jonpas
742626ff1a
General - Relative script_component.hpp
includes ( #9378 )
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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00
PabstMirror
eb53e7a2fe
Tools - document_functions.py: handle header sub indexs for arguments ( #9303 )
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* tools - handle header sub indexs for arguements
* convert remaining
* Update coding-guidelines.md
2023-08-08 22:51:20 -05:00
PabstMirror
00a91610ea
Only play repatitive sounds when game is focused ( #7265 )
2019-11-16 12:42:15 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
jonpas
eb6e8c0b56
Cleanup optional argument headers ( #5543 )
2017-09-22 17:33:08 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
PabstMirror
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
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* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
esteldunedain
0236c16e8f
Cache volume attenuation due to earplugs and headgear
2016-02-18 13:48:40 -03:00
PabstMirror
749425dfb7
Settings Category, Minor Cleanup
2016-02-16 12:58:42 -06:00
esteldunedain
354ed0cab2
Trace instead of sideChat
2016-02-06 14:11:18 -03:00
esteldunedain
2f1e96ae4f
Overhaul ACE_Hearing and change default settings.
2016-02-06 13:59:31 -03:00
PabstMirror
be8afe507c
Few more privates
2016-01-20 17:19:08 -06:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
jokoho48
c6fbdb420c
Code cleanup of Hearing module
2015-08-13 23:42:20 +02:00
PabstMirror
05d98370e4
Handle enableCombatDeafness and/or ringing enabled
2015-07-11 21:00:40 -05:00
PabstMirror
c27afca485
DisableEarRinging / Cleanup
2015-07-10 21:30:47 -05:00
PabstMirror
d11fa939e1
Hearing - Merge PFEH (ringing/volume)
2015-07-10 21:01:32 -05:00
SzwedzikPL
6b4eeedbad
headgear influence on hearing
2015-07-01 21:21:09 +02:00
ulteq
eacd8e5a49
Removed debug output
2015-06-13 17:22:45 +02:00
ulteq
833634f010
Ported the ACE2 ear ringing logic
2015-06-13 17:16:18 +02:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00
PabstMirror
caef5c105f
More Privates
2015-04-17 22:40:37 -05:00
jaynus
c6943fbdaf
fixes to ACRE volume, and this transform should really be in set/get global volume. Closes #588
2015-04-14 14:45:21 -07:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
eb4ccd9505
Merge branch 'hearingCleanup' of github.com:KoffeinFlummi/ACE3
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Conflicts:
addons/hearing/functions/fnc_updateVolume.sqf
2015-03-16 20:39:49 -03:00
Nicolás Badano
5b91996c69
Add hearing module and additional customization parameters:
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- Enable/Disable combat deafness altogether (default on)
- Volume when using earbuds (default 50%)
- Volume when unconscious (default 40%)
2015-03-16 20:28:37 -03:00
PabstMirror
d06760e77e
Use ACRE API: acre_api_fnc_setGlobalVolume
2015-03-16 13:14:45 -05:00
PabstMirror
1cdc341320
Headers, Formatting
2015-03-15 16:40:47 -05:00
Nicolás Badano
5e4a78a1bc
hearing: replaced spawn by PFH
2015-01-13 23:16:55 -03:00