PabstMirror
70b0a4c434
Medical - Cleanup refs to hdBracket ( #10064 )
2024-06-11 14:37:43 -03:00
Grim
59af3e1f6d
General - Change CBA Namespaces to HashMap ( #8801 )
...
* medical_treatment
* advanced_throwing
* common, csw
* Update fnc_replaceRegisteredItems.sqf
* Sanitised numerous components
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* FUNC -> LINKFUNC
* Changed tagging hashmap
* Reverted some changes
* Reverted some changes
* Update XEH_clientInit.sqf
* Tweaks and fixes
* Fix number replacements
* Minor cleanup
* Update fnc_getMagazineName.sqf
* Update fnc_getMagazineName.sqf
* Minor improvement
* Made factions case-sensitive and added `toLowerANSI` to be safe
* Update fnc_getDetectedObject.sqf
* Update addons/common/functions/fnc_actionKeysNamesConverted.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Throw error if item doesn't exist
---------
Co-authored-by: Salluci <69561145+Salluci@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 12:34:32 -03:00
PabstMirror
898daff7f6
General - Cleanup event capitalization ( #10062 )
2024-06-11 08:00:50 -07:00
johnb432
9760095c42
Grenades - Fix how incendiary grenades do damage to vehicles ( #9983 )
...
* Allow incendiary grenades to damage multiple vehicles
Disable incendiaries damaging invulnerable vehicles
* Apply fire damage to vehicles even after grenade detonation
* Update fnc_damageEngineAndWheels.sqf
* Update fnc_incendiary.sqf
* Update fnc_damageEngineAndWheels.sqf
* british people don't exist
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-06-11 07:59:36 -07:00
Grim
2bd1f39de7
Medical - Add ace_medical_enabled
variable for future-proofing API ( #9996 )
...
* add ace_medical_enabled setting
* Update addons/medical_engine/XEH_preInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:46:14 -03:00
Grim
a85074a797
Medical Engine - Remove ACE_HDBracket hitpoint ( #9732 )
...
* Medical Engine - Remove ACE_HDBracket hitpoint
* skip context 4
* move checks to vars
* skip uav/logic entities
* add check for arm/leg hitpoints
* Update addons/medical_engine/functions/fnc_handleDamage.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* don't skip context 2
* clearer custom hitpoint array name
* reenable compile cache
* remove debug mode
* lazy eval
* whitespace
* update comment
* Update fnc_handleDamage.sqf header
* Update addons/medical_engine/functions/fnc_handleDamage.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/medical_engine/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* update hitpoint test
* missing "
* Update addons/medical/dev/test_hitpointConfigs.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-11 11:11:28 -03:00
Apricot
c862c47617
Translations - Improve Japanese (Mortar and some) ( #10061 )
...
Tweaks
2024-06-10 21:29:28 -05:00
V1nsyara
41d6cae93b
Translation - Update Russian for new features ( #10060 )
2024-06-10 21:28:30 -05:00
Nilia119
d66c3904d0
Translation - Add Missing German ( #9975 )
...
* Added Missing German Translation
* Improved German Translation
* Update Medical_treatment
* Update Medical_treatment stringtable.xml
* Update addons/common/stringtable.xml
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update stringtable.xml
* Update addons/arsenal/stringtable.xml
---------
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Mike-MF <TyroneMF@hotmail.com>
2024-06-09 18:21:36 -05:00
Apricot
46e840b5a2
Translations and Compat - Improve Japanese and CDLC WS/RF localization ( #10058 )
...
* Update Japanese
* rename smoke
* Leo2SG
* Rename FAL Para to FAL OSW Para
* Fix wood as woodland in japanese
* change camo to aaf camo in jp
* Rename RF R1 to equalize with WS R1
* Add dedicated name config VRCO-S
* Add stringtable for VRCO-S
2024-06-09 18:21:00 -05:00
PabstMirror
97bc371f5c
Common - Add addPlayerEH
for adding EHs to ace_player ( #10056 )
...
* Common - Add `addPlayerEH` for adding EHs to ace_player
* Update fnc_addPlayerEH.sqf
* convert ui to use new func
2024-06-09 18:20:39 -05:00
PabstMirror
130348d3a5
Hit Reactions - Prevent AI's hitpart EH running on all clients ( #10057 )
...
also dynamically add ehs
2024-06-09 18:20:17 -05:00
Mike-MF
565d64d50e
Reaction Forces Compatibility ( #10016 )
...
* Reaction Forces Compatibility
* Fix Desert Eagle Name, add RAM 1500 variants
* Mortars, Drone and lower cased Ram because thats how baer likes it
2024-06-06 16:12:49 -05:00
Will/KJW
33dc7e3dbd
Hit Reactions - Add weapon dropping on arm hit ( #9539 )
...
* Create fnc_checkWeaponDrop.sqf
* Update fnc_checkWeaponDrop.sqf
* Create XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* fix spelling issue
* Update initSettings.sqf
Add weaponDropEnabled setting
* Update stringtable.xml
* Update fnc_checkWeaponDrop.sqf
* Update initSettings.sqf
Forgot a bracket
* Add weapon drop chance setting
* Update XEH_postInit.sqf
* Update CfgEventHandlers.hpp
actually make it run postinit
* Update XEH_PREP.hpp
* Update stringtable.xml
* Update initSettings.sqf
No need, set chance to 0
* Update XEH_postInit.sqf
already comparing against chance, can just set to 0
* Update initSettings.sqf
* Update stringtable.xml
* Update XEH_postInit.sqf
* add arm hit chance
fix weapon thing too
* Update stringtable.xml
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* appearance stuff
* Update addons/hitreactions/initSettings.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* kjw's poor arithmetic
* Update fnc_checkWeaponDrop.sqf
wrong check
* remove systemchat debug
whoops
* Update fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Early exit, wait for clear
* Make default setting 0
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update script_component.hpp
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
* Update XEH_postInit.sqf
Unsure if exitWith in postInit is proper? Seems better than nesting all of that in another scope imo
* Update XEH_preInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Update addons/hitreactions/XEH_preInit.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update hitreactions.md
* Update hitreactions.md
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/initSettings.sqf
* Update XEH_postInit.sqf
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/hitreactions/functions/fnc_checkWeaponDrop.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update XEH_postInit.sqf
* Update XEH_postInit.sqf
* Update fnc_checkWeaponDrop.sqf
* Spacing fixes
* Update addons/hitreactions/XEH_postInit.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Take _hitEntity into account if exists
* Update fnc_checkWeaponDrop.sqf
_didHitGun will no longer ever be true
* Minor component cleanup
* Removed gun hits, added double hit detection
* Decouple AI and player probabilities
* Tweaks and fixes
* Update XEH_PREP.hpp
* Add missing param
* Fixed bugged state AI are in after using TakeWeapon
* Fixes and cleanup
* Made API clear, moved undroppable to config entry
* Update fnc_checkWeaponDrop.sqf
* Check for Zeus RC and avoid `setUnitLoadout`
* Expand `addWeapon`'s capabilities
* Cleaned up `addWeapon`
* Removed weapon replacement as it's apparently not necessary
* Defined undefined variable
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-06 04:49:15 -07:00
johnb432
c44a1e7ea7
Cookoff - Mini-Rewrite ( #9758 )
...
* Cook-off improvements
* More changes
* Update fnc_getVehicleAmmo.sqf
* Better engine fire placement
* Update fnc_detonateAmmunition.sqf
* Update XEH_postInit.sqf
* Update fnc_getVehicleAmmo.sqf
* Update events-framework.md
* Various improvements
* Separate effect handling
* Tweaks
* Update XEH_postInit.sqf
* Prevent double ammo detonation
* Fixed objects not being able to cook-off again
* Added incendiary rounds as source of box cookoff
* Converted enable setting to bool
* Fixed brackets
* Update fnc_cookOff.sqf
* Update CfgEden.hpp
* Removed GVAR(enable), added GVAR(enableFire) back
* Update initSettings.inc.sqf
* Update events-framework.md
* Update addons/cookoff/functions/fnc_cookOffEffect.sqf
* Restructured, redid API events
* Fix effect for JIP, minor optimisations
* Removed `cbaSettings_settingChanged`
* Renamed variables, tweaked string table entries
* Update fire damage #9991
* Capitalize comments again
* Fix cookoff for very short durations and fix effect removal being too quick
2024-06-05 12:36:39 -07:00
johnb432
738a32dba9
Gunbag - Optimise weapon taking/storing code ( #10053 )
...
Optimise gunbag code
2024-06-05 06:22:19 -07:00
johnb432
06f47e600d
Cookoff - Change cook-off fire damage ( #9991 )
...
Increase cookoff fire damage
2024-06-05 06:22:09 -07:00
johnb432
29728352e2
Rearm - Optimise getting magazine names ( #10052 )
...
* Optimise getting rearm magazine names
* Replace using regex and localize CSW entries
* Added comments about prefix
2024-06-04 23:32:41 -07:00
Mike-MF
7c689bdff7
Compat WS - Update realistic names ( #10014 )
...
* Compat WS - Update realistic names
* Fix duplicate class
* WS 1.1.3
* alter SLR para barrel length
* RPG-32
2024-06-03 05:52:59 -07:00
PabstMirror
fe9f59bed7
Refuel - Fix for SOG/SPE ( #10049 )
...
* Refuel - Fix SOG/SPE Compats
* fix export
* Added missing fuel sources, improved some existing hook positions
* Removed outdated todo
* Add default code if refuel isn't loaded
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-03 02:00:12 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles ( #9990 )
...
* Add API to prevent AI from dismounting from immobile vehicles
* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
99bb6983bb
Common - Improve addWeapon
( #10051 )
...
Improve `addWeapon`
2024-06-01 09:52:18 -07:00
johnb432
1cca2db964
General - Cleaned up cbaSettings_settingChanged
( #10050 )
...
Adapted `cbaSettings_settingChanged`
2024-05-31 13:20:21 -07:00
johnb432
dc56cdbd8b
Vehicle Damage - Fix applying medical damage to non-local and invulnerable units ( #9988 )
...
* Make medical damage apply to non-local units
* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf
* Update fnc_medicalDamage.sqf
* Specify reason for death
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-31 13:15:46 -07:00
johnb432
9f2ee9fb6f
Common - Add setDead
API ( #10045 )
...
* Added `setDead` API
* Update XEH_PREP.hpp
* Update fnc_setDead.sqf
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update fnc_setDead.sqf
* Added warning for non-local units
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-31 13:07:50 -07:00
PabstMirror
5a1e3bc585
Zeus - Add a translation ( #10047 )
2024-05-30 07:58:46 -05:00
PabstMirror
d30c01aee9
Hearing - prevent audio from stacking when tabbed out ( #10048 )
2024-05-30 01:34:19 -07:00
johnb432
98f4b51c52
Hearing - Fix deafness reducing when game is paused ( #10039 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-29 18:55:17 +00:00
Mike-MF
d9a2aa01a4
Realistic Names - Add missing classes ( #10013 )
...
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:51:18 -03:00
Fabio Schick
8c0d0944c6
Parachute - Make Jet Ejection Seats use Non-Steerable Parachutes ( #9963 )
2024-05-29 15:50:18 -03:00
johnb432
120589512e
Headless - Improve group transfer and add API ( #9874 )
2024-05-29 15:49:59 -03:00
mharis001
440b9d5721
Zeus - Add spectator module ( #6202 )
...
Co-authored-by: Ozan Eğitmen <ozan@egitmen.net>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:48:34 -03:00
johnb432
0034f4b9cc
Arsenal - Fix insignia not reapplying after switching vests & backpacks ( #10046 )
...
Fix insignia not reapplying
2024-05-29 11:40:41 -07:00
johnb432
e535988479
Hearing - Code cleanup ( #10041 )
...
* Hearing cleanup
* Update fnc_updateHearingProtection.sqf
* Fixes + tweaks
* Update initSettings.inc.sqf
* Update fnc_removeEarplugs.sqf
2024-05-29 10:01:39 -07:00
johnb432
be61424fed
Hearing - Fix volume being force updated when loadouts are set on AI ( #10044 )
...
* Update XEH_preInit.sqf
* Update XEH_preInit.sqf
2024-05-29 08:40:32 -07:00
johnb432
be9797d11d
Grenades - Add grenade rolling ( #10005 )
...
* Add grenade rolling
* Added some safeguards
* Use `setVectorDirAndUp` instead of rotation
* Don't allow players to roll grenades when in vehicles
* Grenades - Rolling only add PFEH when needed (#10015 )
* Grenades - Rolling only add PFEH when needed
* Corrected minor typo, moved variable init in preInit, fixed bugs
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Don't switch modes if grenade can't be thrown
* Minor tweaks
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
JonBons
be77ef233e
Cookoff - Delay full vehicle destruction ( #9061 )
...
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:06:33 -03:00
johnb432
d7c1984a5a
Grenades - Fix not being able to switch throw modes in FFV ( #10012 )
2024-05-24 20:06:13 -03:00
johnb432
dc3753893f
Hearing - Improve and cleanup code ( #9933 )
...
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:05:19 -03:00
PabstMirror
22c6621878
Refuel - Cleanup compats ( #10011 )
...
* Refuel - Cleanup compats
* add `XEH_INHERITED`
2024-05-24 17:59:59 -05:00
PabstMirror
05ebe1f48f
Medical Treatment - Allow diagnosing cardiac arrest with clear language ( #9997 )
2024-05-23 17:25:59 -05:00
johnb432
c634bbe1ab
CSW - Force QGVAR(handleExtraMagazinesType)
to be respected ( #9903 )
...
Force QGVAR(handleExtraMagazinesType) to be respected
2024-05-23 21:56:28 +02:00
johnb432
c0d74ba703
Refuel - Fix fuel source disabling ( #9995 )
...
* Add enable setting
* Exclude man class init
* Fix multiplayer terrain pump fuel sync
* Add terrain pumps positions
* Add vanilla fuel cargo restoring before destroying
* Add Livonia positions by bux
* Fix terrain pumps destruction
* Improve settings init
* Fix double settings category
* Check enabled var in public functions
* Fix fnc_makeSource
* Handle recent CUP Terrains changes
* Update includes
* Fix issues introduced in #9133
* Change warning
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Optimisations and cleanup
- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency
* Add init debug trace
* compileScript in dev
* yoda conditions & DFUNC macro
* Wait until CBA settings are ready
* Update Chernarus 2020 and add more maps configs
* Remove vanilla fuel cargo restoring before destroying
* Update fnc_makeSource.sqf
---------
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:56:08 +02:00
Dystopian
7c65f8503d
Refuel - Add enable setting ( #7613 )
...
* Add enable setting
* Exclude man class init
* Fix multiplayer terrain pump fuel sync
* Add terrain pumps positions
* Add vanilla fuel cargo restoring before destroying
* Add Livonia positions by bux
* Fix terrain pumps destruction
* Improve settings init
* Fix double settings category
* Check enabled var in public functions
* Fix fnc_makeSource
* Handle recent CUP Terrains changes
* Update includes
* Fix issues introduced in #9133
* Change warning
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Optimisations and cleanup
- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency
* Add init debug trace
* compileScript in dev
* yoda conditions & DFUNC macro
* Wait until CBA settings are ready
* Update Chernarus 2020 and add more maps configs
* Remove vanilla fuel cargo restoring before destroying
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
PabstMirror
f97f11d224
AdvThrowing - Fix showing wind info when no grenades in inventory ( #10008 )
...
AdvThrowing - Fix showing wind info if no grenades in inventory
2024-05-22 21:19:40 -05:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config ( #9985 )
...
* Added configurable flashbang detonation sound
Updated documentation by filling missing information in
* Update grenades-framework.md
* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
e1137ac903
Fire - Remove unused plant integration ( #9993 )
...
Removed unused plant integration in fire
2024-05-22 13:37:24 -07:00
johnb432
c03e08e51b
Grenades - Change damage from M14 incendiary grenade ( #9992 )
...
Doubled damage from M14 incendiary grenade
2024-05-22 13:08:09 -07:00
johnb432
052f1c95a3
Cargo - Add checks for adding cargo via config ( #9999 )
...
* Add checks for cargo via config
* Update fnc_initVehicle.sqf
* Use loaded number instead of intended number
2024-05-22 01:32:46 -05:00
johnb432
99d7e4d57b
Grenades - Add 3 more sounds to flashbang detonations ( #9982 )
...
* Add 3 more sounds to flashbang detonations
* Update addons/grenades/functions/fnc_flashbangThrownFuze.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-21 20:24:50 -05:00
PabstMirror
52762c1e62
Arsenal - Changes for CBA Disposable hashs ( #9998 )
...
* Arsenal - Changes for CBA Disposable hashs
* Update addons/arsenal/functions/fnc_onSelChangedRight.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/arsenal/functions/fnc_onSelChangedRight.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-21 20:23:46 -05:00
johnb432
4cf61a026b
Interact Menu - Use hashmaps for interactions ( #9920 )
...
* Use hashmaps for interactions
* Update addons/interact_menu/functions/fnc_splitPath.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Account for case sensitivity
* Update addons/interact_menu/functions/fnc_compileMenu.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/interact_menu/functions/fnc_compileMenuSelfAction.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-21 20:18:32 -05:00
johnb432
db2bf60c28
Cargo - Add documentation on adding cargo via config ( #9994 )
...
* Fix bag of holdings in cargo
* Update CfgVehicles.hpp
* Update CfgVehicles.hpp
* Revert space changes
2024-05-21 20:16:05 -05:00
PabstMirror
a31608073e
Maptools - Fix gps detection ( #10007 )
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* Maptools - Fix gps detection
* Use `infoPanelComponents`
Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-21 18:25:59 -05:00
PabstMirror
b26d6543a6
Prepare 3.17.1 Build 86
2024-05-11 22:15:02 -05:00
PabstMirror
9efd60d798
Merge branch 'master' into release-3.17.1
2024-05-11 22:14:36 -05:00
Abogado
6972f02bc4
Translation - Add Missing Spanish ( #10001 )
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Translation to Spanish
Translation to Spanish
2024-05-10 20:42:55 -05:00
johnb432
2a3ff8e185
Medical Treatment - Fix low SpO2 making units go into cardiac arrest again ( #10003 )
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* Set SpO2 after successful CPR
* Update fnc_cprLocal.sqf
* Add API
* Update fnc_cprLocal.sqf
2024-05-10 20:39:41 -05:00
Fabio Schick
62353a9175
Translations - Updated Italian with recent additions ( #10004 )
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* hearing italian translations
* common italian translations
2024-05-10 20:34:34 -05:00
PabstMirror
8e367ee80e
Prepare 3.17.1 Build 85
2024-05-05 15:24:45 -05:00
PabstMirror
7b0c1c425d
Merge branch 'master' into release-3.17.1
2024-05-05 15:23:29 -05:00
PabstMirror
9d168756df
CUP Compat - Fix NVG Black/Green translations ( #9976 )
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* cup compat - fix nvg black/green
* Capitalize some colors
2024-04-30 00:55:59 -05:00
johnb432
4f1c2fa8d7
Common - Fix adding unusable throwables ( #9980 )
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* Prevent adding unusable grenades
* Update fnc_addToInventory.sqf
* Update addons/common/functions/fnc_addToInventory.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update fnc_addToInventory.sqf
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-29 12:13:47 -05:00
johnb432
0f5b7c8762
Grenades - Fix unconscious AI being affected by flashbangs ( #9978 )
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* Stop players being affected by AI flashbang code
* Stop affecting unconscious AI
* Update fnc_flashbangExplosionEH.sqf
2024-04-28 21:49:36 -05:00
johnb432
7c4f4cf8f8
Grenades - Fix flashbangs causing pain for invulnerable units ( #9981 )
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Disable flashbang pain for invulnerable units
2024-04-28 09:07:15 -07:00
johnb432
6e32fc1144
Hearing - Add earplugs only if not present ( #9987 )
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Only add earplugs if not present
2024-04-28 09:04:56 -07:00
johnb432
3b806295f7
Hearing - Use class EH instead of extended EH ( #9986 )
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Use class EH instead of extended EH
2024-04-28 09:02:50 -07:00
johnb432
60b87f0b41
Medical - Add _createLitter
to medical events ( #9959 )
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Added `_createLitter` to medical events
2024-04-26 17:35:57 -05:00
Apricot
b513a110f5
Translations - Improve Japanese localization (3.17.1) ( #9977 )
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Tweaks
2024-04-26 17:34:11 -05:00
Dystopian
a12ad9ec59
Interact menu - Fix condition in consolidated menu ( #9946 )
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Fix condition in consolidated menu
2024-04-25 00:23:10 -05:00
johnb432
1eca83db9f
Common - Fix animations not playing ( #9973 )
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Update CfgMoves.hpp
2024-04-24 23:41:27 -05:00
jonpas
c17873dcad
Prepare 3.17.1 Build 84
2024-04-24 02:29:25 +02:00
johnb432
9e6f624a68
Cargo - Fix undefined variable and config entries ( #9965 )
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Cargo fixes
2024-04-23 14:07:16 -07:00
Hexo
a0e4f09555
Translations - French (Map tools) ( #9953 )
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* Update translate Hearing french
* update map tools
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-22 17:15:05 -05:00
Tim Beswick
23842aab39
Medical - Fix script error when bandaging ( #9956 )
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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-19 16:57:41 -03:00
johnb432
7480ae377d
Scopes - Stop changing CBA setting value directly ( #9954 )
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Update XEH_postInit.sqf
2024-04-19 10:27:04 -07:00
johnb432
dda6b9d2dc
Medical Treatment - Enforce bandage effectiveness variable type ( #9950 )
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Enforce bandage effectiveness variable type
2024-04-16 13:33:40 -07:00
Hexo
b637a0ea09
Update translate Hearing french ( #9949 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-13 15:09:48 -05:00
V1nsyara
32707dd860
Language Russian - Update translation ( #9947 )
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Russian
2024-04-13 14:53:50 -05:00
PlayerBotPro
6165b46ab6
Medical Treatment - Fix Painkiller has no effect when Advanced Medication is off ( #9942 )
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* fix: Painkiller has no effect when Advanced Medication is off
* Change PainKillers_PAIN_SUPPRESSION to uppercase
* Update addons/medical_treatment/functions/fnc_medicationLocal.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-11 12:58:50 -03:00
johnb432
bcf1133477
Scopes - Notify restart req. for enable & pressure settings ( #9944 )
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* Moved keybinds, made settings require restart
* Move keybinds
2024-04-11 17:43:19 +02:00
OverlordZorn
2b5ea1628f
Weather - Winter Terrain Temperatures ( #9943 )
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* a -> an
* Added last resort catch for winter maps to define suitable temps
* removed debug line
* purge 🧼
* added check for "snow" in raintexture
* cleaned up conditions
* Update arma-3-scheduler-and-our-practices.md
* isNull && {}
* Update fnc_getMapData.sqf
* Update fnc_getMapData.sqf
* Update fnc_getMapData.sqf
* changed order in condition checks and indentation
* not so lazy
* deep config lookup -> _cfg
* comment
* removed accidental empty line
* 🎢
* Update fnc_getMapData.sqf
* Revert "Update fnc_getMapData.sqf"
This reverts commit a57d114182
.
* Update addons/weather/functions/fnc_getMapData.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/weather/functions/fnc_getMapData.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* Update addons/weather/functions/fnc_getMapData.sqf
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
* then -> exitWith
---------
Co-authored-by: Mr. Zorn <56258612+PulsarNeutronStar@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-04-10 08:26:30 -03:00
lambdatiger
3255dbef36
Compats - Add/Fix Adv, Vehicle Damage ERA and SLAT arrays ( #9925 )
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* added missing hitpoints and new classes
* added CUP compats
* Fixed missing base class and missing comma
2024-04-10 08:25:46 -03:00
johnb432
5130a22008
Hearing - Add setting to add earplugs to all units ( #9935 )
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Add option to add earplugs to all units
2024-04-10 08:23:50 -03:00
johnb432
04564b4e4f
setPosATL
globally
2024-04-09 22:08:43 +02:00
johnb432
095ce88279
Hearing - Notify restart req. for combat deafness setting ( #9934 )
2024-04-07 12:59:14 -03:00
Grim
6a2f3a21f2
Medical - Fix broken AI ragdolls if AI unconsciousness is disabled ( #9917 )
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Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-06 22:20:51 -03:00
BrettMayson
f3f7f2c492
Medical Status - API to modify getBloodLoss ( #9926 )
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Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:18:07 -03:00
PabstMirror
431c4d616e
Casing - Move model lookup to cartridge config ( #9893 )
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Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-06 22:12:06 -03:00
PabstMirror
5ca3465b8a
Medical Treatment - Only create litter on empty container ( #9924 )
2024-04-06 22:11:51 -03:00
johnb432
f5e8e06c24
Interact Menu - Add nil
handling for condition ( #9922 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-04-06 22:11:09 -03:00
johnb432
04ac1d8808
Arsenal - Fix #9916 ( #9932 )
2024-04-06 22:04:52 -03:00
johnb432
dce7da60c9
General - Change count
to isEqualTo
where appropriate ( #9921 )
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count -> isEqualTo
2024-04-06 11:57:08 -07:00
johnb432
8f46ffd8d5
General - Change count
to forEach
where appropriate ( #9890 )
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count -> forEach
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:15:26 -03:00
Fabio Schick
ccb3e65734
Map Tools - Show GPS on Map when equipped with UAV Terminal ( #9885 )
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* Show Map GPS when equipped with UAV Terminal
* Update Maptools Documentation
* Reword documentation
* Reword docs, remove dash
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Allow GPS when terminal slot is not empty
* Allow GPS on map when GPS sidepanel is available
* Reword docs
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Return statement - remove ; and add comment
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
---------
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:09:02 -03:00
Hexo
d312792631
Translation - French ( #9919 )
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* Translate French
* Update stringtable.xml
Translate - FR
* Translate - French
* Translate - French - overheating
* Translate -French - compat_sog
* Update stringtable.xml
* Translate - French
* Fix - Translate French
Minor correction
* Update Translate French
* Update French
* Update - french
* Transalte French fieldmanual
* Translate French compat_cup_weapons_cws
* Update translate
2024-04-04 08:01:24 -03:00
johnb432
0d401b2664
Headless - Code optimisation ( #9873 )
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* Headless optimisations
* Swapped blacklist for unitIsUAV check
* Moved UAV check
* Update addons/headless/functions/fnc_transferGroups.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/headless/functions/fnc_transferGroups.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update fnc_transferGroups.sqf
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-04-04 08:01:12 -03:00
Grim
e6cc5fca89
Arsenal - Handle arrays in loadout extended info ( #9918 )
2024-04-03 19:46:26 -03:00
johnb432
a72b3a43a5
Arsenal - Fix FUNC(baseAttachment)
returning non-CBA item modes ( #9916 )
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Update fnc_baseAttachment.sqf
2024-04-03 14:53:12 -07:00
Sotirios Pupakis
558849b91c
Interaction - Add door events ( #9910 )
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Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2024-04-03 17:47:51 -03:00