Josuan Albin
25f36d9340
Improve ai garrison pathing ( #6649 )
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AI - Fix garrison pathing
2018-10-23 13:28:30 -05:00
Dedmen Miller
b8d4f981b2
Fix major typo in a popular Radio mod's name ( #6650 )
2018-10-23 13:23:10 -05:00
Dystopian
fefba89f19
Repair - Make eden attributes use config values as default ( #6480 )
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* Make eden attributes use config values as default
* Simplify config with inheritance
2018-10-21 17:07:19 -05:00
commy2
d842e0ad58
Map - Fix effects breaking mid mission ( #6566 )
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* fix map effects breaking mid mission
* avoid magic numbers
* params a function
* XEH DisplayLoad instead of dummy display
* formatting, parentheses
* fix a thing
* skip effects in briefing
2018-10-21 17:01:18 -05:00
commy2
001942b2ed
Vehicle Lock - Enable for planes ( #6646 )
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* enable vehicle lock module for planes
* Add actions to planes
* improved lazy eval
* remove superfluous parent class check
* IS_KIND_OF_ANY macro
* Update addons/vehiclelock/functions/fnc_moduleSync.sqf
* Improve handleVehicleInitPost XEH
2018-10-21 16:37:16 -05:00
Josuan Albin
6f6b0d15f8
Add curator garrison path drawing, clean up garrison code ( #6643 )
2018-10-18 11:14:26 -05:00
Timi007
95fbdbce65
disable marker editing for polylines ( #6596 )
2018-10-16 18:08:10 -05:00
PabstMirror
52abed1d07
Fastroping - Fix 3den default value ( #6642 )
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Close #5550
2018-10-16 12:24:41 -05:00
mharis001
50e233c22c
Add key handling to 3DEN attribute ( #6622 )
2018-10-14 08:54:51 -05:00
Dedmen Miller
9b6aa4c8c2
Add MagazineWells support ( #6604 )
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* Add MagazineWells to ballistics
* Add HuntIR wells
* Add Vanilla wells
* New CBA magwells
* indent
* test
* Revert "test"
This reverts commit 00f689f681
.
* Fix huntIR configs
* Use CBA_65x39_Mk200 well
2018-10-13 13:11:57 -05:00
Dystopian
4ff8fc13ff
Fix turrets without weapon treated as gunner ( #6636 )
2018-10-13 12:07:51 -05:00
Dystopian
d7c7ead574
Zeus - Add Repair and Rearm interactions ( #6632 )
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* Add Repair and Rearm interaction to zeus
* Optimize remoteControl statement
2018-10-13 12:07:32 -05:00
PabstMirror
6ad28439b0
Cargo - Revert Load Times Normalize ( #6638 )
2018-10-13 11:59:16 -05:00
Laid3acK
6363f73fb8
AMS and KHS realistic name ( #6605 )
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Realisticnames - Update AMS and KHS's name
2018-10-12 23:00:20 -05:00
Laid3acK
468ab249a2
Scopes - Update AMS, KHS and LRPS "ACE_ScopeAdjust" ( #6606 )
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* ams_khs_scopeadjust
* Update CfgWeapons.hpp
2018-10-12 22:58:35 -05:00
mharis001
c95877d823
Cargo - Add load time coefficient setting ( #6618 )
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* Add loadTimeCoefficient setting
* Call settingChanged function
* Normalize load coefficient
2018-10-12 22:37:05 -05:00
jonpas
9972f5374f
Default enable Quick mount (empty keybind) and Move to CBA Settings ( #6613 )
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Quickmount - Default enable quick mount (empty keybind) and Move to CBA Settings
2018-10-12 22:14:03 -05:00
jonpas
4ff01967b6
Add Feature Camera Player EH and Handling ( #6573 )
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* Switch to CBA Feature Camera handling
* Register ACE3's Feature Cameras
* Backwards compatiblity for old ace event
* Require CBA 3.9
2018-10-12 14:59:40 +02:00
Dedmen Miller
0633b807fa
Some Refactoring ( #6607 )
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* SwitchUnits
* tacticalLadder
* vehiclelock
* vector
* Typo, thanks circleCI
* Fix stuff
* Fix animate loop
2018-10-09 20:21:46 -05:00
commy2
f2f5a94549
Merge pull request #6060 from Drofseh/tracer_adjustment
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ACE Tracer adjustment, fix nighttime visibility, add white tracers
2018-10-10 01:42:48 +02:00
Drofseh
28d23e50f7
Merge branch 'tracer_adjustment' of https://github.com/Drofseh/ACE3 into tracer_adjustment
2018-10-09 16:37:09 -07:00
Drofseh
d8cf117841
Merge remote-tracking branch 'refs/remotes/acemod/master' into tracer_adjustment
2018-10-09 16:36:49 -07:00
commy2
75f364c80b
travis
2018-10-10 01:25:13 +02:00
commy2
44414d4fc0
travis
2018-10-10 01:24:46 +02:00
commy2
641eb49dfe
travis
2018-10-10 01:24:11 +02:00
commy2
a6888cb798
travis
2018-10-10 01:23:40 +02:00
Drofseh
9e8242a8a3
redo large calibre tracers.
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I've just taken the small arms tracers, scaled them up 2x, and then
saved over the old large calibre tracers.
This works a lot better and looks a lot nicer than the old large calibre
tracers.
They use the same rvmats and textures as the small arms tracers, so the
old files for large calibre tracers can be removed.
2018-10-08 22:25:39 -07:00
Andrea Verano
5594b9cef1
Italian Translation Update ( #6621 )
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Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus
Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
BaerMitUmlaut
86a243d3cc
Fix ENVG II overlay ( #6630 )
2018-10-08 15:24:44 -05:00
PabstMirror
9eba55be21
Cargo - CanLoadItem ignores vehicle height on scripted load ( #6629 )
2018-10-08 15:23:59 -05:00
mharis001
e54e8d0f8c
Fix blacklist not working in multiplayer ( #6598 )
2018-10-07 22:49:29 -05:00
mharis001
9aa34ab462
Cache dogtag actions ( #6625 )
2018-10-07 22:23:49 -05:00
commy2
98bf92f406
Merge pull request #6626 from veteran29/remove-BOM
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Remove BOM character from stringtables
2018-10-07 13:17:12 +02:00
Filip Maciejewski
5e07d894f8
Remove BOM from stringtables
2018-10-07 11:30:15 +02:00
Thomas Kooi
38d44eb144
Use CircleCI instead of Travis for build status ( #6620 )
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* Use CircleCI instead of Travis for build status
We are no longer using Travis and the status badge should reflect this.
* Polish de other readmes
2018-10-07 08:11:24 +02:00
commy2
7c4faee388
Merge pull request #6623 from acemod/fix-viv-engine
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fix engine start delay turning viv laoded vehicle when starting the engine
2018-10-06 14:09:12 +02:00
commy2
dfde6e2aae
fix engine start delay turning viv laoded vehicle when starting the engine
2018-10-06 13:41:26 +02:00
BaerMitUmlaut
97e3766ed3
Fix slow motion falling of SLAM mines ( #2770 ) ( #6619 )
2018-10-06 12:07:08 +02:00
Jo David
58c0c3fd02
Consitently capitalize first letters of wiki titles ( #6615 )
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* Consitently capitalize first letters of wiki titles
* fix title case, add framework to the atragmx page
2018-10-05 15:20:50 +02:00
Jo David
4b151adc63
force lf endings for docker entrypoint file ( #6614 )
2018-10-05 06:58:56 +02:00
Josuan Albin
7aa59ecbc4
Fix duplicate japanese strings ( #6611 )
2018-10-02 15:16:44 +02:00
Blutze
43c5258585
Realistic Names - Rename RGN to V40 Mini-Grenade, fix some trailing spaces ( #6590 )
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* Add new strings, fix Czech M67
Czech string for M67 had a trailing space.
* Apply new strings
* Remove placeholder translations
* Fix more trailing spaces
2018-09-27 09:18:54 +02:00
jonpas
db5e9eaad7
Fix rope redeploying without FRIES - fix #5686 ( #6599 )
2018-09-26 13:56:50 +02:00
mharis001
0fd1a4c39e
Convert CBA_fnc_uniqueUnitItems to common fnc_uniqueItems ( #6593 )
2018-09-22 21:59:16 -05:00
mharis001
8648ccaba5
Explosives - Optimize creating explosive place actions ( #6413 )
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* Optimize explosive actions
* Optimize hasExplosives function
* Readability parentheses
* bump
* testing...
* last try
* for science
* fix for sqf_validator
2018-09-21 22:54:24 -05:00
Mezilsa
ab52ff8ddb
add microdagrwaypoint precision as an option ( #6437 )
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* Make the precision of the mircoDagr less perfekt
* Add strings of precision Option to stringtabel
* Update stringtable.xml
* Create initSettings.sqf
* Update ACE_Settings.hpp
* Finally
* Cleaning
* Update initSettings.sqf
* Move other settings to sqf, simplify waypointPrecision
2018-09-21 22:32:09 -05:00
mharis001
61000df120
Tagging - Cache required items check and use uniqueItems ( #6582 )
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* Cache required items check and use uniqueItems
* Use config-case for required items
2018-09-21 15:11:02 -05:00
PabstMirror
afbf2049ea
Skip semi-colon test with findIf ( #6584 )
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* Skip semi-colon test with findIf
* Fix #6186
* column cleanser
2018-09-20 14:34:59 -05:00
Dedmen Miller
0a2f5cf238
Fixed #6581 ( #6586 )
2018-09-19 08:31:08 -05:00
Ozan Eğitmen
a6d40549dc
Fix findIf typo, Don't deep copy arrays ( #6587 )
2018-09-19 08:24:57 -05:00