Commit Graph

45 Commits

Author SHA1 Message Date
jonpas
f7e247c87e
Misc - Add more workshop logos, Update README.md (#9377)
* Assets - Move and add more workshop logos
New workshop logos by @BaerMitUmlaut

* Use png logo in README.md
Better looking for both dark and light themes

* Update testing and building instructions in README.md
2023-09-09 19:20:42 -05:00
bux
584d311dde add blender animation file 2019-12-03 15:32:27 +01:00
bux
774aca4a1d use pixel drawn ace logo instead of antialiased 2017-12-22 18:00:07 +01:00
bux
57dc1de4ff adjust icon width for main menu 2017-12-22 11:14:48 +01:00
commy2
f6d640b917 icon assets 2017-12-22 11:05:32 +01:00
bux
320c35c07d add arsenal icon assets 2017-12-22 10:31:15 +01:00
jonpas
f8dfa4f933 Add Advanced Throwing (#3477)
* Add Advanced Throwing

* Add feature documentation
2016-08-22 15:09:08 +02:00
jonpas
e3a70c6d3b Add Tagging module icon 2016-07-24 20:08:53 +02:00
esteldunedain
cc9e5f4631 Add icons for mine detector actions. Close #3935 2016-06-18 20:05:14 -03:00
commy2
000e4a68e6 gunbag improvements 2016-06-12 13:51:23 +02:00
jonpas
c568c18865 Add module icon 2016-03-14 19:14:52 +01:00
PabstMirror
1a98726716 Add makeLoadable sync module 2016-01-21 22:12:54 -06:00
Thomas Kooi
e669f3e2cb Merge pull request #2699 from BaerMitUmlaut/disable-nvgs-in-sight
Disable nvgs in sight
2015-11-28 20:37:30 +01:00
Thomas Kooi
581f71f8a1 Merge pull request #2141 from GitHawk/refuel
Adding vehicle refueling
2015-11-26 16:16:13 +01:00
IngoKauffmann
fd2fd3241e Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-11-23 19:37:10 +01:00
IngoKauffmann
cbe8d98f86 Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel 2015-11-23 19:29:05 +01:00
PabstMirror
1c26f6c9f5 Captives - Module to set handcuffing
also add player check for GVAR(requireSurrender) in canApplyHandcuffes
2015-10-23 14:17:31 -05:00
IngoKauffmann
8a4b3a117a Merge remote-tracking branch 'refs/remotes/acemod/master' into rearm 2015-10-18 12:49:36 +02:00
IngoKauffmann
b5568ca0db Merge remote-tracking branch 'refs/remotes/acemod/master' into refuel
Conflicts:
	optionals/compat_bwa3/config.cpp
2015-10-10 13:13:30 +02:00
BaerMitUmlaut
edb76ffae4 Initial commit 2015-10-07 20:11:07 +02:00
IngoKauffmann
214c639839 Added module icon 2015-08-15 23:38:08 +02:00
IngoKauffmann
957756893c Updated module icon 2015-08-15 23:35:05 +02:00
PabstMirror
a2897e6d32 Merge branch 'master' into cargo 2015-08-15 03:11:19 -05:00
Glowbal
d8084e20d7 Added cargo settings and settings module. 2015-08-15 09:50:00 +02:00
jonpas
d3fda398cb Moved slideshow module icon to proper location 2015-08-11 21:36:26 +02:00
SilentSpike
159937dc45 Merge branch 'master' into ace_spectator
Conflicts:
	addons/explosives/stringtable.xml
	addons/interact_menu/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/stringtable.xml
	addons/medical/stringtable.xml
	addons/sitting/stringtable.xml
	addons/spectator/stringtable.xml
	extras/assets/icons/Icons_Modules.psd
2015-07-26 14:15:24 +01:00
SilentSpike
13201866bd Module icon 2015-07-17 23:31:31 +01:00
jonpas
71609c70e6 Properly moved PNGs and shortened folder tree of extras/assets/icons, Added Thumbs.db to .gitignore 2015-06-29 22:21:07 +02:00
jonpas
f1f9ee1365 Added module icon, removed comment 2015-06-09 18:27:58 +02:00
SilentSpike
e3c09a7099 Added icon to unconscious module 2015-06-01 20:56:58 +01:00
SilentSpike
b72512e3f1 Zeus modules require larger icons 2015-06-01 20:44:50 +01:00
SilentSpike
cd6474c748 Adding module icons 2015-06-01 20:44:47 +01:00
PabstMirror
aa7de84783 Merge branch 'master' into mk6tweaks 2015-04-23 13:34:25 -05:00
bux578
8a55c282e1 add repair module icon 2015-04-21 13:27:45 +02:00
bux578
9184ef479a add disarm icon, add action psd, move icon files 2015-04-12 14:47:08 +02:00
PabstMirror
656fa8868a Module Icons 2015-04-07 19:37:46 -05:00
bux578
c44b944044 add missing icons 2015-03-25 06:32:08 +01:00
bux578
60c50e0daf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-24 19:12:23 +01:00
Nicolás Badano
eb557bf777 Make interac_menu work in real 2D:
- Children positions are calculated directly on screen space
- Saves a lot of worldToScreen, ATLtoASL, etc calls
- Selector is now a control instead of a 3D icon
2015-03-23 18:08:31 -03:00
bux578
ba42ec831b second batch of icons 2015-03-23 20:02:35 +01:00
bux578
1114e12186 add first batch of module icons, naming conventions 2015-03-23 13:56:59 +01:00
Glowbal
5390c3668e Added icon microDAGR 2015-03-13 18:43:21 +01:00
bux578
e86270d03b fix eps 2015-03-12 14:50:25 +01:00
bux578
192934e3b1 add logo variants
red: #ba2619
2015-03-12 10:22:23 +01:00
bux578
b6423cc011 add icons psd 2015-03-11 10:38:22 +01:00