Commit Graph

35 Commits

Author SHA1 Message Date
PabstMirror
bfd3695868 SQF Lint Cleanup Pass (#5157)
* SQF Lint Cleanup Pass

* Fix var in TRACE

* Add basic python tool

* Simplify

* Hit space key 6 times

* Fix error in dropNozzle

* handle error message exceptions

* Fix py
2017-05-14 14:48:05 -05:00
PabstMirror
8752b03c12 Hearing - player only event handlers (#4727) 2017-01-09 12:10:52 -06:00
PabstMirror
6ad15e02c7 Fix spotting rifle loudness (#4488) 2016-09-30 15:10:20 -05:00
PabstMirror
f69142dd45 Hearing - New XEH, Fix dead effects, Medical var (#3802)
* Hearing - New XEH, Fix dead effects, Medical var

* Use setHearingCapability

* Cleanup dead player vol update

* Don't change global hearing in medical

* Fix exitWith
2016-05-20 11:23:14 -05:00
PabstMirror
749425dfb7 Settings Category, Minor Cleanup 2016-02-16 12:58:42 -06:00
esteldunedain
2f1e96ae4f Overhaul ACE_Hearing and change default settings. 2016-02-06 13:59:31 -03:00
PabstMirror
be8afe507c Few more privates 2016-01-20 17:19:08 -06:00
PabstMirror
82179636f3 Cache hearing firedNear 2016-01-09 18:51:41 -06:00
PabstMirror
8307ccea96 firedNear - use new isKindOf 2015-08-30 01:37:14 -05:00
jokoho48
bd56d1bb83 ok that is my fault 2015-08-14 00:36:36 +02:00
jokoho48
cb8d009ef0 Woops 2015-08-14 00:31:42 +02:00
jokoho48
c6fbdb420c Code cleanup of Hearing module 2015-08-13 23:42:20 +02:00
PabstMirror
05d98370e4 Handle enableCombatDeafness and/or ringing enabled 2015-07-11 21:00:40 -05:00
PabstMirror
040f4a92a0 #1696 - Flashbangs make big boom 2015-07-10 21:39:35 -05:00
PabstMirror
d11fa939e1 Hearing - Merge PFEH (ringing/volume) 2015-07-10 21:01:32 -05:00
ulteq
5d2905ca42 Improved config caching 2015-06-18 11:56:58 +02:00
ulteq
022f9286e2 Fixed a bug in the caching routine 2015-06-13 19:12:24 +02:00
ulteq
3427f655b9 Removed debug output 2015-06-13 19:01:40 +02:00
ulteq
6d4f58c18e weapon magazines caching 2015-06-13 18:57:02 +02:00
ulteq
d9722db15e Abort if distance > 50m 2015-06-13 18:42:09 +02:00
ulteq
2509f1d840 Missing privates 2015-06-13 18:34:30 +02:00
ulteq
b6a710d282 Implemented a proper magazine lookup routine 2015-06-13 18:32:48 +02:00
ulteq
38dca2bb9e New loudness calculation for different ammo types 2015-06-13 18:19:35 +02:00
ulteq
db68b6c155 Increased loudness of missles and rockets. 2015-06-13 17:43:27 +02:00
ulteq
833634f010 Ported the ACE2 ear ringing logic 2015-06-13 17:16:18 +02:00
ulteq
50a8a89b28 Added missing privates 2015-04-30 10:50:49 +02:00
PabstMirror
822bd22c97 gj git 2015-04-20 02:18:46 -05:00
PabstMirror
ae064359f6 Remove Debug 2015-04-10 23:51:07 -05:00
PabstMirror
0edcf03e12 Handle Vehicle Attunation 2015-04-10 23:21:54 -05:00
PabstMirror
dac3047fca Use AllVehicles Instead of CAManBase 2015-04-10 22:16:33 -05:00
PabstMirror
ec0e2d72c2 Check firer's silencer instead of player's 2015-03-15 16:47:50 -05:00
PabstMirror
04412e8ba4 Replace spawn with waitAndExec 2015-03-15 16:46:06 -05:00
PabstMirror
1cdc341320 Headers, Formatting 2015-03-15 16:40:47 -05:00
Nicolás Badano
e7c3b0db18 hearing: various fixes 2015-01-13 22:41:53 -03:00
Nicolás Badano
3b34ad06a2 hearing: Rename function files 2015-01-13 01:18:27 -03:00