johnb432
5b87267d77
Merge branch 'corpse-carry-continued2' of https://github.com/johnb432/ACE3 into pr/9273
2024-07-20 08:43:06 +02:00
johnb432
7a261773e2
Merge branch 'master' into pr/9273
2024-07-20 08:42:52 +02:00
johnb432
de1c2a5805
Update docs/wiki/framework/events-framework.md
2024-07-20 08:42:38 +02:00
OverlordZorn
2c3396a4e8
Documentation - Add ACE_suture
entry to list of classnames ( #10125 )
...
Update class-names.md
2024-07-19 14:36:37 +02:00
Dart
8f84df77d0
Sitting - Add config overwrite for random animation pool ( #10120 )
...
* Add config property animation overwrite
* Update addons/sitting/functions/fnc_getRandomAnimation.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Fix header
* Update addons/sitting/functions/fnc_getRandomAnimation.sqf
* Update function call
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-07-18 16:53:34 -05:00
johnb432
28560b9ad9
Sync corpses when JIP to avoid weird hitbox collision, renamed function and added API
...
The idea behind the API is for 3rd party mods that include garbage collectors to exclude corpses that are being dragged/carried.
2024-07-01 18:36:37 +02:00
johnb432
9c65030b41
Merge branch 'master' into pr/9273
2024-06-29 11:30:00 +02:00
johnb432
cb40c8ec5d
Vehicle damage - Add missing documentation ( #10093 )
...
Update vehicledamage-framework.md
2024-06-28 10:43:13 -07:00
PabstMirror
aed2222b81
Artillery Tables - Support for ammo that has native airFriction
( #10059 )
...
* Artillery Tables - Support for ammo that has native `airFriction`
* fix comment
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/artillerytables/functions/fnc_rangeTableOpen.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* replace if block with select const
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-22 22:34:34 -05:00
johnb432
f45dff8a09
Fire - Mini-Rewrite ( #9757 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-22 15:07:36 -03:00
johnb432
f86e882b18
Advanced Fatigue - Various improvements (continuation of #5723 ) ( #9714 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: ulteq <ulteq@web.de>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 14:53:08 -03:00
johnb432
7ea2aab2c9
Common - Improve PBO checking ( #9266 )
...
* Update PBO checking
* Added kicking of clients without ACE loaded
* Update fnc_errorMessage.sqf
* Update fnc_checkVersionNumber.sqf
* More compatibility for #9568
* Cleanup
* Minor cleanup + added server source
* update outdated/not present error message
* check version number fixes
* Update fnc_errorMessage.sqf
* Changed error names
Server is always right, client has either older or newer versions, or missing or additional addons
* Improved ACE detection method
* Tweaks and fixes
* Try another approach
* Update events-framework.md
* Update XEH_postInit.sqf
* Update fnc_checkVersionNumber.sqf
* Removed check for non-ACE clients
* Update XEH_postInit.sqf
* Cleanup
* Remove rogue change
* Improved message display in systemChat
* Update fnc_checkPBOs.sqf
* Removed loop variable initialisers
* Fixed header
* Updated headers
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-06-22 15:52:59 +02:00
Grim
c8be3a4e05
Docs - Clarifiy !
operator usage in Coding Guidelines ( #10080 )
...
coding guidelines brackets
2024-06-18 12:26:24 -03:00
Mike-MF
2dc0cd4fc4
Documentation - Remove Hashes from Coding guidelines ( #10072 )
...
Remove Hashes from Coding guidelines
2024-06-14 16:21:53 -05:00
Will/KJW
33dc7e3dbd
Hit Reactions - Add weapon dropping on arm hit ( #9539 )
...
* Create fnc_checkWeaponDrop.sqf
* Update fnc_checkWeaponDrop.sqf
* Create XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* fix spelling issue
* Update initSettings.sqf
Add weaponDropEnabled setting
* Update stringtable.xml
* Update fnc_checkWeaponDrop.sqf
* Update initSettings.sqf
Forgot a bracket
* Add weapon drop chance setting
* Update XEH_postInit.sqf
* Update CfgEventHandlers.hpp
actually make it run postinit
* Update XEH_PREP.hpp
* Update stringtable.xml
* Update initSettings.sqf
No need, set chance to 0
* Update XEH_postInit.sqf
already comparing against chance, can just set to 0
* Update initSettings.sqf
* Update stringtable.xml
* Update XEH_postInit.sqf
* add arm hit chance
fix weapon thing too
* Update stringtable.xml
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* appearance stuff
* Update addons/hitreactions/initSettings.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* kjw's poor arithmetic
* Update fnc_checkWeaponDrop.sqf
wrong check
* remove systemchat debug
whoops
* Update fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Early exit, wait for clear
* Make default setting 0
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
Unsure if exitWith in postInit is proper? Seems better than nesting all of that in another scope imo
* Update XEH_preInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Update addons/hitreactions/XEH_preInit.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update hitreactions.md
* Update hitreactions.md
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/initSettings.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Spacing fixes
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Take _hitEntity into account if exists
* Update fnc_checkWeaponDrop.sqf
_didHitGun will no longer ever be true
* Minor component cleanup
* Removed gun hits, added double hit detection
* Decouple AI and player probabilities
* Tweaks and fixes
* Update XEH_PREP.hpp
* Add missing param
* Fixed bugged state AI are in after using TakeWeapon
* Fixes and cleanup
* Made API clear, moved undroppable to config entry
* Update fnc_checkWeaponDrop.sqf
* Check for Zeus RC and avoid `setUnitLoadout`
* Expand `addWeapon`'s capabilities
* Cleaned up `addWeapon`
* Removed weapon replacement as it's apparently not necessary
* Defined undefined variable
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-06 04:49:15 -07:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite ( #9758 )
...
* Cook-off improvements
* More changes
* Update fnc_getVehicleAmmo.sqf
* Better engine fire placement
* Update fnc_detonateAmmunition.sqf
* Update XEH_postInit.sqf
* Update fnc_getVehicleAmmo.sqf
* Update events-framework.md
* Various improvements
* Separate effect handling
* Tweaks
* Update XEH_postInit.sqf
* Prevent double ammo detonation
* Fixed objects not being able to cook-off again
* Added incendiary rounds as source of box cookoff
* Converted enable setting to bool
* Fixed brackets
* Update fnc_cookOff.sqf
* Update CfgEden.hpp
* Removed GVAR(enable), added GVAR(enableFire) back
* Update initSettings.inc.sqf
* Update events-framework.md
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
* Restructured, redid API events
* Fix effect for JIP, minor optimisations
* Removed `cbaSettings_settingChanged`
* Renamed variables, tweaked string table entries
* Update fire damage #9991
* Capitalize comments again
* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
73111fa0fd
Nametags - Add documentation ( #10055 )
...
Create nametags-framework.md
2024-06-05 08:51:14 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles ( #9990 )
...
* Add API to prevent AI from dismounting from immobile vehicles
* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
120589512e
Headless - Improve group transfer and add API ( #9874 )
2024-05-29 15:49:59 -03:00
johnb432
be9797d11d
Grenades - Add grenade rolling ( #10005 )
...
* Add grenade rolling
* Added some safeguards
* Use `setVectorDirAndUp` instead of rotation
* Don't allow players to roll grenades when in vehicles
* Grenades - Rolling only add PFEH when needed (#10015 )
* Grenades - Rolling only add PFEH when needed
* Corrected minor typo, moved variable init in preInit, fixed bugs
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Don't switch modes if grenade can't be thrown
* Minor tweaks
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
Dystopian
7c65f8503d
Refuel - Add enable setting ( #7613 )
...
* Add enable setting
* Exclude man class init
* Fix multiplayer terrain pump fuel sync
* Add terrain pumps positions
* Add vanilla fuel cargo restoring before destroying
* Add Livonia positions by bux
* Fix terrain pumps destruction
* Improve settings init
* Fix double settings category
* Check enabled var in public functions
* Fix fnc_makeSource
* Handle recent CUP Terrains changes
* Update includes
* Fix issues introduced in #9133
* Change warning
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Optimisations and cleanup
- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency
* Add init debug trace
* compileScript in dev
* yoda conditions & DFUNC macro
* Wait until CBA settings are ready
* Update Chernarus 2020 and add more maps configs
* Remove vanilla fuel cargo restoring before destroying
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config ( #9985 )
...
* Added configurable flashbang detonation sound
Updated documentation by filling missing information in
* Update grenades-framework.md
* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
db2bf60c28
Cargo - Add documentation on adding cargo via config ( #9994 )
...
* Fix bag of holdings in cargo
* Update CfgVehicles.hpp
* Update CfgVehicles.hpp
* Revert space changes
2024-05-21 20:16:05 -05:00
PabstMirror
b26d6543a6
Prepare 3.17.1 Build 86
2024-05-11 22:15:02 -05:00
PabstMirror
9efd60d798
Merge branch 'master' into release-3.17.1
2024-05-11 22:14:36 -05:00
johnb432
2a3ff8e185
Medical Treatment - Fix low SpO2 making units go into cardiac arrest again ( #10003 )
...
* Set SpO2 after successful CPR
* Update fnc_cprLocal.sqf
* Add API
* Update fnc_cprLocal.sqf
2024-05-10 20:39:41 -05:00
PabstMirror
8e367ee80e
Prepare 3.17.1 Build 85
2024-05-05 15:24:45 -05:00
PabstMirror
7b0c1c425d
Merge branch 'master' into release-3.17.1
2024-05-05 15:23:29 -05:00
johnb432
3987c62acc
Grenades - Add missing documentation on flares and incendiaries ( #9984 )
...
Update grenades-framework.md
2024-04-29 00:34:35 -07:00
johnb432
60b87f0b41
Medical - Add _createLitter
to medical events ( #9959 )
...
Added `_createLitter` to medical events
2024-04-26 17:35:57 -05:00
jonpas
c17873dcad
Prepare 3.17.1 Build 84
2024-04-24 02:29:25 +02:00
Crowdedlight
5a6d6a73df
Wiki - Fix search being broken by the attach-framework page ( #9969 )
2024-04-22 19:08:49 +02:00
OverlordZorn
97257ca77a
Documentation - minor fix ( #9967 )
...
a -> an
2024-04-21 07:15:07 -07:00
Dart
ac9ffb5276
Docs - Fix tables and inconsistencies ( #9952 )
...
Co-authored-by: LinkIsGrim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-19 20:53:33 +00:00
Tim Beswick
23842aab39
Medical - Fix script error when bandaging ( #9956 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-19 16:57:41 -03:00
BrettMayson
f3f7f2c492
Medical Status - API to modify getBloodLoss ( #9926 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:18:07 -03:00
Fabio Schick
ccb3e65734
Map Tools - Show GPS on Map when equipped with UAV Terminal ( #9885 )
...
* Show Map GPS when equipped with UAV Terminal
* Update Maptools Documentation
* Reword documentation
* Reword docs, remove dash
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Allow GPS when terminal slot is not empty
* Allow GPS on map when GPS sidepanel is available
* Reword docs
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Return statement - remove ; and add comment
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:09:02 -03:00
Sotirios Pupakis
558849b91c
Interaction - Add door events ( #9910 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00
jonpas
8165201565
Documentation - Fix news post link
2024-04-01 19:47:09 +02:00
johnb432
1a20df808e
Merge branch 'master' into pr/9273
2024-04-01 16:06:12 +02:00
jonpas
ac09cea0d0
Prepare 3.17.0 Build 82
2024-04-01 15:49:54 +02:00
jonpas
64e16a2136
Merge branch 'acerep-12' into release-3.17
2024-04-01 15:49:35 +02:00
jonpas
d9f6beacc5
Prepare 3.17.0 Build 81
2024-04-01 13:34:39 +02:00
jonpas
6c52cfa95f
Link to acemod.org
2024-04-01 04:31:13 +02:00
jonpas
193f52222b
Remove docker compose version (deprecated)
2024-04-01 04:18:43 +02:00
jonpas
686498680f
Fix 'Fork me on GitHub' ribbon
2024-04-01 03:50:47 +02:00
jonpas
134951f331
Update Anvil logo
2024-04-01 02:45:40 +02:00
jonpas
b919da797b
Merge branch 'master' into release-3.17
2024-04-01 02:42:18 +02:00
jonpas
3ddf147238
effect -> affect
2024-03-31 00:42:06 +01:00
jonpas
cfbadca621
Add ACEREP 12
2024-03-31 00:16:56 +01:00