johnb432
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dbe372cb48
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Dragging - Improve code (#9271)
* Code cleanup
* Moved keybinds to initKeybinds.sqf
* Update addons/dragging/initKeybinds.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_carryObject.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Update addons/dragging/functions/fnc_getWeight.sqf
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
* Rephrasing and adjustments for dragging
---------
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
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2023-07-24 02:07:37 +03:00 |
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Magnetar
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bb2d1e4e9e
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Merge branch 'master' into medical-rewrite
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2019-03-17 17:39:43 +01:00 |
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Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
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2018-09-17 14:19:29 -05:00 |
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commy2
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5613ec5d5a
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treatment functions and unconsciousness rework
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2016-10-06 00:54:57 +02:00 |
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PabstMirror
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d9eafbdf0f
|
Privates / Headers
|
2016-01-28 12:52:53 -06:00 |
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jokoho48
|
79cf8dd98e
|
Fixing Some Spelling
Remove Some forgotten Commands
|
2015-08-09 15:20:50 +02:00 |
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jokoho48
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323832474f
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Code cleanup of Dragging module
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2015-08-09 14:53:13 +02:00 |
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Glowbal
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0234eedd54
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Changed, only drop unit is player goes unconscious, otherwise keep carrying/dragging unit
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2015-04-17 20:33:13 +02:00 |
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Glowbal
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093d340ee7
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Changed: Dragging/carrying now works for units with broken legs
Added unload and load of unconscious units
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2015-04-09 21:23:10 +02:00 |
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commy2
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ebe9d7ed5f
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carrying unconscious persons
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2015-03-25 13:32:59 +01:00 |
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commy2
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749352f0a8
|
animations, onUnconscious events
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2015-03-24 19:07:39 +01:00 |
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