ulteq
|
627ea0ebdc
|
Dynamically translate different wound types
* Brings back minor, medium, large wounds
|
2016-12-07 21:56:13 +01:00 |
|
ulteq
|
66803a4b4d
|
Fix damage coloring
|
2016-12-07 18:53:04 +01:00 |
|
ulteq
|
74fefb6f69
|
New body part colors:
* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
|
2016-12-07 18:28:35 +01:00 |
|
ulteq
|
a5ce5b4a34
|
Medical Rewrite - Continued (#4744)
|
2016-12-05 21:34:20 +01:00 |
|
Glowbal
|
62f84efb9b
|
Add medical menu
|
2016-07-15 12:23:26 +02:00 |
|
Glowbal
|
3aa88c80bf
|
Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
|
2016-06-30 17:33:29 +02:00 |
|
Glowbal
|
fd108478fe
|
Clean up medical menu privates
|
2016-06-13 12:49:35 +02:00 |
|
commy2
|
a57d1bca75
|
replace local keyword with private
|
2015-11-17 17:43:07 +01:00 |
|
PabstMirror
|
ad1191cdd5
|
#2528 - Medical Menu Work
(1) Verify target is valid and in reasonable range
|
2015-10-13 02:01:59 -05:00 |
|
Michael Braun
|
5f313c75d5
|
Cleanup of medical_menu
|
2015-08-07 05:37:41 +02:00 |
|
Glowbal
|
9b380315e5
|
First working version of the medical menu
|
2015-08-06 23:51:17 +02:00 |
|