SilentSpike
b1dda86cb2
End spectator interface when the mission ends
...
Fixes #2592 (in theory) by forcing spectator closed on mission end
2015-10-04 18:17:01 +01:00
SilentSpike
0beaa40fbc
Add API parameter to allow for unforced spectator
...
Adds an optional boolean paremeter to the setSpectator function for forcing the interface. It is forced by default, so if `false` is passed as the value the spectator will be able to close the interface with the escape button.
2015-10-04 13:52:54 +01:00
commy2
1fdedb5785
delay scroll wheel init
2015-09-30 19:29:17 +02:00
commy2
75d1ea7df3
Merge branch 'master' of https://github.com/acemod/ACE3
2015-09-30 00:14:41 +02:00
commy2
9f3615ea06
change function header of removeEventhandler and waitAndExecute to public: yes
2015-09-30 00:14:21 +02:00
commy2
28e0e781f5
Merge pull request #2645 from acemod/340fixopticszeus
...
fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
PabstMirror
6e24d2868c
Fix playerChanged event
2015-09-28 22:41:45 -05:00
commy2
1ec4556bb8
fix zeus forced interface broken, fix #2642
2015-09-29 02:48:22 +02:00
commy2
e375dbe0d7
Merge pull request #2598 from acemod/340modifierkey2
...
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-28 21:20:19 +02:00
commy2
19131f001d
fix error in handleplayerchanged for tacticl ladder
2015-09-28 21:16:13 +02:00
commy2
bc8cefa5e7
manual merge
2015-09-28 21:06:40 +02:00
commy2
34793ce044
Merge pull request #2635 from acemod/340interactcleanup
...
Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7
per frame handler for incremental door opening
2015-09-28 20:07:01 +02:00
commy2
443cbf8be3
fix compile error when trying to open a locked door by shortcut
2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb
search for door in geometry lod (lineintersectssurface)
2015-09-28 18:45:10 +02:00
commy2
6289a0cadb
Merge pull request #2626 from acemod/340weaponselectcleanup
...
Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236
more interaction cleanup
2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76
fix errors on game start
2015-09-28 17:28:51 +02:00
commy2
5c5a65443b
more interaction cleanup
2015-09-28 17:20:56 +02:00
commy2
f48636e633
more interaction cleanup, remove dead code
2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8
Merge pull request #2613 from jonpas/improveSlideshowParams
...
Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
e4d8f13c89
Change may to must in slideshow error log
2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082
Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
...
Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f
more interaction cleanup
2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d
Merge pull request #2565 from acemod/medVehAssignFix
...
assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
4b536425b1
Code Cleanup Interaction
2015-09-28 14:36:51 +02:00
commy2
e9770fcb97
remove obsolete functions
2015-09-27 17:15:59 +02:00
commy2
1613ce3ff6
correct comment
2015-09-27 16:55:43 +02:00
commy2
b6532a05cc
new function to select a grenade
2015-09-27 16:47:02 +02:00
commy2
f8819d3ee4
WeaponSelect cleanup
2015-09-27 14:55:36 +02:00
commy2
e3b926296f
Merge branch 'master' of https://github.com/acemod/ACE3 into 340weaponselectcleanup
2015-09-27 13:53:00 +02:00
commy2
af24428363
Merge pull request #2607 from acemod/340cleanupBackpacks
...
Code cleanup Backpacks
2015-09-27 13:50:20 +02:00
commy2
1a5f65ec5a
Merge pull request #2625 from acemod/340safetymodecleanup
...
Code Cleanup SafetyMode, also fixes "cannot load sound .wss" RPT error
2015-09-27 13:50:11 +02:00
commy2
92ae1da660
Merge pull request #2622 from jonpas/aliveCommand
...
Replaced isAlive function with alive command
2015-09-27 13:49:58 +02:00
commy2
5387700460
Merge pull request #2610 from acemod/340cleanupNoRadio
...
Code Cleanup NoRadio
2015-09-27 13:49:08 +02:00
commy2
0500d4385d
Merge pull request #2611 from acemod/340cleanupHitReactions
...
Code Cleanup HitReactions
2015-09-27 13:48:57 +02:00
commy2
fbe157614b
Merge pull request #2612 from acemod/340cleanupGrenades
...
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-27 13:48:46 +02:00
commy2
3211e6432e
Merge pull request #2614 from jonpas/loadCargoOptionalHint
...
Optionalized Cargo Loaded Hint
2015-09-27 13:48:27 +02:00
commy2
a078d73230
Code Cleanup WeaponSelect
2015-09-27 08:51:42 +02:00
commy2
50046decf3
Code Cleanup SafetyMode
2015-09-27 08:28:55 +02:00
jonpas
2ab58ab9ce
Replaced common,isAlive function with alive command
2015-09-27 02:23:56 +02:00
jonpas
151903ace4
Expanded optional hint to addCargoItem and AddCargoByClass event
2015-09-27 00:31:23 +02:00
jonpas
30544dc757
Make cargo loaded hint optional, disable it when not loading manually
2015-09-26 23:16:05 +02:00
jonpas
498dddcc26
Used isEqualTo
2015-09-26 23:06:35 +02:00
jonpas
b787286837
Fixed allowed data types
2015-09-26 23:02:18 +02:00
jonpas
4a5d6cade1
Bracket to Brace
2015-09-26 22:54:31 +02:00
jonpas
64d6a172c7
Improved public function parameter handling, Fixed issue with synchronized objects
2015-09-26 22:53:49 +02:00
commy2
cd839a0ddc
remove superfluous brackets
2015-09-26 22:42:47 +02:00
commy2
6cc920dc34
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-26 22:39:12 +02:00
commy2
028aa404e9
change description in function header
2015-09-26 21:27:00 +02:00