Commit Graph

326 Commits

Author SHA1 Message Date
Grzegorz Sikora
3543b9c806 PL Translation
Some french, german and russian entries were listed twice, had to remove
one of two here and there so this list is for revision by different
translators
2015-04-15 00:43:42 +02:00
ulteq
035ed573b8 Reworked the magazine configs 2015-04-14 22:23:36 +02:00
ulteq
1d64b8c36e Added the new magazines into various ammo boxes 2015-04-14 22:22:36 +02:00
ulteq
e214511e36 Added new magazine classes:
*ACE_100Rnd_65x39_caseless_mag_Tracer_Dim
*ACE_200Rnd_65x39_cased_Box_Tracer_Dim
*ACE_30Rnd_556x45_Stanag_Mk262_mag
*ACE_30Rnd_556x45_Stanag_Mk318_mag
*ACE_10Rnd_762x51_M118LR_Mag
*ACE_20Rnd_762x51_M118LR_Mag
*ACE_20Rnd_762x67_Mk248_Mod_0_Mag
*ACE_20Rnd_762x67_Mk248_Mod_1_Mag
*ACE_20Rnd_762x67_Berger_Hybrid_OTM_Mag
*ACE_30Rnd_65x47_Scenar_mag
*ACE_10Rnd_762x54_Tracer_mag
2015-04-14 22:19:51 +02:00
ulteq
f0a716fee8 Added new ammo classes:
*762x67mm Mk248 Mod 0
*762x67mm Mk248 Mod 1
*762x67mm Berger Hybrid OTM
*65x47mm Scenar
2015-04-14 22:17:27 +02:00
ulteq
33a06c5706 Updated stringtable 2015-04-13 21:36:47 +02:00
ulteq
2332f19274 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into AdvancedBallistics
Conflicts:
	addons/ballistics/stringtable.xml
	addons/magazines/CfgAmmo.hpp
	addons/magazines/CfgMagazines.hpp
	addons/magazines/CfgVehicles.hpp
	addons/magazines/CfgWeapons.hpp
	addons/magazines/newclasses.txt
2015-04-13 21:35:53 +02:00
ulteq
8edb2d2c49 Complete overhaul of all ammo/magazine and weapon classes:
*Merged the magazines- into the ballistics module
*Adjusted all magazine class initSpeeds
*Adjusted all weapon class initSpeeds
2015-04-13 21:08:31 +02:00
ulteq
c12cc24a78 TABS:
* "kill them with fire"
* "then kill them again, with a rusty spoon"
2015-04-13 14:48:31 +02:00
ulteq
d8c23c2a64 Merged advanced_ballistics\CfgWeapons.cpp into ballistics\CfgWeapons.hpp 2015-04-13 14:46:21 +02:00
ulteq
6626379a25 Added new 1.42 config data 2015-04-08 23:07:26 +02:00
ulteq
b5b962bd4a Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into abIntegration 2015-04-07 20:59:37 +02:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
esteldunedain
100686d34a Move ballistic data outside the advance_ballistics pbo, so:
- it can be used by other pbos like overheating without it requiring ab.
- the tweaks to airfriction are available to basic wind_deflection too if ab is not present.
2015-04-05 20:05:04 -03:00
jaynus
8a18d18c08 doubleplusgood all munition TTL for range. 2015-04-02 16:35:19 -07:00
jaynus
b88d1b4cac Begin time to live changes for extended range rounds. 2015-04-02 10:45:52 -07:00
commy2
6ca84c3d31 delete obsolete ammo configs 2015-03-29 14:25:13 +02:00
KoffeinFlummi
3e00ebd12b Add README for ballistics 2015-01-26 07:36:45 +01:00
commy2
b9551f6ad8 split mags from ballistic 2015-01-20 22:40:15 +01:00
commy2
a1432e35d7 fix missing base class 2015-01-20 20:02:43 +01:00
commy2
7071f34131 split flashhiders and uniform/vest nerfs from ballistics 2015-01-20 19:55:17 +01:00
PabstMirror
614dced0fa DEBUG_SETTINGS in script comps 2015-01-14 12:34:24 -06:00
bux578
de8ca47e88 change some core to common 2015-01-14 14:28:04 +01:00
commy2
5636721717 try to port that vector 2015-01-14 07:24:17 +01:00
commy2
0aa348133d fix target wall texture path 2015-01-14 04:36:33 +01:00
commy2
9c99eee461 port ballistics 2015-01-14 04:02:48 +01:00