Commit Graph

31 Commits

Author SHA1 Message Date
Whigital
50100b8178
Viewdistance - Fix viewdistance from videosettings (#9140) 2023-03-18 14:28:27 -05:00
GhostIsSpooky
998f86f034
General - Move to CBA Settings (#8461)
* first pass

* second pass

* third pass

* final pass

* missing commas

* newlines

* switch to cba eventhandler

* newlines, formatting

* laser - movedToSQF

* add logging to ace_common_fnc_cbaSettings_loadFromConfig

* Update initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
jonpas
f1b1ec0d55
Fix undefined variable in View Distance 2019-08-14 17:42:01 +02:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
jonpas
dec266a546 Fix ship view distance using foot instead of vehicle setting, Cleanup view distance component 2016-04-14 13:52:20 +02:00
PabstMirror
c0eccc67c3 Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
jonpas
a24da99722 Merge branch 'master' into dynamicViewDistance
Conflicts:
	addons/viewdistance/README.md
	addons/viewdistance/XEH_clientInit.sqf
2015-08-22 00:49:57 +02:00
jonpas
fe9e4fee07 Fixed viewdistance limit not applied when Video Settings option is selected, Removed unnecessary EHs 2015-08-17 18:12:00 +02:00
jonpas
b1408af43a Mk 1 eyeballs integration 2015-08-12 22:09:59 +02:00
jonpas
e20811c0f2 Cleaned up headers, newlines in viewdistance 2015-08-12 20:16:01 +02:00
Michael Braun
ade6c99dac Updated parameterization in Viewdistance module. 2015-08-04 23:33:03 +02:00
gienkov
00c5abecc2 Merge remote-tracking branch 'origin' into module-translations-2
Conflicts:
	addons/viewdistance/ACE_Settings.hpp
	addons/viewdistance/functions/fnc_changeViewDistance.sqf
2015-05-23 17:55:06 +02:00
esteldunedain
23117db401 - Default viewDistance to video settings - Add 500m and 100m as optional view distances 2015-05-20 17:17:08 +02:00
gienkov
4bebedf73e Stringtable Zeus and View Distance
* Stringtabled ACE Zeus module
* Stringtabled ACE View Distance
* Lowered default view distance to 1500 because default value (10000)
makes enormous FPS drop at start for low end machines
2015-05-17 00:53:55 +02:00
esteldunedain
2027a28959 Modify changeViewDistance so:
- Displays objects distance percentage instead of coeficient
- Only display that if not off
2015-05-14 15:16:02 -03:00
SAM
8c7d752fcc Made final adjustments
Centred prompts, fixed erroneous if statement, adjusted function
headers.
2015-05-14 18:25:41 +02:00
SAM
3480168e05 Integrated new function into module 2015-05-14 17:44:35 +02:00
SAM
c05a91f530 Suppress prompts when changing vehicle.
They're only shown when the player changes the setting.
2015-05-10 12:15:34 +02:00
SAM
69648f0e1b Added adaptive view distance depending on vehicle 2015-05-10 12:00:19 +02:00
SAM
737b1cc216 Renamed variable limit to limitViewDistance
For future limiting of terraingrid
2015-05-09 18:42:02 +02:00
SAM
cad86280c1 Fixed module value not overriding. 2015-05-09 14:51:23 +02:00
SAM
a9d6fbd841 Attempting to fix module value not being read 2015-05-09 12:36:11 +02:00
SAM
2dfaaa047a Reworked limiting system
Module limit still not being set properly.
2015-05-09 11:56:27 +02:00
SAM
0b4137763d Cleaned up code 2015-05-08 18:41:32 +02:00
SAM
45992e5e7f All working except module returning any.
ace_viewdistance_moduleViewDistanceLimit always returning as any. No
error in the RPT relating to readSettingfromModule failing
2015-05-08 18:30:28 +02:00
SAM
6cda97e3a0 Adding required files for module integration 2015-05-08 16:07:57 +02:00
SAM
5732015370 Added moduleViewDistance file 2015-05-08 15:36:47 +02:00
SAM
bb625aac58 Used ACE common function instead of hint 2015-05-08 15:27:13 +02:00
SAM
a5d68f122d Added working limiter (config based) 2015-05-08 14:49:52 +02:00
SAM
6b604c101c First working version 2015-05-08 14:14:15 +02:00
SAM
2c8dddfc47 Adding required files 2015-05-08 09:28:48 +02:00