lambdatiger
990667b24b
changed some WARNINGs to TRACEs
2024-01-08 21:38:55 -06:00
lambdatiger
3c1e912787
Initial commit:
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- Added new ammo cfg types
- Added new caching functions
- Added dev functions
- Transfered core system to vanilla projectile EHs
- Added stringtable sub categories
- Reworked fragmenting and spalling to us submunitions
- Frag
- Implemented system around chance to hit
- Switched from hitbox estimation to hitting specific HPs
- Updated chance to miss method based on solid angle hit chance
- Split random & targeted frag to their own subfunctions
- Spall
- Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
PabstMirror
b1526ccb86
Spall - Don't throw script errors in doSpall if input is bad ( #6322 )
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- Fix #5614
- Don't run tracking siumlation on small calibre ammo that won't ever spall
2018-05-09 10:08:26 -05:00
PabstMirror
8e6e2b3283
Ignore explosives placed without ace_explosives ( #5962 )
2017-12-22 18:34:35 -06:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
8d43b899e6
Frag - Cleanup and Performance ( #5010 )
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* Frag - Cleanup and Performance
* Add dots
2017-04-11 10:33:56 -05:00
Ozan Eğitmen
d2ee1e987a
Frag Superanal Cleanup ( #4803 )
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* Minimal frag cleanup
* Why did this even happen in the first place
2017-02-10 12:28:27 -06:00
Ozan Eğitmen
49b5a0ea86
Cleanup Frag Component ( #4581 )
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* Cleanup frag component
* Optimize fnc_addTrack
* Add additional cleanup
* Please work?
* Add more cleanup
* Fix script errors
* Fix/optimize spalling
* Add missing changes
2016-10-27 00:16:31 +02:00
esteldunedain
b70ae9207c
Apply the ufeh to ACE_Frag
2016-02-06 17:12:28 -03:00
PabstMirror
76c9e1560d
Frag - only run addPfhRound on ammo that will frag
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If spall is not enabled (default) then calculate which ammo types will
actually cause a frag event, cache and then only track those.
2016-01-01 02:33:08 -06:00
PabstMirror
ccb30e0a47
use master pfh for frag
2015-06-16 22:39:37 -05:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
jaynus
b7b6cb6086
Fixed: Adds an enabler config to ace_frag, disabling the PFH for any round not enabled.
2015-05-08 11:27:17 -07:00
ulteq
0d6d96e76c
Cleanup++:
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* Added missing privates
* Removed unused privates
* Replaced some old vector calculations with new vector commands
2015-04-27 22:04:35 +02:00
ulteq
1fc044dfa9
Cleanup++:
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*Moved GVAR(enabled) into ACE_Settings.hpp
*Replaced BIS_fnc_magnitude with vectorMagnitude
*Renamed Nou_GBU12
*Added G_40mm_HE config data
2015-04-26 23:14:54 +02:00
Glowbal
fb93e9e9bc
wrapped track in debug define
2015-04-20 23:38:50 +02:00
Glowbal
24c32d8e3f
added configuration
2015-04-20 23:18:53 +02:00
Glowbal
7b790ffb1a
staged work
2015-04-20 22:48:11 +02:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
Nou
12cadc603f
Fragmentation enabled.
2015-03-21 21:22:16 -07:00
jaynus
3fb2a8e245
big code clean up
2015-01-12 21:14:27 -08:00