ability to pull dead body out of vehicle ( #5630 )
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* Add ability to pull dead body out of vehicle
* Fix interaction not in vehicle
* Fix interaction with crew of dead vehicle
* Fix medical unload patient when he is dead
* Cleanup
* Fix cargo index, fix menu visible in vehicle
2017-11-17 16:47:58 -06:00
PabstMirror
0672b0da35
Setting Cleanup - Make NoRadio global ( #5782 )
2017-11-17 16:41:03 -06:00
ulteq
a270ca8a99
Advanced Ballistics - Better diagnostic tools ( #5776 )
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* Makes it easier to detect errors in 3rd party weapon compats
2017-11-17 20:00:57 +01:00
ulteq
aab09584b7
Scopes - Persistent zero adjustments ( #5753 )
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* Makes manual zero adjustments (advanced ballistics only) for each weapon & scope combination persistent across game restarts / mission restarts / weapon or scope changes.
2017-11-17 19:08:03 +01:00
God of Monkeys
257bde4eef
Update Chinese stringtable ( #5786 )
2017-11-17 10:18:54 -06:00