Commit Graph

11680 Commits

Author SHA1 Message Date
Brandon Danyluk
d50491f44f Destroy projectile on all clients
The projectile needs to be destroyed on all clients to stop it from being simulated. If not destroyed where projectile is local, it will still explode when hitting the ground. If not destroyed on remote clients, the projectile will still be visible but deal no damage
2021-07-02 17:47:15 -06:00
Brandon Danyluk
d8eb425ece Better flare decoy calculation 2021-06-11 22:02:59 -06:00
Brandon Danyluk
038c82a489 better JDAM simulation
Attack heading and impact angle now are followed better
2021-06-11 20:37:36 -06:00
Brandon Danyluk
8142bb069b remove TERCOM guidance 2021-06-11 18:44:02 -06:00
Brandon Danyluk
4308d33c50 remove testing constants 2021-06-06 20:28:39 -06:00
Brandon Danyluk
79c6bf9167 Change GBU navigation 2021-06-02 00:34:48 -06:00
Brandon Danyluk
7cf29ba715 work on parsing heightmap 2021-06-01 14:13:45 -06:00
Brandon Danyluk
e6fcd110d2 add TERCOM state defines 2021-05-24 21:53:19 -06:00
Brandon Danyluk
597e188b9a Merge branch 'missileDynamics' of https://github.com/TheCandianVendingMachine/ACE3 into missileDynamics 2021-05-23 17:38:05 -06:00
Brandon Danyluk
f89bf62242 progress update: tercom now flies to acquisition basket 2021-05-23 17:38:00 -06:00
PabstMirror
e3e3605007 fix tabs in aim9 2021-05-23 16:46:46 -05:00
PabstMirror
9122535daa Fix tabs and manpad UBC 2021-05-23 16:38:45 -05:00
LorenLuke
52116c7fae Changes poisson disc to centered random. (#8257)
It looks nicer and distributes more realistically. I don't know what I was thinking when I first put in poisson disc.
2021-05-23 16:38:45 -05:00
PabstMirror
d3de5a9e69 Patachute - Add sound effect when cutting (#8239) 2021-05-23 16:38:44 -05:00
Drofseh
e082d7523f Fix wrong shot size in birdshot strings (#8253) 2021-05-23 16:38:44 -05:00
JoramD
ede5c1da58 Night Vision - Add color variants to all generations (#8209) 2021-05-23 16:38:44 -05:00
jonpas
a715a5f52e Markers - Fix JIP scale (#8248) 2021-05-23 16:38:44 -05:00
JoramD
00eead47c1 Parachute - Add failure chance (#8226)
* Initial push

* disable forgotten define

* Improve exitWith check

* Requested/suggested changes

* Requested changes

* Requested changes
2021-05-23 16:38:44 -05:00
Lupus the Canine
4726108c8e Cargo - paradrop fixes (#8203)
* Small fixes in ace_cargo

Makes paradropItem and unloadItem invoke event "ace_cargoUnloaded" with parameters _itemObject, _vehicle and "paradrop" or "unload" respectivelty.
paradropItem invoked said event but if item was classname it would send classname to event which is not particularly useful.

* Update XEH_postInit.sqf

Moved event invocation to unloadItem, this provides ability to always pass object to eventhandlers.

* code refactor

refactored according to https://github.com/acemod/ACE3/pull/8203#discussion_r610394484

* Update fnc_paradropItem.sqf

apply new fix

* Revert "Update fnc_paradropItem.sqf"

This reverts commit 3db5cc1910.

* Update fnc_paradropItem.sqf

fixed hint that was broken by previous fixes

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* style check

Co-authored-by: commy2 <commy-2@gmx.de>

* naming convention

replaced object references called _item with _object.

* Update fnc_paradropItem.sqf

Co-authored-by: commy2 <commy-2@gmx.de>
2021-05-23 16:38:44 -05:00
PabstMirror
c425b35c5f Markers - Fix marker scale (#8233) 2021-05-23 16:38:44 -05:00
Dedmen Miller
825596bffe Attach - Added attached/detaching events (#8193)
* Added ace_attach attached/detach events

* Apply suggestions from code review

Co-authored-by: Jo David <github@jonathandavid.de>

* Apply suggestions from code review

Co-authored-by: jonpas <jonpas33@gmail.com>

Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:44 -05:00
Abogado
cc0d8a5ada Translations - Spanish (#8229)
Complete to date spanish translation.
2021-05-23 16:38:44 -05:00
JoramD
e2e747e169 MicroDAGR - Add mode switching keybinds (#8216)
* Initial push

* Mode cycling

* Use defines
2021-05-23 16:38:44 -05:00
JoramD
d8bdde07b3 Initial push (#8225) 2021-05-23 16:38:43 -05:00
frankplow
f1338e65f4 Markers - Add scale slider (#8059)
Co-authored-by: commy2 <commy-2@gmx.de>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
jonpas
a80a0b870b Interact Menu - Make List default (#8217) 2021-05-23 16:38:43 -05:00
Dystopian
89fb57fdcf User Interface - Add setting for Development Build watermark (#8140)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
TyroneMF
d41c5bd053 Dragging - Fix build issue (#8219) 2021-05-23 16:38:43 -05:00
Dániel Boros
026b94903e Dragging - Add new dragging animations (#7950)
* New custom animation added

* Adjusted CfgMoves and the script components

* New drop animation and key handler

* CBA settings and new ManActions added

* Adjustments to the drop animation

* Added translations and fixed some stuff

* Update CfgMovesBasic.hpp

* Fix translations

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>

* Use the same key to drop object

* Update addons/dragging/stringtable.xml

Co-authored-by: Jo David <github@jonathandavid.de>

* Fix French translation

Co-authored-by: Elgin675 <elgin675@hotmail.com>

* Lower the weapon accuracy of the drag animations

* Removed auto-switch to handgun

* Update fnc_startDrag.sqf

 - Holding a launcher breaks the firing animation.
 - Now the unit has to hold either a primary weapon or handgun.

* Handle the unit's current weapon

Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>

* Update addons/dragging/functions/fnc_handlePlayerWeaponChanged.sqf

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Update addons/dragging/initSettings.sqf

Co-authored-by: Elgin675 <elgin675@hotmail.com>
Co-authored-by: Blutze <37950828+Blutze@users.noreply.github.com>
Co-authored-by: Jo David <github@jonathandavid.de>
Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
Salluci
c7d4981329 Medical - Add Vehicle Crashes setting (#8149)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
PabstMirror
e3a3e29444 Tools - Add script to check sqf/config with sqfvm (#8137) 2021-05-23 16:38:43 -05:00
Kyle J. McKeown
7c879976ce Name Tags - Add ability to set custom rank icon (#8174) 2021-05-23 16:38:43 -05:00
Steve Zhao
fa870a3ccd Medical - Allow unconscious unit in Taru pods (#8168)
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
R3voA3
517b576193 Map - Fix stuck map compass size (add 0.1 zoom duration) (#8176)
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-05-23 16:38:43 -05:00
commy2
9d6843fdb3 Fix Injured Sounds Not Playing At Altitudes Above 70 (#8212) 2021-05-23 16:38:43 -05:00
Brett
b181f1badf Medical - Add Alternative Survival Chance (#8192)
Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Kyle Mckay <5459452+kymckay@users.noreply.github.com>
2021-05-23 16:38:43 -05:00
jonpas
4e3d3ceeae Mk6 Mortar - Fix README.md typo (#8205) 2021-05-23 16:38:43 -05:00
Pascal Dunaj
44ecfc8ac3 Typo in usage example (#8201) 2021-05-23 16:38:43 -05:00
PabstMirror
c5972e692c Various - Add missing units/weapons to cfgPatches (#8175)
* Various - Add missing units/weapons to cfgPatches

* Update config.cpp
2021-05-23 16:38:42 -05:00
Brandon Danyluk
2694453b56 init commit of cruise missile 2021-05-23 00:24:13 -06:00
Brandon Danyluk
22e5596399 Add missile hiding for malyutka 2021-05-21 15:36:32 -06:00
Brandon Danyluk
790faf1c21 Add settings for various things 2021-05-18 21:32:04 -06:00
Brandon Danyluk
395b2b2d12 Avoid overshooting target 2021-05-18 04:12:44 -06:00
Brandon Danyluk
f7bd523221 Update doppler seeker to allow the tracking and killing of projectiles 2021-05-18 03:44:05 -06:00
Brandon Danyluk
36d75765c6 avoid making un-needed calls to the server 2021-05-18 03:18:42 -06:00
Brandon Danyluk
e67aefcf51 change events to allow for any number of arguments 2021-05-18 02:46:30 -06:00
Brandon Danyluk
72ca725242 add local event for mission makers 2021-05-18 02:42:42 -06:00
Brandon Danyluk
f825d6ff92 Only launch if we are above a threshold angle 2021-05-18 02:37:34 -06:00
Brandon Danyluk
a25cf7031b Optimise iron dome 2021-05-18 02:23:52 -06:00
Brandon Danyluk
980c3d0546 Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00