Commit Graph

54 Commits

Author SHA1 Message Date
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples (#7663) 2020-04-25 08:41:45 +02:00
PabstMirror
d379c3f1b7
MissileGuidance - Allow using vanilla fire mode key (#6732)
* MissileGuidance - Allow using vanilla fire mode key

Fix #6595

* Javelin - Backwards compatiblity with CUP

* Add support to RHS compat

* comment
2019-01-30 22:11:01 -06:00
PabstMirror
79b77bc0da Javelin - Can disable thermal requirement via code (#6706) 2018-11-27 00:09:45 +01:00
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
78a55d4436 Generic cycle attack profile key for missile guidance (#4787)
* Generic cycle attack profile key for missile guidance

* Add hint for weapons without huds

* Fix Korean strings

* Cleanup
2017-02-10 13:01:17 -06:00
PabstMirror
b4315b6a65 Javelin overhaul (#4580)
* Javelin overhaul

* header spelling fix
2016-11-15 12:15:25 -06:00
Glowbal
b489750d5b Minor optimizations using private, params, and isEqualType (#4323)
* Optimizations with private, params, and isEqualType

* Fixed tab being used instead of space

* Fixed tabs inserted by notepad++

* More usage of new private syntax and params

- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax

* clean up and formatting
2016-09-04 16:44:22 +02:00
PabstMirror
a2da54bfec Fix javelin fire block not being removed (#4228) 2016-08-11 13:30:28 -05:00
PabstMirror
022e7747b1 Fix no attack profile on static titan launcher (#4023) 2016-07-05 20:58:32 -05:00
jonpas
b0352fdeb9 Merge branch 'master' into eol-lf 2016-06-02 17:02:09 +02:00
jonpas
816da2aef1 Normalize to LF line endings 2016-05-30 18:37:03 +02:00
commy2
da70854568 manual merge 2016-05-18 11:48:27 +02:00
PabstMirror
d523ef1fcd Try to use cursorObject first 2016-04-14 10:57:36 -05:00
PabstMirror
3744b980f4 Javelin - Verify player has LOS to cursorTarget
Fix #3668
2016-04-12 02:14:06 -05:00
commy2
467075ad67 replace timePFH with CBA_missionTime 2016-03-02 11:01:39 +01:00
PabstMirror
67087d7c88 Capitalization 2016-01-18 00:27:19 -06:00
PabstMirror
a5c6c5579f #3175 - Javelin - Fix zeus RC after switchCamera 2016-01-17 12:12:05 -06:00
commy2
ca9b909e75 fix CBA_fnc capitalization 2015-11-30 16:45:20 +01:00
VKing
069169cc72 Changed ACE_time back to time in comments where appropriate 2015-10-21 22:52:21 +02:00
PabstMirror
6e982018d3 Don't use uiNamespace to store PEFH 2015-07-04 23:14:44 -05:00
PabstMirror
21db1bcf46 Fix Ammo check / formating 2015-06-04 13:08:01 -05:00
PabstMirror
3a2e32b800 #1444 - Javelin Locking 2015-06-03 02:32:53 -05:00
PabstMirror
c7d9074f3f Javelin - Only run if weapon and ammo supported 2015-05-25 05:38:45 -05:00
jaynus
c924baefd7 All instances of time and diagTicktime changed to ACE_time / ACE_diagTime. 2015-05-21 09:42:44 -07:00
PabstMirror
ce1255bb2f Fix configProperties 2015-05-01 17:56:04 -05:00
jaynus
9997b6d464 action is select 1 2015-05-01 06:57:49 -07:00
jaynus
7568773ece class localize and disable all guidance/locking. 2015-04-30 09:00:09 -07:00
Glowbal
7dc8a08b89 Replaced _currentshooter by _this
Fixes script error `Error Undefined variable in expression: _currentshooter`
2015-04-24 20:03:04 +02:00
jaynus
0c6786a138 use the vehicle of the player for variables, not the player. allows static optics. FIxes #808 2015-04-22 08:07:58 -07:00
jaynus
d63de3a09e restart PFH on optic reload. Fixes #812 2015-04-22 07:49:18 -07:00
jaynus
87337bcb7a ace_javelin privates 2015-04-18 10:50:22 -07:00
jaynus
9c076364ec Titan AA asset functionality is now vanilla, locking doesn't override AA/AP stuff. 2015-04-18 10:18:33 -07:00
jaynus
d1e03d8e7a Slight tweaks. 2015-04-18 09:40:46 -07:00
jaynus
ce4a9c3676 Apply javelin guidance to static titans. 2015-04-16 11:32:47 -07:00
jaynus
25b7f779f1 Difficulty magic. 2015-04-15 10:11:13 -07:00
jaynus
ea2281616e Enable all variants of Titan. Can now vanilla-lock in cadet mode. 2015-04-15 09:55:40 -07:00
jaynus
5923f246fd Fixed: only exit on shooter. 2015-04-15 09:25:19 -07:00
jaynus
c793df4848 Changed: Safety mode on Titan, it now doesnt show as unloaded Fixed: Some TOP shots would miss, Fixed: Lock constraints would show on fast weapon switch. 2015-04-15 09:10:00 -07:00
jaynus
0d28a890e1 Fixes: Cycle fire mode on Titan was not working. Closes #603 2015-04-15 08:19:21 -07:00
jaynus
24830f815f random lock interval was causing phasing. 2015-04-14 11:18:16 -07:00
jaynus
f0940707be Disable locking on unloaded. Closes #539 2015-04-14 10:27:37 -07:00
jaynus
6f3ce27894 Javelin refined, working, locking fixes, UI fixes, missile guidance rewrite 2015-04-14 10:25:08 -07:00
jaynus
3e7c8ca634 remove optic debug. 2015-04-13 09:03:19 -07:00
jaynus
6aa9f5bcbc NFOV/WFOV 2015-04-13 09:01:18 -07:00
jaynus
c66f99faac Fixed: Locking reticles would lock out-of-order. Fixed: Locking was hard. Fixes #539 2015-04-13 08:59:36 -07:00
jaynus
9a25fb4f2f Remove debug. 2015-04-12 16:19:18 -07:00
jaynus
4bd489cd96 Fixed: Javelin CLU UI should have been a PFH not a draw. Migrated. Closes #531 2015-04-12 16:18:39 -07:00
jaynus
2418d99f97 Finalizes port. Closes #75 2015-04-11 13:41:00 -07:00
jaynus
2999ff55e1 Working javelin targeting and gating. Still has red center target optic because I cant do optic p3d's. TODO: We need an optic p3d. 2015-04-11 13:37:55 -07:00