PabstMirror
12c663978a
Merge pull request #2649 from acemod/captiveEvents
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Global Event for "CaptiveStatusChange"
2015-10-03 12:47:58 -05:00
PabstMirror
b0b755720c
#2672 - Use ACE_gameTime for triage card
2015-10-03 12:28:54 -05:00
gienkov
3d4a37614c
Merge remote-tracking branch 'origin/master' into pl-strings
2015-10-03 12:19:48 +02:00
licht-im-Norden87
e056a3b2cd
Update README_DE.md
2015-10-03 04:54:10 +02:00
licht-im-Norden87
411ddac3b9
Update README_DE.md
2015-10-03 04:53:00 +02:00
licht-im-Norden87
2afbe36b89
Update README_DE.md
2015-10-03 04:39:22 +02:00
licht-im-Norden87
978d002112
Update README_DE.md
2015-10-03 04:37:28 +02:00
licht-im-Norden87
4d867cb4f7
Update README_DE.md
2015-10-03 04:36:38 +02:00
commy2
94eaeb38cc
move variable out of params
2015-10-01 21:34:40 +02:00
commy2
7f1f56c121
fix broken time format for rallypoints, fix #2662
2015-10-01 21:28:00 +02:00
commy2
ea01db4030
Merge pull request #2648 from acemod/340goggles
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Code cleanup / refactoring Goggles
2015-10-01 16:54:57 +02:00
licht-im-Norden87
66e8914360
Update stringtable.xml
2015-10-01 04:38:21 +02:00
Derek Sauer
f9352de489
Clarified comment slightly.
2015-09-30 20:34:51 -04:00
Derek Sauer
0a788a282e
Improved efficiency of wound counting.
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Using a switch/case conditional since it offers early termination if a
matching condition is found before all conditions are checked. It also
unnecessary to use a conditional to confirm whether a limb is wounded or
not. Number of Wounds multiplied by Blood loss will return zero for
a fully bandaged body part, not incrementing the wound counter; or it will
return some other number which will increment the wound counter.
2015-09-30 20:27:40 -04:00
licht-im-Norden87
88ee846d7d
Update Stringtable, german: "captives"
2015-10-01 01:36:27 +02:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
Derek Sauer
f69f4066e9
Fix capitalization on forEach and getVariable.
2015-09-30 06:17:54 -04:00
commy2
945ec7a388
more goggles code cleanup
2015-09-30 01:31:45 +02:00
commy2
dc882a3c66
more goggles code cleanup
2015-09-30 01:26:08 +02:00
commy2
c0105bf083
Merge branch 'master' of https://github.com/acemod/ACE3 into 340goggles
2015-09-30 00:28:26 +02:00
commy2
75d1ea7df3
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-30 00:14:41 +02:00
commy2
9f3615ea06
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:14:21 +02:00
commy2
8bbd6b69f0
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:12:35 +02:00
commy2
28e0e781f5
Merge pull request #2645 from acemod/340fixopticszeus
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fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
Derek Sauer
2824009317
Incorrectly retrieving list of current wounds.
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Used the wrong method to retrieve the target's current wounds and was
getting an empty array. This caused bandaging any wound even once to
completely heal the target on the Arma side.
2015-09-29 17:00:49 -04:00
commy2
8d5ce1dbe2
more goggles code cleanup
2015-09-29 22:24:25 +02:00
Derek Sauer
8d05214eb0
Resolve merge conflict from upstream pull.
2015-09-29 16:24:17 -04:00
gienkov
ba42e3e295
pl string for dragging, tactical ladder
2015-09-29 22:12:11 +02:00
commy2
62349f685c
more goggles code cleanup
2015-09-29 22:01:40 +02:00
gienkov
d88d2fe578
Merge remote-tracking branch 'origin' into pl-strings
2015-09-29 21:56:29 +02:00
commy2
b7ce315240
more goggles code cleanup
2015-09-29 21:28:57 +02:00
PabstMirror
eb7731aed4
Merge pull request #2653 from gienkov/setDefaultChannel-PL-translation
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PL translation
2015-09-29 13:39:07 -05:00
gienkov
251437c415
pl translation
2015-09-29 20:37:30 +02:00
commy2
d1aacf3fef
more goggles code cleanup
2015-09-29 19:51:41 +02:00
commy2
53bfcdb61e
more goggles code cleanup
2015-09-29 18:51:24 +02:00
PabstMirror
d454271fb9
Give the event the D
2015-09-29 11:40:32 -05:00
PabstMirror
c0b78ecf3a
Set Default Channel at mission start
2015-09-29 11:36:30 -05:00
commy2
d051d4c208
more goggles code cleanup
2015-09-29 17:57:09 +02:00
PabstMirror
16b1244b0a
Global Event for "CaptiveStatusChange"
2015-09-29 10:17:17 -05:00
commy2
477e9f06b6
more goggles code cleanup
2015-09-29 17:09:23 +02:00
commy2
2731ac360a
more goggles code cleanup
2015-09-29 16:56:10 +02:00
commy2
d25d79c485
Goggles Code refactoring initial commit
2015-09-29 16:22:57 +02:00
Derek Sauer
954fad615a
Reformatted to follow ACE3 coding guidelines.
2015-09-29 06:36:36 -04:00
Derek Sauer
8619f02538
Take into account wounds that do no cause blood loss.
2015-09-29 06:19:49 -04:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
Derek Sauer
a864a3411c
Clarified a comment.
2015-09-28 21:32:04 -04:00
commy2
1ec4556bb8
fix zeus forced interface broken, fix #2642
2015-09-29 02:48:22 +02:00
Derek Sauer
488541bba6
Fix for Arma wounds not being healed with healHitPointAfterAdvBandage.
2015-09-28 20:08:07 -04:00
commy2
e375dbe0d7
Merge pull request #2598 from acemod/340modifierkey2
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rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-28 21:20:19 +02:00
commy2
19131f001d
fix error in handleplayerchanged for tacticl ladder
2015-09-28 21:16:13 +02:00