PabstMirror
4f6b11c2a6
Clarify repair while engine is running
...
#3348
- Show action, but exit and show warning when selected
- Optional (default off) setting to auto shut off engine to keep
compatibility with missions
2016-04-12 20:04:12 -05:00
PabstMirror
f8b46e859c
Wait until postInit to install playerChanged event
2016-04-03 23:36:38 -05:00
J3aLeiNe
4576ea0194
abbottabad altitude fix
...
altitude 0 for altitude 1256
2016-04-02 09:50:50 +02:00
J3aLeiNe
d4a7d864aa
fnc_getMGRSdata update1
2016-04-01 11:53:33 +02:00
J3aLeiNe
093da2badf
Merge branch 'master' into master
2016-03-31 22:22:50 +02:00
J3aLeiNe
c998ab622e
fnc_getMGRSdata update1
...
fnc_getMGRSdata update1
2016-03-31 14:41:09 +02:00
Joko
6038ab89c9
improve Code to String
2016-03-30 23:02:52 +02:00
commy2
4e1b2dd24a
just delay setName one frame
2016-03-29 15:32:05 +02:00
commy2
1f6f90a5b2
fixerrornoname
2016-03-29 13:59:07 +02:00
esteldunedain
aad79eda85
The dead shouldn't interact (it's not TWD)
2016-03-12 10:06:45 -03:00
Thomas Kooi
bfe738ba80
Merge pull request #3513 from acemod/cbaVersioning
...
Add CBA 2.3.1 to versioning check
2016-03-08 19:21:36 +01:00
commy2
e605ede04a
execute addActionEvents in unscheduled env
2016-03-08 01:19:32 +01:00
jonpas
f956675d35
Merge pull request #3542 from acemod/refuelGlobalEvents
...
Replace execRemoteFnc with events and increase fuel update delay in refuel
2016-03-06 16:23:02 +01:00
jonpas
b47b887a21
Fix event name already being used
2016-03-06 16:20:16 +01:00
jonpas
ae3a41e6d8
Move common event handlers closer to their counterparts
2016-03-06 02:38:05 +01:00
Nicolás Badano
1d3950bfff
Merge pull request #3497 from acemod/liteDrag
...
Fix portable light floating / dir when carrying
2016-03-05 22:07:43 -03:00
jonpas
881eaf951a
Move setVectorDirAndUp and setHitPointDamage events to common, Make refuel set nozzle position execute only on target where local
2016-03-05 18:07:07 +01:00
PabstMirror
137a512a9e
close main display if using incompatible cba
2016-03-02 16:33:29 -06:00
commy2
92fddff833
also fix modifier key
2016-03-02 23:14:23 +01:00
jonpas
4918dbacb0
Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
2016-03-02 17:33:46 +01:00
PabstMirror
8f620f2e61
Fix portable light floating / dir when carrying
...
#3486
2016-03-01 18:49:41 -06:00
PabstMirror
2bdeff1639
Fix for all missionVersions
2016-02-29 16:34:51 -06:00
PabstMirror
2b3b6083cb
Try to handle bad 3den mission modules
2016-02-29 14:06:14 -06:00
BlackWindowS
c61e7b5104
Tweaked & added translations
...
Translation of almost every STR to French
2016-02-28 14:48:04 +01:00
commy2
69f810f32b
add missing pee
2016-02-28 07:25:11 +01:00
commy2
03b8e2b590
fix reloadMutex nil, fix#3450
2016-02-28 06:12:40 +01:00
PabstMirror
6e29beefa1
Remove extra "(" in debug output
2016-02-26 12:48:40 -06:00
NorXAengell
a5ce95f9c7
Traduction, correction Fr Common
2016-02-26 01:29:37 +01:00
esteldunedain
71707bc81a
Some spanish translations for 3.5.0
2016-02-25 10:54:19 -03:00
Nicolás Badano
d02a590886
Merge pull request #3406 from acemod/diePurista
...
Replace Purista with Roboto - everywhere
2016-02-25 09:56:16 -03:00
jonpas
8f775dfba4
Rename FontCSE macro to FONT_ACE
2016-02-24 15:08:54 +01:00
jonpas
7f022eda00
Replace Purista with Roboto - everywhere, close #3401
2016-02-24 15:06:27 +01:00
commy2
02b2a21300
remove unused non API functions
2016-02-24 10:10:31 +01:00
commy2
8233661d55
remove unused non API functions
2016-02-24 09:39:39 +01:00
PabstMirror
9ec4135be9
Add prep
2016-02-22 12:27:27 -06:00
PabstMirror
eb08149946
Merge branch 'master' into doAnimEvents
2016-02-22 12:27:07 -06:00
commy2
9712f9c1a4
manual merge
2016-02-22 16:24:10 +01:00
commy2
c45523475f
manual merge
2016-02-22 16:06:30 +01:00
commy2
0f7bfc0f66
Merge pull request #3389 from acemod/precompileongamestart
...
precompile on game start
2016-02-22 16:00:19 +01:00
commy2
46a239f9f6
precompile on game start
2016-02-22 15:20:36 +01:00
commy2
9ac1f8fc47
use DisplayLoad for turretDisplayLoaded event
2016-02-21 23:13:26 +01:00
commy2
da0d37ed0d
remove commented out code
2016-02-21 22:31:14 +01:00
commy2
3f855298e2
remove unused mapDisplayLoaded event and ACE_dlgMap variable
2016-02-21 22:23:46 +01:00
commy2
f43e88ff25
replace zeusDisplayChanged with DisplayLoad event
2016-02-21 22:16:12 +01:00
commy2
4335bfbfcf
replace inventoryDisplayLoaded with DisplayLoad event
2016-02-21 21:24:39 +01:00
commy2
e9808bf20b
remove unused PFH check
2016-02-21 20:42:06 +01:00
commy2
5e486869c0
replace mainDisplayLoaded event with DisplayLoad XEH and add ACE version to main menu (CBA help)
2016-02-21 20:26:30 +01:00
PabstMirror
cb33666091
ObjectEvent Func, swap execRemoteFnc in doAnim
...
#3370
2016-02-21 11:08:07 -06:00
commy2
9c4121f3b1
replace ace_common_fnc_selectWeaponMode with CBA_fnc_selectWeapon
2016-02-20 23:30:40 +01:00
commy2
a67917c590
add deprecate log
2016-02-20 23:11:50 +01:00