ulteq
c486f17539
Implemented Medkit (works like in ACE2)
2016-12-08 18:11:24 +01:00
BaerMitUmlaut
a48d271368
Merge pull request #4668 from acemod/medical-rewrite-cardiacArrestLimits
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Introduce small variation to length of cardiac arrest
2016-12-08 14:22:11 +01:00
ulteq
3b82510751
Merge new wounds into existing wounds whenever possible
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* Todo: separate 'amountOf' into two variables (wound count and bandage percentage)
2016-12-08 12:59:30 +01:00
ulteq
b81a5adcb9
Renamed 'healTime' calculation helper
2016-12-08 12:30:59 +01:00
ulteq
9dee5a9083
Don't remove wounds on partial heal
2016-12-08 12:16:11 +01:00
ulteq
beb1c7036c
Removed todo flag
2016-12-08 11:55:38 +01:00
ulteq
280943cb4d
Fixed occluded medication (tourniquet removal logic)
2016-12-08 11:54:59 +01:00
ulteq
78bfc0c26d
Simplified damage storage
2016-12-08 11:38:43 +01:00
ulteq
627ea0ebdc
Dynamically translate different wound types
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* Brings back minor, medium, large wounds
2016-12-07 21:56:13 +01:00
ulteq
89c68364ef
Fix pain suppression not affecting 'setCustomAimCoef'
2016-12-07 19:51:28 +01:00
ulteq
708ac207fd
Make Avulsions even less likely
2016-12-07 19:10:12 +01:00
ulteq
6ce1910a96
Fix partial heal
2016-12-07 18:53:12 +01:00
ulteq
66803a4b4d
Fix damage coloring
2016-12-07 18:53:04 +01:00
ulteq
8c5da66c43
Increase "basic medication" effectiveness of morphine
2016-12-07 18:41:42 +01:00
ulteq
74fefb6f69
New body part colors:
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* Red bleeding
* Blue tourniquet
* Yellow/Orange damage
2016-12-07 18:28:35 +01:00
ulteq
7f1678b7e6
Increased wake up chance
2016-12-07 18:19:35 +01:00
ulteq
0c8ebd6441
Slightly increase Tourniquet 'treatmentTime'
2016-12-07 17:56:59 +01:00
ulteq
4da07bd2a4
Attemp to reduce 'Avulsion' likelihood
2016-12-07 17:47:02 +01:00
ulteq
09f6f2284b
Tweaked morphine config
2016-12-07 17:46:16 +01:00
ulteq
45aa80bed7
Fix leg damage always counted as #vehiclecrash
2016-12-07 16:39:22 +01:00
ulteq
03f7451c99
Fixed incorrect debug output
2016-12-07 11:41:58 +01:00
ulteq
5db75ac746
Fixed check blood pressure did not always account for tourniquets
2016-12-07 11:32:01 +01:00
ulteq
ab7af04530
Overhauled the medication system:
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* Refactored the old code
* Introduced 'timeTillMaxEffect' config entry for medication
2016-12-06 20:42:10 +01:00
ulteq
b2838557fa
Removed dead code 'hrCallback'
2016-12-06 18:55:54 +01:00
ulteq
02ac4c4084
Fixed minor bug in the heart rate calculation
2016-12-06 17:40:05 +01:00
ulteq
faa2b619ab
Removed overly verbose debug logs
2016-12-06 17:35:52 +01:00
ulteq
fa77fb7194
Various fixes:
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* Fixed medication (morphine, epinephrine, ...)
* Fixed CPR
* Improved heart rate simulation
* Removed deprecated ace settings
2016-12-06 17:26:11 +01:00
ulteq
978a81fb0a
Removed dead code
2016-12-06 14:37:48 +01:00
ulteq
92da5c80a0
Partly fixed Medication
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* Brings the heart rate adjustment (due to medication) back to life
* Restores the medication effect loop (needs testing)
2016-12-06 12:58:12 +01:00
ulteq
7d6edd6c41
Brought the SQF variant of the woundsHandler back (for linux servers)
2016-12-06 10:59:29 +01:00
ulteq
db547a53b7
Increased unconsciousness wake up interval
2016-12-06 10:58:43 +01:00
PabstMirror
c47772eddc
Fix stringtables
2016-12-05 19:40:26 -06:00
ulteq
46340fe8d8
Fixed accident
2016-12-05 23:03:25 +01:00
ulteq
a88be4f458
Fixed 'displayPatientInformation'
2016-12-05 23:00:02 +01:00
ulteq
624315524e
Fixed typo
2016-12-05 21:39:47 +01:00
ulteq
a5ce5b4a34
Medical Rewrite - Continued ( #4744 )
2016-12-05 21:34:20 +01:00
commy2
9cba0baade
manual merge
2016-12-05 20:18:15 +01:00
commy2
a83267b2ff
manual merge
2016-12-05 20:15:16 +01:00
Glowbal
0b854a6077
Increase days inactive issues reminders
2016-12-04 14:30:00 +01:00
PabstMirror
8d1f988f5d
AdvThrow - Make sure ammo setVar is not empty ( #4743 )
2016-12-02 12:44:39 -06:00
commy2
d75eeac1e4
fix usage of reserved variable "" in FUNC(getDetectorConfig), fix #4741 ( #4742 )
2016-12-02 10:09:48 -06:00
BaerMitUmlaut
e082597e3c
Merge pull request #4740 from acemod/fixBloodErr
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Fix blood drop selection if blood loss is high
2016-12-02 06:13:08 +01:00
PabstMirror
4eba77f328
Fix blood drop selection if blood loss is high
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close #4739
2016-12-01 20:36:10 -06:00
ulteq
3e0f85b4f1
RangeCard - Take bore height into account ( #4715 )
2016-12-01 21:20:51 +01:00
PabstMirror
3566e6e7f5
Update SMG_02 base class for 1.66 ( #4718 )
2016-12-01 12:05:28 -06:00
PabstMirror
321bb0bc57
Add frag definitions for remaining ammo ( #4736 )
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Remove rpt warning
Close #342
2016-12-01 11:01:55 -06:00
PabstMirror
962903f201
Unify javelin guidance for RHS ammo ( #4737 )
2016-12-01 11:01:24 -06:00
ulteq
448dcddc55
ATragMX - cleanup and some fixes ( #4714 )
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* ATragMX - Improved the default gun profiles
* Recalculated all muzzle velocities (based on 15 degrees Celsius)
* Recalculated all scope base angle (based on the new muzzle velocities)
* ATragMX - Removed lots of duplicate code
* Introduced dynamic simulation interval (based on muzzle velocity)
* ATragMX - Fixed simulation interval for the truing drop feature
2016-12-01 10:23:03 +01:00
ulteq
50e144672f
Ballistics - Cleanup ( #4721 )
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* Ballistics - Removed 'caliber', 'hit' and 'typicalSpeed' entries
* from all vanilla ammo types
* Removed all unused ammo types
* Ballistics - Removed more unnecessary config entries
2016-12-01 10:21:59 +01:00
BaerMitUmlaut
c8ddc601ef
Merge pull request #4738 from KaiSforza/cyrus
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Realisticweights: Updated cyrus weight
2016-12-01 08:50:27 +01:00