Commit Graph

9712 Commits

Author SHA1 Message Date
597be8ce3b Merge pull request #3501 from acemod/requireCBAVersionIssues
Require specifying the CBA version in issues.
2016-03-02 10:01:13 -03:00
cb21b20d9f Require specifying the CBA version in issues. 2016-03-02 09:58:47 -03:00
779e2a6bc8 Merge pull request #3428 from acemod/improveGithubFiles
Improve GitHub files
2016-03-02 13:44:59 +01:00
8f620f2e61 Fix portable light floating / dir when carrying
#3486
2016-03-01 18:49:41 -06:00
b86e5d8ad6 Fixes player markers not showing up correctly when BFT_ShowPlayerNames is enabled in multiplayer 2016-03-01 18:23:33 -06:00
d886289716 Display the new weapon temperature right after swapping barrels 2016-03-01 19:27:39 -03:00
850a499c0e Localize spare barrel's displayName 2016-03-01 19:26:20 -03:00
e6a2ca7102 Fix typos 2016-03-01 19:25:45 -03:00
f13517980b Merge branch 'release' 2016-03-01 23:08:17 +01:00
f130d6c253 Increase spare barrel mass to 60 (2.7 Kg) 2016-03-01 18:17:58 -03:00
b8c8c21a02 Remove spare barrels from starting equipments 2016-03-01 18:17:23 -03:00
a041555381 Add an animation and progressbar to the "Check spare barrels temperatures" action 2016-03-01 18:16:14 -03:00
46a96dd5da Move spare barrel event handlers out of postInit 2016-03-01 18:14:36 -03:00
353b5e9ef4 Replace transportMax... with maximumLoad for mortar boxes.
Fixes 3490
2016-03-01 21:58:21 +01:00
bc4a338d32 Merge branch 'master' of github.com:KoffeinFlummi/ACE3 into spareBarrelSimulation 2016-03-01 17:15:14 -03:00
e2c7576251 Remove headless client component from ACE.
The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
v3.5.0
2016-03-01 19:09:42 +01:00
4d0a894ce1 Merge branch 'release' of github.com:acemod/ACE3 into release 2016-03-01 18:54:04 +01:00
84052f50fd Update extension builds 2016-03-01 18:53:52 +01:00
7d53e1f4d2 Merge pull request #3488 from acemod/removeXEHENABLED
replace XEH_ENABLED macro with actual class, fix #3482, fix #3483
2016-03-01 18:52:08 +01:00
fa3913752b replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
9cb40dab14 Merge pull request #3485 from acemod/removeSpareBarrelsEquipment
Remove spare barrels from starting equipment, as they make some grena…
2016-03-01 14:08:09 +01:00
bafe714ab5 Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
b69827aea8 Merge pull request #3476 from acemod/3den_-1
Try to handle -1 from eden modules
2016-02-29 20:17:52 -03:00
2bdeff1639 Fix for all missionVersions 2016-02-29 16:34:51 -06:00
cb370c4f70 Merge branch 'release' into 3den_-1 2016-02-29 14:16:34 -06:00
fe967ff2bd Don't read medic setting that is not in module 2016-02-29 14:07:15 -06:00
2b3b6083cb Try to handle bad 3den mission modules 2016-02-29 14:06:14 -06:00
bc126fca34 Merge pull request #3463 from BaerMitUmlaut/fr-rc-fixes
Fast roping RC fixes
2016-02-29 15:49:10 -03:00
5b4072bf50 Added vehicle existance check 2016-02-29 19:29:11 +01:00
05c16a5dfb Removed TOH animations 2016-02-29 19:29:10 +01:00
11a66d98e2 Cleanup & fix interaction conditions 2016-02-29 19:29:09 +01:00
f85a886b83 Merge pull request #3474 from acemod/fixFastropeRepairError
Don't try adding repair actions to fastrope helper
2016-02-29 12:12:27 -06:00
c0c6d3c52f Merge branch 'release' into fixFastropeRepairError 2016-02-29 12:10:34 -06:00
35860c8204 Merge pull request #3458 from acemod/fixFastropeRepairError
Don't try adding repair actions to fastrope helper
2016-02-29 11:55:57 -06:00
9fe7c5f189 Merge pull request #3473 from acemod/addDefinesBlank
Add defines to blank component
2016-02-29 14:08:34 -03:00
e0cfef0eed Add defines to blank component 2016-02-29 17:50:38 +01:00
b7329a77ee Merge pull request #3471 from acemod/350disableTaggingLog
Disable logging in tagging
2016-02-29 12:44:02 -03:00
7b96fe6c28 Disable logging in tagging - fix #3468 2016-02-29 16:37:19 +01:00
9e682253f3 Move the dead body cleanup PFH to a loop using waitAndExecute 2016-02-28 23:33:51 -03:00
90a54397ae Move the litter cleanup PFH to a loop using waitAndExecute 2016-02-28 23:20:26 -03:00
4b702f68df Make loops non public 2016-02-28 23:10:15 -03:00
94e8bee348 Move the pfh from setDead to a waitAndExecute loop: reviveStepLoop 2016-02-28 23:08:25 -03:00
12895e7983 Remove unneeded parameter 2016-02-28 22:58:09 -03:00
0e82cdfe82 Move to a function and comments the function that tracks the effects of medications over time. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 22:50:04 -03:00
21d4939abb Optimize the computation of tourniquet pain. Fix pain not being able to decrease when above 10 2016-02-28 22:08:59 -03:00
35e13d5357 Fixes 2016-02-28 20:55:05 -03:00
bbb84ec7d1 Move the tourniquet loop to handleUnitVitals. Makes the tourniquet pain compatible with swapping localities 2016-02-28 20:50:28 -03:00
085860c770 Restore addToInjuredCollection as a deprecated function 2016-02-28 20:32:02 -03:00
bed51ac8a4 Fix waitAndExecute syntax 2016-02-28 20:26:05 -03:00
3bbabac2d7 Rename and add comments to the function that tracks the units vital loop. Use waitAndExecute instead of a pfh for better performance. 2016-02-28 20:12:56 -03:00