BrettMayson
1e404cf85b
General - SQF Improvements ( #9698 )
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Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-04 14:50:24 -03:00
jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
BrettMayson
a40b0d48f2
HEMTT v10 Compatibility ( #9105 )
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* HEMTT v10 Compatibility
* Update addons/field_rations/CfgUIGrids.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* fix PabstMirror review
* optionals
* End empty macro definitions with semi-colon (HEMTT v0.10)
* Adapt to HEMTT v0.10.0-a14
* Revert End empty macro definitions with semi-colon
* Disable old HEMTT build step in CI
* Add missing include and fix macro usage and include casings
* End empty macro definitions with semi-colon (HEMTT v0.10)
* Update addons/disarming/functions/fnc_showItemsInListbox.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* cleanup test code
* arty - keep style same as before
* fix fire screams
* Update script_component.hpp
* Keep old hemtt/workflow/sqfc
* Update arma.yml
* Update arma.yml
* Update CfgUIGrids.hpp
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
Glowbal
b489750d5b
Minor optimizations using private, params, and isEqualType ( #4323 )
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* Optimizations with private, params, and isEqualType
* Fixed tab being used instead of space
* Fixed tabs inserted by notepad++
* More usage of new private syntax and params
- changed a few checks for an array being empty to `_arr isEqualTo []`
rather than `count _arr == 0`
- added more uses of `private` on the same line as the variable is
declared
- added more uses of params to assign variables passed as parameters
- removed unnecessary parentheses
- removed several unnecessary variable declarations with private array
syntax
* clean up and formatting
2016-09-04 16:44:22 +02:00
jokoho48
156609aab2
Code cleanup of Disarming module
2015-08-09 05:18:26 +02:00
PabstMirror
2e3e203d9f
#1081 - Fix binocular dupe
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binocs are weapons and items at the same time.
need to properly drop binocs because stuff like deisgnator can have ammo
2015-05-09 14:41:46 -05:00
PabstMirror
638433614c
Some missing private defines.
2015-04-16 12:36:16 -05:00
PabstMirror
c055911231
Cleanup, remove debug spam
2015-04-04 00:52:21 -05:00
PabstMirror
38745f4871
Various Changes
2015-03-20 20:17:49 -05:00
PabstMirror
9f25641f54
Verify Mag counts, headers, check animation
2015-03-17 14:43:50 -05:00
PabstMirror
d31c19c3eb
Seems like it's working
2015-02-27 18:38:23 -06:00
PabstMirror
32f67487b5
More Work
2015-02-27 16:16:35 -06:00
PabstMirror
d55aed0813
Inv Screen Rough WIP
2015-02-27 15:23:46 -06:00