Commit Graph

78 Commits

Author SHA1 Message Date
dixon13
d410fe42d9 Fixed misspell
'_targe' is suppose to be '_target'
2015-12-28 22:00:08 -07:00
dixon13
21daa331dc Changes to ACE_Unload
- added semi-colon
- changed the condition
- changed the statement
2015-12-23 11:49:17 -07:00
dixon13
1aa192f7e0 Extract civilans from vehicles, rmeoved actions from civilians in vehicles 2015-12-23 00:19:41 -07:00
Thomas Kooi
ced94d73a7 Merge pull request #2797 from ColdEvul/RoadBarrierRoadCone
[REMADE] RoadCone_F and its inhered RoadBarrier_F intractable
2015-11-28 20:51:39 +01:00
PabstMirror
4aeeefdfe8 Fix UBC and increase Heli_04 Pod interaction distance 2015-11-26 11:47:25 -06:00
Thomas Kooi
15267c0433 Merge pull request #2219 from acemod/handSignals
Hand signals enhancement
2015-11-26 16:04:41 +01:00
PabstMirror
185cae2fe5 Remove Old Gestures from interaction 2015-11-25 11:00:45 -06:00
Thomas Kooi
08c5374a99 Merge pull request #2390 from BaerMitUmlaut/pass-magazine
Added interaction to quickly pass a magazine
2015-11-25 14:04:07 +01:00
ColdEvul
03b82e5859 Adjusted interaction nod, changed carrying height for he barrier. 2015-11-01 22:38:55 +01:00
PabstMirror
64de91ed06 Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
BaerMitUmlaut
1effe61aa9 Removed parent condition 2015-10-06 19:09:51 +02:00
BaerMitUmlaut
d6dcd4112e Resolved merge conflicts 2015-10-06 17:50:55 +02:00
commy2
5a3a32f236 more interaction cleanup 2015-09-28 18:06:25 +02:00
commy2
9bf7b68d76 fix errors on game start 2015-09-28 17:28:51 +02:00
commy2
5c5a65443b more interaction cleanup 2015-09-28 17:20:56 +02:00
commy2
f48636e633 more interaction cleanup, remove dead code 2015-09-28 17:11:53 +02:00
commy2
4b536425b1 Code Cleanup Interaction 2015-09-28 14:36:51 +02:00
BaerMitUmlaut
45bfa3eaf5 Fixed vanishing mags and localized hint 2015-09-10 22:23:37 +02:00
BaerMitUmlaut
c26107bc5c Added ability to pass a magazine 2015-09-08 14:07:16 +02:00
commy2
7a4c37c085 disable all actions on ladders by default, close #2289 2015-08-30 22:03:45 +02:00
ViperMaul
d38cb31240 Merge pull request #2109 from acemod/pushSubmaine
Push SDV sub, cleanup push
2015-08-26 21:03:46 -07:00
PabstMirror
4cce799ace #2045 - Push SDV sub, cleanup push 2015-08-10 22:08:13 -05:00
PabstMirror
0e17bebd23 Merge branch 'master' into repair 2015-08-09 00:33:08 -05:00
PabstMirror
451c88c601 Merge pull request #2027 from acemod/joinGroupTeamManagement
EnableTeamManagement setting for joinGroup
2015-08-08 11:16:20 -05:00
jonpas
1aecd54fc3 Removed duplicated Enabled/Disabled/Yes/No/DoNotForce strings as they were moved to common 2015-08-08 18:02:20 +02:00
PabstMirror
0bd1e1afce #2024 - EnableTeamManagement setting for joinGroup 2015-08-05 18:02:57 -05:00
Glowbal
1ad2a5cdf1 Merge branch 'master' into repair
Conflicts:
	addons/interaction/CfgVehicles.hpp
2015-07-03 22:29:29 +02:00
Nicolás Badano
10ef88b655 Merge pull request #1596 from SzwedzikPL/interaction_box_inventory
Open action for boxes
2015-07-01 12:59:24 -03:00
jonpas
29ce8f635e Merge branch 'master' into sitting
Conflicts:
	addons/kestrel4500/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
2015-06-13 21:43:42 +02:00
SzwedzikPL
805c0e1c68 Open action for boxes 2015-06-12 19:48:28 +02:00
jonpas
332afb2174 Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
PabstMirror
abf2887826 Manual MainActions position for some statics weapons 2015-06-07 00:25:52 -05:00
jonpas
541f1010a7 Merge branch 'master' into macroSTR
Conflicts:
	addons/attach/functions/fnc_attach.sqf
	addons/captives/functions/fnc_moduleSurrender.sqf
	addons/common/CfgVehicles.hpp
	addons/explosives/CfgModule.hpp
	addons/hearing/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/map/CfgVehicles.hpp
	addons/microdagr/CfgVehicles.hpp
	addons/mk6mortar/CfgVehicles.hpp
	addons/nametags/CfgVehicles.hpp
	addons/nightvision/functions/fnc_changeNVGBrightness.sqf
	addons/respawn/CfgVehicles.hpp
	addons/switchunits/CfgVehicles.hpp
	addons/vehiclelock/CfgVehicles.hpp
	addons/winddeflection/stringtable.xml
2015-06-02 22:14:32 +02:00
esteldunedain
9d29aa2107 - Change all modules on ACE using settings to type ACE_Module, so we can guarantee that they wait for settings before initing.
- Make ace_common require ace_modules, so all ACE pbos are guaranteed to have it
2015-05-30 01:37:41 -03:00
jonpas
0b0f7274d7 Applied ESTRING and ECSTRING macros 2015-05-27 22:04:41 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
jonpas
5a17b39a7e Merge remote-tracking branch 'origin/master' into interactionCodingGuidelines
Conflicts:
	addons/interaction/CfgVehicles.hpp
2015-05-14 16:57:49 +02:00
Grzegorz Sikora
44466e8be8 Remove tabs and repair errors @Glowbal found
Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp

Conflicts:
	addons/map/CfgVehicles.hpp
	addons/medical/CfgVehicles.hpp
	addons/optionsmenu/stringtable.xml
2015-05-12 18:27:27 +02:00
Grzegorz Sikora
156bba3321 Yes/No to BOOL
Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/CfgVehicles.hpp
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml

Conflicts:
	addons/common/CfgVehicles.hpp
	addons/common/stringtable.xml
	addons/explosives/stringtable.xml
	addons/hearing/stringtable.xml
	addons/interaction/stringtable.xml
	addons/map/CfgVehicles.hpp
	addons/map/stringtable.xml
	addons/medical/CfgVehicles.hpp
	addons/medical/stringtable.xml
	addons/nametags/stringtable.xml
	addons/respawn/stringtable.xml
	addons/switchunits/CfgVehicles.hpp
	addons/switchunits/stringtable.xml
2015-05-12 18:26:24 +02:00
Grzegorz Sikora
6a821715a0 Stringtable modules
Conflicts:
	addons/missionmodules/CfgVehicles.hpp
	addons/respawn/CfgVehicles.hpp
2015-05-12 18:25:40 +02:00
jonpas
1a2e7d0596 Tabs to Spaces, Removed unused GUI class 2015-05-09 22:25:48 +02:00
Felix Wiegand
a211bcfacf Merge pull request #689 from acemod/group
Reword the group action names
2015-05-01 23:30:10 +02:00
esteldunedain
324b9510e3 Allow positions for actions to be computed dynamically. Also leverage that for the position of the "Weapon" action, instead of hard coding an exception for that. 2015-05-01 01:56:39 -03:00
PabstMirror
a46d4e11ab Remove linebreak from teamManagement, fix leaveteam 2015-04-30 12:38:19 -05:00
PabstMirror
5ca75f9973 Action names Join->Assign 2015-04-30 12:20:01 -05:00
PabstMirror
ca57a4e168 Merge branch 'master' into group
Conflicts:
	addons/interaction/CfgVehicles.hpp
	addons/interaction/stringtable.xml
2015-04-30 11:59:53 -05:00
Glowbal
581c64f66f Implemented unloading from vehicles #740 2015-04-29 23:12:47 +02:00
commy2
f5d7331847 no team management on the dead or unconscious units, fix #803 2015-04-26 20:57:55 +02:00
commy2
1a9f8d86e0 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into repair 2015-04-24 18:25:34 +02:00
esteldunedain
e3a06999c3 Reduce MainActions distance for CAManBase from 5m to 4m 2015-04-24 00:57:49 -03:00