commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
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Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
443cbf8be3
fix compile error when trying to open a locked door by shortcut
2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb
search for door in geometry lod (lineintersectssurface)
2015-09-28 18:45:10 +02:00
commy2
6289a0cadb
Merge pull request #2626 from acemod/340weaponselectcleanup
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Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236
more interaction cleanup
2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76
fix errors on game start
2015-09-28 17:28:51 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8
Merge pull request #2613 from jonpas/improveSlideshowParams
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Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
4521df0a57
Add synchronizedObjects vehicle support to assignObjectsInList with an optional parameter
2015-09-28 16:17:12 +02:00
jonpas
db2572acfd
Merge branch 'master' into parseList
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Conflicts:
addons/medical/functions/fnc_moduleAssignMedicalVehicle.sqf
2015-09-28 16:06:32 +02:00
jonpas
e4d8f13c89
Change may to must in slideshow error log
2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082
Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
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Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d
Merge pull request #2565 from acemod/medVehAssignFix
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assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
SilentSpike
f5e46bf089
Merge remote-tracking branch 'origin/master' into cargoClassnames
2015-09-27 17:41:38 +01:00
SilentSpike
f65f6e9b72
Add support for virtual cargo
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Allows cargo objects to be added via classname and reduces simulation/synchronization overhead. Objects become physical upon unloading and cannot be re-made virtual, only scripts can add such virtual objects.
Also separates the player feedback from the loading/unloading code and adds a progress bar.
2015-09-27 17:34:37 +01:00
commy2
e9770fcb97
remove obsolete functions
2015-09-27 17:15:59 +02:00
commy2
1613ce3ff6
correct comment
2015-09-27 16:55:43 +02:00
commy2
b6532a05cc
new function to select a grenade
2015-09-27 16:47:02 +02:00
commy2
f8819d3ee4
WeaponSelect cleanup
2015-09-27 14:55:36 +02:00
commy2
e3b926296f
Merge branch 'master' of https://github.com/acemod/ACE3 into 340weaponselectcleanup
2015-09-27 13:53:00 +02:00
commy2
af24428363
Merge pull request #2607 from acemod/340cleanupBackpacks
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Code cleanup Backpacks
2015-09-27 13:50:20 +02:00
commy2
1a5f65ec5a
Merge pull request #2625 from acemod/340safetymodecleanup
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Code Cleanup SafetyMode, also fixes "cannot load sound .wss" RPT error
2015-09-27 13:50:11 +02:00
commy2
92ae1da660
Merge pull request #2622 from jonpas/aliveCommand
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Replaced isAlive function with alive command
2015-09-27 13:49:58 +02:00
commy2
5387700460
Merge pull request #2610 from acemod/340cleanupNoRadio
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Code Cleanup NoRadio
2015-09-27 13:49:08 +02:00
commy2
0500d4385d
Merge pull request #2611 from acemod/340cleanupHitReactions
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Code Cleanup HitReactions
2015-09-27 13:48:57 +02:00
commy2
fbe157614b
Merge pull request #2612 from acemod/340cleanupGrenades
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Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-27 13:48:46 +02:00
commy2
3211e6432e
Merge pull request #2614 from jonpas/loadCargoOptionalHint
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Optionalized Cargo Loaded Hint
2015-09-27 13:48:27 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
50046decf3
Code Cleanup SafetyMode
2015-09-27 08:28:55 +02:00
PabstMirror
4a935eb129
Remove debug
2015-09-26 22:02:44 -05:00
PabstMirror
174d8ac306
#2486 - Run color setup on settingsInit
2015-09-26 22:02:05 -05:00
jonpas
2ab58ab9ce
Replaced common,isAlive function with alive command
2015-09-27 02:23:56 +02:00
jonpas
f35b13bf29
Merge branch 'master' into sittingFramework
2015-09-27 02:16:51 +02:00
jonpas
ae07a71b0d
Minimized XEH to ThingX config level
2015-09-27 02:13:32 +02:00
jonpas
cd510c8ff7
Added carrying to chairs
2015-09-27 02:05:38 +02:00
jonpas
85cff04e0c
Stored scroll-wheel action ID into already existing player setVariable instead of having 2
2015-09-27 01:37:19 +02:00
jonpas
dbd0beb514
Stored a global variable in player setVariable
2015-09-27 01:31:23 +02:00
jonpas
a7a716ca8d
Better sitting framework in terms of interactions
2015-09-27 01:20:40 +02:00
jonpas
e3985dce3e
Cleanup sitRotation as it's no longer needed
2015-09-27 00:40:59 +02:00
jonpas
151903ace4
Expanded optional hint to addCargoItem and AddCargoByClass event
2015-09-27 00:31:23 +02:00
jonpas
b345db4ae9
Added Zeus modules for adding Spare Tracks and Wheels
2015-09-27 00:29:19 +02:00
jonpas
30544dc757
Make cargo loaded hint optional, disable it when not loading manually
2015-09-26 23:16:05 +02:00
jonpas
498dddcc26
Used isEqualTo
2015-09-26 23:06:35 +02:00
jonpas
b787286837
Fixed allowed data types
2015-09-26 23:02:18 +02:00
jonpas
4a5d6cade1
Bracket to Brace
2015-09-26 22:54:31 +02:00