PabstMirror
680f52cd27
Handle Distance when mounted
2015-10-13 13:40:16 -05:00
PabstMirror
8ffe1b4e01
#2528 (2) - Integrate Dragging
2015-10-13 02:20:19 -05:00
PabstMirror
ad1191cdd5
#2528 - Medical Menu Work
...
(1) Verify target is valid and in reasonable range
2015-10-13 02:01:59 -05:00
PabstMirror
4ba0d72bfd
#2580 (1) - Fix bandages always created at terrain level.
2015-10-10 23:09:52 -05:00
PabstMirror
60ef413050
Merge pull request #2726 from acemod/makePalletsBig
...
Cargo: Make "Supply Box" pallets heavy
2015-10-10 11:27:42 -05:00
PabstMirror
53f833b68c
#2702 - Cargo: Make "Supply Box" pallets heavy
2015-10-10 00:19:09 -05:00
PabstMirror
af8b869c04
Merge pull request #2721 from jonpas/licenseSpellingFix
...
Fix spelling of separate in LICENSE
2015-10-09 13:58:51 -05:00
jonpas
15cba66b9b
Fix spelling of separate in LICENSE
2015-10-09 20:49:23 +02:00
Glowbal
265eae14a0
Merge pull request #2713 from jonpas/deployLinkFix
...
Fix link in deploy tool
2015-10-08 23:16:53 +02:00
jonpas
fc7230359f
Remove redundant variables (left-over from deploy wiki to gh-pages)
2015-10-08 21:58:02 +02:00
jonpas
7258bc5efc
Fix link in deploy tool
2015-10-08 17:55:54 +02:00
PabstMirror
39b838c7ab
Merge pull request #2681 from acemod/vehDetachLocalfix
...
Attach getIn/Out run on local unit
2015-10-06 13:49:58 -05:00
commy2
9c22052871
Merge pull request #2685 from acemod/340removeactionsondead
...
remove check ammo action on destroyed static weapons
2015-10-06 19:36:19 +02:00
Glowbal
825b410ae8
Merge pull request #2684 from acemod/sqfValidatePython3
...
Validate sqf - python 3 compat
2015-10-05 20:33:31 +02:00
SilentSpike
e5b29727a5
Merge pull request #2617 from jonpas/zeusSpareparts
...
Add Zeus Modules for Adding Spare Parts
2015-10-05 19:01:50 +01:00
Glowbal
646907f77a
Merge pull request #2562 from gienkov/pl-strings
...
PL medical string
2015-10-05 17:07:36 +02:00
gienkov
b6d2cdee69
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-04 12:25:55 +02:00
commy2
d9595b6176
fix fnc_binocularMagazine on remote and dead units
2015-10-04 12:10:08 +02:00
commy2
92ed7eeac2
remove check ammo action on destroyed static weapons, fix #2671
2015-10-04 11:58:26 +02:00
commy2
42ce11cfee
Merge pull request #2679 from acemod/340missingmags
...
fix missing magazines after certain scenarios
2015-10-04 11:46:36 +02:00
commy2
5ed290362d
Merge pull request #2663 from acemod/340rallypointminutes
...
fix broken time format for rallypoints, fix #2662
2015-10-04 11:46:25 +02:00
commy2
040a63bd8f
Merge pull request #2254 from acemod/waitUntilAndExecute
...
Add WaitUntilAndExecute Function
2015-10-04 11:45:54 +02:00
commy2
a2b6166aa0
optimization waitUntilAndExecute, add comments
2015-10-04 11:43:13 +02:00
PabstMirror
dc9ba7aa4c
Validate sqf - python 3 compat
2015-10-04 03:48:37 -05:00
Glowbal
f8cebd9403
Merge pull request #2007 from jokoho48/codeCleanupWeather
...
Code cleanup Weather module
2015-10-04 09:36:32 +02:00
Glowbal
58ea8d5e2c
Merge pull request #2543 from alef/feature/death_short_diagnose
...
Remove: pain diagnosis on dead patients
2015-10-04 09:34:10 +02:00
Glowbal
f884f7d8fd
Merge pull request #2552 from acemod/sqf-parser
...
Add a first implementation of the sqf validator/parser/linter.
2015-10-04 09:33:42 +02:00
Glowbal
9ce4ce6cdd
Merge pull request #2582 from acemod/fixLitterFloating
...
fix Littergeneric fly over ground
2015-10-04 09:32:03 +02:00
Glowbal
e36df978ec
Merge pull request #2646 from DerekSauer/FixArmaInjury
...
Fix healHitPointAfterAdvBandage - Issue #2498 .
2015-10-04 09:28:47 +02:00
Glowbal
2c292af77e
Merge pull request #2680 from acemod/cargoLockedVeh
...
Disable loading into locked vehicles.
2015-10-04 09:26:53 +02:00
Glowbal
4445ecd7c4
Merge pull request #2581 from acemod/invisibleLadder
...
Invisible Tactical Ladder
2015-10-04 09:26:34 +02:00
Glowbal
a823eff37f
Merge pull request #2674 from acemod/triageCardGameTime
...
Use ACE_gameTime for triage card
2015-10-04 09:22:18 +02:00
PabstMirror
7315dd650f
Merge branch 'master' into vehDetachLocalfix
2015-10-03 19:44:20 -05:00
PabstMirror
21f35dc7d0
#2664 - Disable loading into locked vehicles.
2015-10-03 19:42:40 -05:00
commy2
f0036fabbb
use BIS fnc for time format
2015-10-04 02:15:38 +02:00
commy2
38422e6586
fix missing magazines after certain scenarios
2015-10-04 01:26:38 +02:00
PabstMirror
10950d5fab
Merge pull request #2623 from acemod/interactMenuSet
...
Interact menu settings after init
2015-10-03 12:49:04 -05:00
PabstMirror
12c663978a
Merge pull request #2649 from acemod/captiveEvents
...
Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
PabstMirror
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
gienkov
3d4a37614c
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-03 12:19:48 +02:00
commy2
94eaeb38cc
move variable out of params
2015-10-01 21:34:40 +02:00
commy2
7f1f56c121
fix broken time format for rallypoints, fix #2662
2015-10-01 21:28:00 +02:00
commy2
ea01db4030
Merge pull request #2648 from acemod/340goggles
...
Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
Derek Sauer
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e
Improved efficiency of wound counting.
...
Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
Derek Sauer
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
commy2
945ec7a388
more goggles code cleanup
2015-09-30 01:31:45 +02:00
commy2
dc882a3c66
more goggles code cleanup
2015-09-30 01:26:08 +02:00
commy2
c0105bf083
Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles
2015-09-30 00:28:26 +02:00