BaerMitUmlaut
8c7f8d7d6a
Medical Feedback - effects overhaul ( #7215 )
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* Intensify pain effects
* Add chromatic abberation effect, add blur with very high pain
* Add option for limited pain effects with only high pain blur
* Fix playInjuredSound
* Add instant feedback effects update when getting hit
* Cleanup
* Overhaul playInjuredSound
* Fix voice detection, simplify nearby unit filter
* Apply suggestions from code review
* Add Chromatic Aberration translations
* Use while loop instead of configClasses
* detach say3d dummies before deleting
2019-10-11 15:00:53 -05:00
BaerMitUmlaut
bb0461be16
Fast medical item replacement ( #7224 )
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* Add item replacement framework
* Correctance of English
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Remove unecessary code
* Use new item replacement framework for medical items
* minor fixes, support GVAR(convertItems) setting
* use forEach, convert atropine to epi
* replace with adenosine
2019-10-11 15:00:25 -05:00
TWC-Rik
6ca4b2075d
Nametags - Add Nation Ranks ( #7094 )
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* Adds icon and postInit
Adds German, British, Spanish, French ranks. Also adds postInit code
that loops through all factions and checks if ranks have been set there
in there for easy, permanent customistability.
* Removed white space
* commy2's postInit rewrite
Changes faction config entry to array with macros and changes the
postInit code to commy2's improved version.
* Update addons/nametags/CfgFactionClasses.hpp
Co-Authored-By: Dedmen Miller <dedmen@users.noreply.github.com>
* Adjusted arrays to be multi line
Also removed white space.
* Update addons/nametags/XEH_postInit.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/nametags/CfgFactionClasses.hpp
Co-Authored-By: commy2 <commy-2@gmx.de>
* Add getVar setting, don't overwrite if already set
2019-10-08 23:20:26 -05:00
PabstMirror
2f3d8db134
Medical - Report non-default settings to rpt ( #7233 )
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* Medical - Report non-default settings to rpt
* Update reportSettings.sqf
2019-10-08 12:03:05 -05:00
PabstMirror
4eeac9f649
Medical - Death from sum of trauma ( #7195 )
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* Medical - Death from sum of trauma
* fixes
* Update fnc_determineIfFatal.sqf
2019-10-08 10:45:09 -05:00
PabstMirror
a71879ccea
Medical - Increase severity of falling damage and Improve non-selectionSpecific wounds ( #7214 )
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* Medical - Increase severity of falling damage
* Improve non-selectionSpecific wounds
* Use macros for hitpoint indexes
2019-10-08 10:44:49 -05:00
Daniel Lee
f4dbe5229e
Medical - Option for treatment to require holstering/lowering weapon. ( #7063 )
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* Option for medical treatment to require holstering/lowering weapon, with an option for examine category items to still be available.
* Vehicles cause holster settings to be ignored.
Unsure whether to expand this into it's own setting (disallow all medical in vehicles? only allow if both medic and patient are in the same vehicle? what about people in the back of transports healing those in the cab?), but just going to leave it as is for now.
* Replace !isEqualTo with != in for performance reasons.
Resolves line 33 PR review.
* Merge settings, short circuit
* move logic to new file
2019-10-08 10:44:36 -05:00
Broström.A | Evul
b514541bec
Safemode - add public setWeaponSafety function ( #7092 )
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* Create fn_safeWeapon.sqf
* Update XEH_PREP.hpp
* Adjustments to script to meet demands
not tested
* adjustment according to review
* minor adjustments
* Update fn_safeWeapon.sqf
* Rename and adjustments
* Adjustments
* Fixed typo
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/safemode/functions/fn_setWeaponSafety.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Update addons/safemode/functions/fn_setWeaponSafety.sqf
Co-Authored-By: commy2 <commy-2@gmx.de>
* Fixed missing param in exsample
* Test fixes
* Update addons/safemode/functions/fnc_setWeaponSafety.sqf
Co-Authored-By: Filip Maciejewski <veteran29@users.noreply.github.com>
2019-10-07 20:19:04 -05:00
pterolatypus
06a0f30a05
Removed a redundant conflict-check in fnc_lockSafety ( #7189 )
2019-10-07 20:07:14 -05:00
mharis001
13ffc07f27
Common - Optimize arithmeticGetResult function ( #7232 )
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* Optimize arithmeticGetResult
* Add element to default array, safer function
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-10-07 19:41:46 -05:00
Björn Dahlgren
c1f3e8256b
Dragon - Remove Shadow Buffer (ShadowVolume 1000+) lods ( #7219 )
2019-10-06 19:13:12 +02:00
PabstMirror
99db6802bb
Inventory - Adjust for changes to medical ( #7112 )
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* Inventory - Adjust for changes to medical
* Add medical replacement items
* adjust for change to medical-replacementItems
2019-10-06 11:10:56 -05:00
Laid3acK
ce0ccb2d1e
Realistic names - Contact DLC rifles added ( #7155 )
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* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_rifles_added
* contact_dlc_weapons_added
* contact_dlc_weapons_added
2019-10-06 11:09:38 -05:00
jonpas
faf6cfe57d
Add Documentation CI Workflow (dependencies, translations) ( #7208 )
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* Cleanup Circle CI configuration
2019-10-05 22:56:41 +02:00
jonpas
5a5d4758a0
Add Arma CI Workflow (validate, lint, build) ( #7207 )
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* No sqflint failures for now due to false-positives
* Upload artifact of armake build
* Cleanup Circle CI configuration
* Add BOM check
* Cleanup BOM
2019-10-05 22:53:16 +02:00
jonpas
cec15a6f1a
Add Extensions CI Workflow (Windows) ( #7206 )
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* Support 5-level deep folders (no support for double-star globs yet)
2019-10-05 22:52:19 +02:00
BaerMitUmlaut
5bdbb5c398
Speed up carry animation ( #7216 )
2019-10-05 22:32:38 +02:00
PabstMirror
b236cf9a65
Medical - Fix addDamageToUnit ( #7228 )
2019-10-05 15:31:40 -05:00
mharis001
de39ad4c21
Medical - Add descriptions for limping and fracture settings ( #7199 )
2019-10-05 22:27:45 +02:00
mharis001
9474250975
Change medical item masses to be same as old medical ( #7200 )
2019-10-05 22:25:38 +02:00
Josuan Albin
aec7a78a58
Remove Atropine ( #7212 )
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* Change items to scope 1 to keep mission backwards compatibility
2019-10-05 22:25:29 +02:00
Dedmen Miller
07be4bd9da
Don't force Camera position in Arsenal Loadouts list ( #7209 )
2019-10-04 19:57:06 -05:00
Dedmen Miller
d1b840fc2d
Log checkPBO errors to server log ( #7210 )
2019-10-04 19:56:25 -05:00
Dedmen Miller
8cc27338a6
Add missing German translation for chemlights ( #7211 )
2019-10-04 19:50:39 -05:00
mharis001
4cbc83687c
Fix undefined variable in reload checkAmmo function ( #7223 )
2019-10-04 19:13:14 -05:00
Björn Dahlgren
81badb5853
Update RHS USF static weapon carry icons ( #7221 )
2019-10-04 19:02:11 -05:00
Björn Dahlgren
9b124cf4a2
Update RHS AFRF static weapon carry icons ( #7220 )
2019-10-04 19:01:59 -05:00
Björn Dahlgren
1128ff0f3f
Remove duplicate class declaration from laserpointer ( #7218 )
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Regression from #7217
2019-10-02 23:28:00 +02:00
commy2
e8b104fe61
Merge pull request #7217 from dedmen/laserpVanJoiRa
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Laserpointer - Add vanilla Joint Rails
2019-10-02 11:07:04 +02:00
Dedmen Miller
af88d2980d
Laserpointer - Add vanilla Joint Rails
2019-10-02 10:54:24 +02:00
Björn Dahlgren
8dd9f36ff9
Wrong texture path for ace_csw_tripod_m122.p3d, csw -> apl ( #7201 )
2019-09-29 19:51:00 +02:00
Björn Dahlgren
6899d8a860
Invalid lod properties with trailing space in ace_cws_tripod_spg9.p3d ( #7202 )
2019-09-29 19:50:53 +02:00
PabstMirror
a53a2725e9
Remove unused medical DLLs ( #7198 )
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* Remove unused medical dlls
* x
2019-09-28 17:09:20 -05:00
mharis001
8b8ec19828
Localize partial wound, fix injury list color flashing ( #7196 )
2019-09-28 16:25:39 -05:00
mharis001
35a4ffbad6
Expand advanced diagnose setting tooltip ( #7197 )
2019-09-28 16:25:29 -05:00
PabstMirror
d6507cf119
Medical - epiBoostsSpontaneousWakeUp ( #7076 )
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* Medical - epiBoostsSpontaneousWakeUp
* Update initSettings.sqf
* Move setting, add strings
* Update initSettings.sqf
* Update addons/medical/stringtable.xml
Co-Authored-By: mharis001 <34453221+mharis001@users.noreply.github.com>
2019-09-28 16:11:32 -05:00
PabstMirror
c426103f23
Extension changes for Medical Rewrite and Linux compilation ( #6909 )
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* Fix Medical HandleDamageWounds memory leak (#6809 )
* Use strncpy and disable MSVC unsafe warnings (#7171 )
* Set 64-bit correctly from generator string, Disable SSE2 flag on 64-bit (non-existent)
* Tweaks for Linux extensions (#5762 )
* Tweak CMakeLists for Linux compilation
* Conform SQF extensions check for Linux server extensions support
* Add *.so to tools
* Split extension check into Windows and Linux
* Disable Medical extension loading for now
* Add client/server separation to extension loading
* Add Arma config documentation on extension creation
2019-09-28 23:03:55 +02:00
PabstMirror
b8c45c0a57
Medical Statemachine - Fix locality EH breaking current state ( #7136 )
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* Medical Statemachine - Fix locality EH breaking current state
* Handle Injured state
* Update fnc_localityChangedEH.sqf
2019-09-28 15:52:49 -05:00
mharis001
ec9e6c088b
Medical - Only stitch wounds on not bleeding body parts ( #7044 )
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* Only stitch wounds on not bleeding body parts
2019-09-28 21:48:19 +01:00
mharis001
f6f82d5ab0
Wiki - Fix incorrect fortify chat command example ( #7190 )
2019-09-25 03:14:20 +02:00
commy2
92b7ba10b1
Merge pull request #7181 from MatsuoYutani/master
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Portuguese Language Updated
2019-09-20 07:06:10 +02:00
Matsuo Yutani
edc05b8056
Fixed Mistype
2019-09-19 21:44:46 -03:00
Matsuo Yutani
31f5eab2db
Removed weird dot from the first line
2019-09-19 21:42:28 -03:00
Matsuo Yutani
ec0533fd08
Removed weird dot from the firts line
2019-09-19 21:41:41 -03:00
jonpas
99b9d710e3
Update documentation packages and fix issues ( #7183 )
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* Fix YAML Exception (mapping keys not allowed in context)
* Fix weirdly split layout on smaller-width screens
* Run npm audit fix
2019-09-17 17:21:42 +02:00
EckoMoire
f98aee7a98
Portugues Language Updated
2019-09-14 15:36:28 -03:00
PabstMirror
03576b86b9
MedicalSM - Tweak isPlayer checks style ( #7178 )
2019-09-12 21:50:50 -05:00
jonpas
2d0c61a874
Use CBA Versioning System properly ( #7173 )
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* Use CBA Versioning System properly
* Update CBA include to CBA v3.12.2 + excessive concatenation cleanup
2019-09-10 17:49:07 +02:00
mharis001
5dbaef4e07
Improve medical statemachine settings ( #7154 )
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* Improve medical statemachine settings
* Multi-line condition and update fatal injury description
* Check isPlayer in DeathAI transition
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-09-09 23:30:56 -05:00
LachlanSneddon
b4c1d0cb57
Minor logic fixes ( #7174 )
2019-09-07 12:18:12 -05:00