Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Phyma
95ade30d56
Linkingbelt refactoring ( #5213 )
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* Linking belt refatoring
startLinking belt now uses canLinkBelt so if condition needs to be changed then you can do it on one position.
* Fixed requested change
Fixed requested change
* simplified it even more
canLinkBelt now returns a value over 0 if success and -1 if something is not right.
* Fixed bug where if error we would not exit
Fixed bug where if error we would not exit
* changed name on canLinkBelt
Changed name to better reflect the function of the function.
* Author hype
* fixed return value info
fixed return value info
* fix header
2017-05-29 13:49:21 -05:00
Phyma
5145b89405
Linking belt refactoring ( #5206 )
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* Linking belt refatoring
startLinking belt now uses canLinkBelt so if condition needs to be changed then you can do it on one position.
* Fixed requested change
Fixed requested change
2017-05-27 11:16:34 -05:00
commy2
8a4514f8e7
use a function to do gestures
2016-07-12 16:16:01 +02:00
esteldunedain
18f09b9310
Rename events:
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- ace_addedHeartRateAdjustment -> ace_heartRateAdjustmentAdded
- ace_cargoAddedByClass -> ace_cargoByClassAdded
- ace_enteredCardiacArrest -> ace_cardiacArrestEntered
- ace_itemAddedToTriageCard -> ace_triageCardItemAdded
- ace_reload_linkedAmmo -> ace_reload_ammoLinked
- ace_reload_returnedAmmo -> ace_reload_ammoReturned
- ace_treatmentSuccess -> ace_treatmentSucceded
- ace_common_engineOn -> ace_common_setEngine
- ace_explosives_clientRequestOrientations -> ace_explosives_requestOrientations
- ace_explosives_serverSendOrientations -> ace_explosives_sendOrientations
- ace_interaction_lampTurnOff -> ace_interaction_setLampOff
- ace_interaction_lampTurnOn -> ace_interaction_setLampOn
- ace_overheating_spareBarrelsLoadCoolest -> ace_overheating_loadCoolestSpareBarrel
- ace_overheating_spareBarrelsSendTemperatureHint -> ace_overheating_sendSpareBarrelTemperatureHint
Close #3533
2016-06-24 10:45:13 -03:00
jonpas
03e923aa68
Cleanup Function Headers titles
2016-06-18 11:50:41 +02:00
jonpas
da4c08fb6c
QGVAR all reload events
2016-05-24 20:51:10 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
commy2
41e39c9c3a
replace more filter with select
2016-02-06 11:58:31 +01:00
commy2
e56e18bff3
Code cleanup 1.54
2016-01-06 22:42:02 +01:00
jonpas
763cb07629
Macro STRING to LSTRING
2015-05-28 21:59:04 +02:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
PabstMirror
caef5c105f
More Privates
2015-04-17 22:40:37 -05:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
58ea333b42
Fix #236
2015-03-24 00:34:41 -03:00
commy2
b5f307919e
replace canInteract with canInteractWith
2015-03-15 13:00:10 +01:00
Nicolás Badano
5d68969b63
Added action for checking ammo on others MG's belts and on Static Weapons
2015-03-06 01:34:38 -03:00
Nicolás Badano
96abddc31b
Ability to link a belt of ammo to an AR's machinegun while he's firing. Non stop suppresion!
2015-02-20 02:45:17 -03:00