Commit Graph

15748 Commits

Author SHA1 Message Date
johnb432
738a32dba9
Gunbag - Optimise weapon taking/storing code (#10053)
Optimise gunbag code
2024-06-05 06:22:19 -07:00
johnb432
06f47e600d
Cookoff - Change cook-off fire damage (#9991)
Increase cookoff fire damage
2024-06-05 06:22:09 -07:00
johnb432
29728352e2
Rearm - Optimise getting magazine names (#10052)
* Optimise getting rearm magazine names

* Replace using regex and localize CSW entries

* Added comments about prefix
2024-06-04 23:32:41 -07:00
Mike-MF
7c689bdff7
Compat WS - Update realistic names (#10014)
* Compat WS - Update realistic names

* Fix duplicate class

* WS 1.1.3

* alter SLR para barrel length

* RPG-32
2024-06-03 05:52:59 -07:00
PabstMirror
fe9f59bed7
Refuel - Fix for SOG/SPE (#10049)
* Refuel - Fix SOG/SPE Compats

* fix export

* Added missing fuel sources, improved some existing hook positions

* Removed outdated todo

* Add default code if refuel isn't loaded

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-06-03 02:00:12 -07:00
johnb432
60eabda47e
Vehicle Damage - Add API to prevent AI from dismounting from immobile vehicles (#9990)
* Add API to prevent AI from dismounting from immobile vehicles

* Update vehicledamage-framework.md
2024-06-01 09:55:56 -07:00
johnb432
99bb6983bb
Common - Improve addWeapon (#10051)
Improve `addWeapon`
2024-06-01 09:52:18 -07:00
johnb432
1cca2db964
General - Cleaned up cbaSettings_settingChanged (#10050)
Adapted `cbaSettings_settingChanged`
2024-05-31 13:20:21 -07:00
johnb432
dc56cdbd8b
Vehicle Damage - Fix applying medical damage to non-local and invulnerable units (#9988)
* Make medical damage apply to non-local units

* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update addons/vehicle_damage/functions/fnc_medicalDamage.sqf

* Update fnc_medicalDamage.sqf

* Specify reason for death

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-31 13:15:46 -07:00
johnb432
9f2ee9fb6f
Common - Add setDead API (#10045)
* Added `setDead` API

* Update XEH_PREP.hpp

* Update fnc_setDead.sqf

* Update addons/common/functions/fnc_disableUserInput.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update fnc_setDead.sqf

* Added warning for non-local units

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-31 13:07:50 -07:00
PabstMirror
54f749484d fix hemtt warnings 2024-05-30 16:18:13 -05:00
PabstMirror
02c1d79eff small cleanup 2024-05-30 15:59:29 -05:00
PabstMirror
5a1e3bc585
Zeus - Add a translation (#10047) 2024-05-30 07:58:46 -05:00
PabstMirror
d30c01aee9
Hearing - prevent audio from stacking when tabbed out (#10048) 2024-05-30 01:34:19 -07:00
johnb432
98f4b51c52
Hearing - Fix deafness reducing when game is paused (#10039)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-29 18:55:17 +00:00
Mike-MF
d9a2aa01a4
Realistic Names - Add missing classes (#10013)
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:51:18 -03:00
Fabio Schick
8c0d0944c6
Parachute - Make Jet Ejection Seats use Non-Steerable Parachutes (#9963) 2024-05-29 15:50:18 -03:00
johnb432
120589512e
Headless - Improve group transfer and add API (#9874) 2024-05-29 15:49:59 -03:00
mharis001
440b9d5721
Zeus - Add spectator module (#6202)
Co-authored-by: Ozan Eğitmen <ozan@egitmen.net>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-05-29 15:48:34 -03:00
johnb432
0034f4b9cc
Arsenal - Fix insignia not reapplying after switching vests & backpacks (#10046)
Fix insignia not reapplying
2024-05-29 11:40:41 -07:00
johnb432
e535988479
Hearing - Code cleanup (#10041)
* Hearing cleanup

* Update fnc_updateHearingProtection.sqf

* Fixes + tweaks

* Update initSettings.inc.sqf

* Update fnc_removeEarplugs.sqf
2024-05-29 10:01:39 -07:00
johnb432
be61424fed
Hearing - Fix volume being force updated when loadouts are set on AI (#10044)
* Update XEH_preInit.sqf

* Update XEH_preInit.sqf
2024-05-29 08:40:32 -07:00
Bailey Danyluk
bcb6ed7c68 cleanup arbitrary files 2024-05-27 18:29:49 -06:00
Bailey Danyluk
607cc8c0ec restore final final i promise 2024-05-27 18:28:52 -06:00
Bailey Danyluk
9ebd8fd6c1 final cleanup 2024-05-27 18:25:50 -06:00
Bailey Danyluk
87c819f2c3 remove doppler 2024-05-27 18:09:38 -06:00
Bailey Danyluk
46aa1ae70c remove MCLOS 2024-05-27 18:06:04 -06:00
Bailey Danyluk
972ad68cc3 remove IR 2024-05-27 18:03:00 -06:00
Bailey Danyluk
744cd45ee5 remove gps definitions 2024-05-27 17:52:39 -06:00
Bailey Danyluk
1270d17951 remove GPS files 2024-05-27 17:49:22 -06:00
Bailey Danyluk
af5f7d3a1e cleanup laser 2024-05-27 17:43:49 -06:00
Bailey Danyluk
bb4ff289d5 split iron dome 2024-05-27 17:43:05 -06:00
Bailey Danyluk
909a028737 readd javelin 2024-05-27 17:41:53 -06:00
Bailey Danyluk
074fc362a7 revert pt2 2024-05-27 17:41:23 -06:00
Bailey Danyluk
cbcc642bf8 revert old weapons, pt1 2024-05-27 17:40:24 -06:00
Bailey Danyluk
f75f3d3e97 Remove weapon additions 2024-05-27 17:34:39 -06:00
johnb432
be9797d11d
Grenades - Add grenade rolling (#10005)
* Add grenade rolling

* Added some safeguards

* Use `setVectorDirAndUp` instead of rotation

* Don't allow players to roll grenades when in vehicles

* Grenades - Rolling only add PFEH when needed (#10015)

* Grenades - Rolling only add PFEH when needed

* Corrected minor typo, moved variable init in preInit, fixed bugs

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Don't switch modes if grenade can't be thrown

* Minor tweaks

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-05-27 02:19:52 -07:00
JonBons
be77ef233e
Cookoff - Delay full vehicle destruction (#9061)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:06:33 -03:00
johnb432
d7c1984a5a
Grenades - Fix not being able to switch throw modes in FFV (#10012) 2024-05-24 20:06:13 -03:00
johnb432
dc3753893f
Hearing - Improve and cleanup code (#9933)
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-24 20:05:19 -03:00
PabstMirror
22c6621878
Refuel - Cleanup compats (#10011)
* Refuel - Cleanup compats

* add `XEH_INHERITED`
2024-05-24 17:59:59 -05:00
PabstMirror
8aab5c47d7 Merge branch 'master' into pr/8215 2024-05-24 00:31:50 -05:00
PabstMirror
05ebe1f48f
Medical Treatment - Allow diagnosing cardiac arrest with clear language (#9997) 2024-05-23 17:25:59 -05:00
johnb432
c634bbe1ab
CSW - Force QGVAR(handleExtraMagazinesType) to be respected (#9903)
Force QGVAR(handleExtraMagazinesType) to be respected
2024-05-23 21:56:28 +02:00
johnb432
c0d74ba703
Refuel - Fix fuel source disabling (#9995)
* Add enable setting

* Exclude man class init

* Fix multiplayer terrain pump fuel sync

* Add terrain pumps positions

* Add vanilla fuel cargo restoring before destroying

* Add Livonia positions by bux

* Fix terrain pumps destruction

* Improve settings init

* Fix double settings category

* Check enabled var in public functions

* Fix fnc_makeSource

* Handle recent CUP Terrains changes

* Update includes

* Fix issues introduced in #9133

* Change warning

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Optimisations and cleanup

- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency

* Add init debug trace

* compileScript in dev

* yoda conditions & DFUNC macro

* Wait until CBA settings are ready

* Update Chernarus 2020 and add more maps configs

* Remove vanilla fuel cargo restoring before destroying

* Update fnc_makeSource.sqf

---------

Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:56:08 +02:00
Dystopian
7c65f8503d
Refuel - Add enable setting (#7613)
* Add enable setting

* Exclude man class init

* Fix multiplayer terrain pump fuel sync

* Add terrain pumps positions

* Add vanilla fuel cargo restoring before destroying

* Add Livonia positions by bux

* Fix terrain pumps destruction

* Improve settings init

* Fix double settings category

* Check enabled var in public functions

* Fix fnc_makeSource

* Handle recent CUP Terrains changes

* Update includes

* Fix issues introduced in #9133

* Change warning

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Optimisations and cleanup

- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency

* Add init debug trace

* compileScript in dev

* yoda conditions & DFUNC macro

* Wait until CBA settings are ready

* Update Chernarus 2020 and add more maps configs

* Remove vanilla fuel cargo restoring before destroying

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00
PabstMirror
f97f11d224
AdvThrowing - Fix showing wind info when no grenades in inventory (#10008)
AdvThrowing - Fix showing wind info if no grenades in inventory
2024-05-22 21:19:40 -05:00
johnb432
67fe22a5a6
Grenades - Make flashbang detonation sound configurable via config (#9985)
* Added configurable flashbang detonation sound

Updated documentation by filling missing information in

* Update grenades-framework.md

* Update grenades-framework.md
2024-05-22 13:38:59 -07:00
johnb432
e1137ac903
Fire - Remove unused plant integration (#9993)
Removed unused plant integration in fire
2024-05-22 13:37:24 -07:00
johnb432
c03e08e51b
Grenades - Change damage from M14 incendiary grenade (#9992)
Doubled damage from M14 incendiary grenade
2024-05-22 13:08:09 -07:00