jonpas
4ff01967b6
Add Feature Camera Player EH and Handling ( #6573 )
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* Switch to CBA Feature Camera handling
* Register ACE3's Feature Cameras
* Backwards compatiblity for old ace event
* Require CBA 3.9
2018-10-12 14:59:40 +02:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
2b89b3102b
HuntIR - Register as a feature cam (block NVG border) ( #6138 )
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Fix #6135
2018-02-10 03:31:38 +01:00
Dystopian
03ade05611
Add parentheses to GETVAR macros
2017-12-30 16:38:45 +03:00
PabstMirror
4b42eb4385
ST Nightvision Effects ( #4694 )
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* Merge ST Nightvision
* Cleanup
* Header cleanup
* Add ace setting for fog
* Cleanup debug
* Manual merge refuel changes
* Add new setting for effect scaling
* Cleanup
* Use ace_common_fnc_getZoom
* Fix compat inheritance changes
* Fix stringtable
* Add category
* Tidy function headers
* Replace global event with remote event
2017-12-06 13:15:33 -06:00
PabstMirror
ffe31d9759
Fix isFeatureCameraActive ( #5291 )
2017-06-21 15:34:10 +02:00
Moritz Schmidt
e770f669b6
Fix isFeatureCameraActive for Spectator enhacements ( #5269 )
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* fix isFeatureCameraActive for spec
ace_spectator_camera was removed in 77c2b99ee5
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spectator module initializes three separate cameras instead, of which for example ace_spectator_freeCamera can be used to check if spec mode is active
* use ace_spectator_isSet to check for spec mode
2017-06-13 13:53:41 +02:00
commy2
6b96c7fd7c
more common code cleanup
2015-09-19 22:27:23 +02:00
SilentSpike
416d559354
Expand common isFeatureCameraActive function
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The function is currently only used by ace_goggles and it makes sense to expand it to detect if any common feature camera is active rather than just BI cameras
2015-08-08 20:51:24 +01:00
Tenga
229590ed20
Formatting fixes for fnc_isFeatureCameraActive and fnc_externalCamera
2015-04-10 21:54:47 +02:00
Tenga
c8cff6e91c
- Added isFeatureCameraActive to ace_common
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- ace_goggles_fnc_externalCamera now checks for cameras made by a BI feature
2015-04-10 21:48:24 +02:00