Commit Graph

7580 Commits

Author SHA1 Message Date
SilentSpike
b1dda86cb2 End spectator interface when the mission ends
Fixes #2592 (in theory) by forcing spectator closed on mission end
2015-10-04 18:17:01 +01:00
SilentSpike
0beaa40fbc Add API parameter to allow for unforced spectator
Adds an optional boolean paremeter to the setSpectator function for forcing the interface. It is forced by default, so if `false` is passed as the value the spectator will be able to close the interface with the escape button.
2015-10-04 13:52:54 +01:00
commy2
1fdedb5785 delay scroll wheel init 2015-09-30 19:29:17 +02:00
commy2
75d1ea7df3 Merge branch 'master' of https://github.com/acemod/ACE3 2015-09-30 00:14:41 +02:00
commy2
9f3615ea06 change function header of removeEventhandler and waitAndExecute to public: yes 2015-09-30 00:14:21 +02:00
commy2
28e0e781f5 Merge pull request #2645 from acemod/340fixopticszeus
fix zeus forced interface broken, fix #2642
2015-09-29 23:04:51 +02:00
PabstMirror
6e24d2868c Fix playerChanged event 2015-09-28 22:41:45 -05:00
commy2
1ec4556bb8 fix zeus forced interface broken, fix #2642 2015-09-29 02:48:22 +02:00
commy2
e375dbe0d7 Merge pull request #2598 from acemod/340modifierkey2
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-28 21:20:19 +02:00
commy2
19131f001d fix error in handleplayerchanged for tacticl ladder 2015-09-28 21:16:13 +02:00
commy2
bc8cefa5e7 manual merge 2015-09-28 21:06:40 +02:00
commy2
34793ce044 Merge pull request #2635 from acemod/340interactcleanup
Code Cleanup Interaction
2015-09-28 21:04:28 +02:00
commy2
6c968d8bc7 per frame handler for incremental door opening 2015-09-28 20:07:01 +02:00
commy2
443cbf8be3 fix compile error when trying to open a locked door by shortcut 2015-09-28 19:03:37 +02:00
commy2
6f64fcd0fb search for door in geometry lod (lineintersectssurface) 2015-09-28 18:45:10 +02:00
commy2
6289a0cadb Merge pull request #2626 from acemod/340weaponselectcleanup
Code Cleanup WeaponSelect
2015-09-28 18:10:16 +02:00
commy2
5a3a32f236 more interaction cleanup 2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76 fix errors on game start 2015-09-28 17:28:51 +02:00
commy2
5c5a65443b more interaction cleanup 2015-09-28 17:20:56 +02:00
commy2
f48636e633 more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
Glowbal
e1bbc06ef8 Merge pull request #2613 from jonpas/improveSlideshowParams
Improved Slideshow API
2015-09-28 16:38:00 +02:00
jonpas
e4d8f13c89 Change may to must in slideshow error log 2015-09-28 16:02:18 +02:00
Glowbal
7215dd9082 Merge pull request #2368 from jonpas/removeVignetteAndCleanUI
Removed Vignette and Cleaned up UI component
2015-09-28 15:56:34 +02:00
commy2
9189148b3f more interaction cleanup 2015-09-28 15:37:18 +02:00
Glowbal
74805caa5d Merge pull request #2565 from acemod/medVehAssignFix
assign vehicle module fix for prefilled veh
2015-09-28 15:02:48 +02:00
commy2
4b536425b1 Code Cleanup Interaction 2015-09-28 14:36:51 +02:00
commy2
e9770fcb97 remove obsolete functions 2015-09-27 17:15:59 +02:00
commy2
1613ce3ff6 correct comment 2015-09-27 16:55:43 +02:00
commy2
b6532a05cc new function to select a grenade 2015-09-27 16:47:02 +02:00
commy2
f8819d3ee4 WeaponSelect cleanup 2015-09-27 14:55:36 +02:00
commy2
e3b926296f Merge branch 'master' of https://github.com/acemod/ACE3 into 340weaponselectcleanup 2015-09-27 13:53:00 +02:00
commy2
af24428363 Merge pull request #2607 from acemod/340cleanupBackpacks
Code cleanup Backpacks
2015-09-27 13:50:20 +02:00
commy2
1a5f65ec5a Merge pull request #2625 from acemod/340safetymodecleanup
Code Cleanup SafetyMode, also fixes "cannot load sound .wss" RPT error
2015-09-27 13:50:11 +02:00
commy2
92ae1da660 Merge pull request #2622 from jonpas/aliveCommand
Replaced isAlive function with alive command
2015-09-27 13:49:58 +02:00
commy2
5387700460 Merge pull request #2610 from acemod/340cleanupNoRadio
Code Cleanup NoRadio
2015-09-27 13:49:08 +02:00
commy2
0500d4385d Merge pull request #2611 from acemod/340cleanupHitReactions
Code Cleanup HitReactions
2015-09-27 13:48:57 +02:00
commy2
fbe157614b Merge pull request #2612 from acemod/340cleanupGrenades
Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing
2015-09-27 13:48:46 +02:00
commy2
3211e6432e Merge pull request #2614 from jonpas/loadCargoOptionalHint
Optionalized Cargo Loaded Hint
2015-09-27 13:48:27 +02:00
commy2
a078d73230 Code Cleanup WeaponSelect 2015-09-27 08:51:42 +02:00
commy2
50046decf3 Code Cleanup SafetyMode 2015-09-27 08:28:55 +02:00
jonpas
2ab58ab9ce Replaced common,isAlive function with alive command 2015-09-27 02:23:56 +02:00
jonpas
151903ace4 Expanded optional hint to addCargoItem and AddCargoByClass event 2015-09-27 00:31:23 +02:00
jonpas
30544dc757 Make cargo loaded hint optional, disable it when not loading manually 2015-09-26 23:16:05 +02:00
jonpas
498dddcc26 Used isEqualTo 2015-09-26 23:06:35 +02:00
jonpas
b787286837 Fixed allowed data types 2015-09-26 23:02:18 +02:00
jonpas
4a5d6cade1 Bracket to Brace 2015-09-26 22:54:31 +02:00
jonpas
64d6a172c7 Improved public function parameter handling, Fixed issue with synchronized objects 2015-09-26 22:53:49 +02:00
commy2
cd839a0ddc remove superfluous brackets 2015-09-26 22:42:47 +02:00
commy2
6cc920dc34 Code Cleanup Grenades, fix dedicated server AI thrown flasbangs do nothing 2015-09-26 22:39:12 +02:00
commy2
028aa404e9 change description in function header 2015-09-26 21:27:00 +02:00