ulteq
6361bda3e9
Removed unused function
2015-04-24 13:01:11 +02:00
ulteq
eb88f94cf7
Removed unused privates
2015-04-24 11:53:06 +02:00
ulteq
b3bf44fa1e
Code cleanup
2015-04-24 10:58:55 +02:00
ulteq
b3f4bf306d
Moved the global weather controls into preInit
2015-04-24 10:46:33 +02:00
ulteq
66e4c742b4
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3
2015-04-24 10:25:47 +02:00
ulteq
062aeae6e6
Fixed several bugs in the rain simulation:
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*Added missing rain initialization based on overcast value
*Added proper fade out when the overcast changes from >=0.7 to <0.7
*Removed duplicate code
2015-04-24 10:25:31 +02:00
ulteq
50546646fa
Added missing rain_period_count reset to 0
2015-04-24 10:05:13 +02:00
ulteq
5a90ef6207
Added global variables (syncRain, syncWind, syncMisc) which give some control over the weather module:
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*Removed duplicate debug output
2015-04-24 10:03:48 +02:00
ulteq
709fdcdd08
Merge pull request #821 from Brisse89/master
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Added realistic tracer burn times for several ammo types
2015-04-24 08:28:43 +02:00
Glowbal
0146439925
increasing the text box height #834
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Temporary solution until we get something properly done.
Ideally we would calculate the height of the box through the amount of characters. For that we would need a font with a consistent width across each character, or figure out the width for each character ourselves.
2015-04-24 07:46:01 +02:00
esteldunedain
e3a06999c3
Reduce MainActions distance for CAManBase from 5m to 4m
2015-04-24 00:57:49 -03:00
esteldunedain
c8563ce484
Add LOS check for actions points. Close #785
2015-04-24 00:57:22 -03:00
Grzegorz
e8a48fa81c
PL translation fix
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Apparently mini-spike AT still wants to shoot down planes and choppers :)
2015-04-24 01:54:36 +02:00
PabstMirror
55732d4262
Text Shadow should have been black.
2015-04-23 13:33:38 -05:00
ulteq
ddf62b6db4
Added missing privates
2015-04-23 16:08:02 +02:00
ulteq
b0eadf83c7
Fixed incorrect typicalSpeed
2015-04-23 14:04:01 +02:00
Brisse89
91dfd9802a
Update CfgAmmo.hpp
2015-04-23 13:58:42 +02:00
Brisse89
8d4fff6359
Update CfgAmmo.hpp
2015-04-23 13:56:46 +02:00
Brisse89
5bfa97f490
Update CfgAmmo.hpp
2015-04-23 13:55:26 +02:00
Brisse89
f0a1900ad4
Update CfgAmmo.hpp
2015-04-23 13:53:42 +02:00
Brisse89
ae8a512e8f
Update CfgAmmo.hpp
2015-04-23 13:47:25 +02:00
Brisse89
0001609791
Update CfgAmmo.hpp
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Added realistic tracer burn times for several ammo types:
B_556x45_Ball (parent for several tracer rounds)
ACE_545x39_Ball_7T3M
B_762x51_Ball (parent for several tracer rounds)
ACE_762x54_Ball_7T2
ACE_762x39_Ball_57N231P
Also changed color on russian tracer rounds from yellow to green, which is what they are in the real world.
2015-04-23 13:44:55 +02:00
ulteq
b1521345c2
Added magazines for the new AP rounds:
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*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
dd72fced36
Added M955, M993, MK316 Mod 0, 127x99mm API ammo classes:
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*Recalculated the vanilla calibers based on (6.5mm ~ 1.0)
2015-04-23 12:42:01 +02:00
ulteq
be595d9c9e
Made the wind speed change less often during good weather
2015-04-23 11:54:24 +02:00
ulteq
e9bb1eea4c
Minor muzzle velocity correction for the 6.5mm Creedmor
2015-04-23 11:27:43 +02:00
Brisse89
c975213579
Update CfgAmmo.hpp
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Added missing data to 40mm grenades.
2015-04-23 11:11:38 +02:00
ulteq
860b4a446a
Updated the 6.5mm Creedmor airFriction:
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*Also added it to the ATRagMX gun list
2015-04-22 22:48:38 +02:00
ulteq
09ff217e93
Improved the init process
2015-04-22 21:16:01 +02:00
ulteq
74888b4fff
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-22 19:47:06 +02:00
ulteq
a9726d2b60
Simplified the wind direction change calculation
2015-04-22 19:46:27 +02:00
ulteq
caf2f12eb9
Improved the wind direction selection based on the probability array
2015-04-22 19:46:09 +02:00
jaynus
0c6786a138
use the vehicle of the player for variables, not the player. allows static optics. FIxes #808
2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e
restart PFH on optic reload. Fixes #812
2015-04-22 07:49:18 -07:00
ulteq
ac5d593271
Switched to an improved version of the old getWind function
2015-04-22 12:56:07 +02:00
ulteq
e7bc0c26bc
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into windWeatherOverhaul
2015-04-22 11:54:18 +02:00
ulteq
1d108f42a7
Added a magazine for the new 6.5 Creedmor cartridge
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*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
ulteq
2ec95c2862
Brackets
2015-04-22 11:32:16 +02:00
ulteq
f8006eaac9
Expanded the ammo database:
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*30-06 Springfield (.30 Cal M1 Ball 174 grain)
*6.5 Creedmore (Berger .264 cal 140 grain Hybrid)
*7mm Rem Mag (Berger .284 cal 180 grain Hybrid)
*.243 Win (Berger .243 cal 105 grain Hybrid)
2015-04-22 11:31:11 +02:00
ulteq
e479557f8a
Some magazine Stringtable fixes
2015-04-22 10:48:45 +02:00
ulteq
b4ec13aa8c
Merge branch 'feature/realname_extend' of https://github.com/rlex/ACE3 into rlex-feature/realname_extend
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Conflicts:
addons/realisticnames/stringtable.xml
2015-04-22 10:10:00 +02:00
Glowbal
fedbf84d5f
Merge pull request #800 from acemod/fixDraggingAvailableWithoutMedical
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Fixed dragging always available when medical module is removed
2015-04-22 07:43:23 +02:00
PabstMirror
8ec86a337f
Show Loaded Ammo for static weapons
2015-04-21 19:35:04 -05:00
jaynus
b2c5e5e9f1
Remove AB verison check until versioning is complete.
2015-04-21 17:04:16 -07:00
jaynus
b384d62edd
Fixes typos in medical strings causing missing strings.
2015-04-21 17:02:50 -07:00
Nicolás Badano
b6d7e12507
Merge pull request #779 from gienkov/master
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PL translation fix
2015-04-21 19:25:53 -03:00
commy2
1facca2ba9
fix: missing authors on flares, remove inert duplicate of handgrenade from zeus
2015-04-22 00:24:54 +02:00
Grzegorz
485fd7078f
Update stringtable.xml
2015-04-22 00:22:44 +02:00
Nicolás Badano
1bfb13abac
Revert "remove author from items inheriting ACE_ItemCore"
2015-04-21 19:07:42 -03:00
commy2
cfda0e17c6
Merge pull request #788 from acemod/animfix
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put weapon on back without having to stand up
2015-04-21 23:40:52 +02:00