Glowbal
e8eb729e04
Merge medical core and medical state. Add working version of the state machine, re-add sounds
2016-07-02 16:34:28 +02:00
Glowbal
3aa88c80bf
Add first step in medical rewrite
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Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
8c331937d0
Merge branch 'merge-basic-and-advanced' into medical-split-treatment
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Conflicts:
addons/medical/ACE_Medical_Treatments.hpp
addons/medical/config.cpp
addons/medical_treatment/functions/fnc_addToTriageCard.sqf
2016-06-30 11:41:03 +02:00
Glowbal
e3f96b6594
Merge branch 'master' into merge-basic-and-advanced
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Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
commy2
89ecc81111
convert common events to CBA playerEvents
2016-06-22 01:39:20 +02:00
Glowbal
7dc76dee78
Fix no gray screen for advanced medical
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Advanced medical was never displaying the gray screen on low blood volume. This is because for advanced medical, the blood volume minimum level is around 40 before death. For basic medical, this is 0.
2016-06-18 11:55:03 +02:00
Glowbal
a8831a0d16
Change split medical in two components
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- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00
Glowbal
58f43f8a51
Remove unneeded and deprecated functions from medical
2016-06-13 12:24:28 +02:00
Glowbal
6657bde921
Change basic medical to use advanced medical injury system
2016-06-13 12:18:56 +02:00
SilentSpike
9e4fd77745
Update common event names to meet new standard
2016-06-03 22:39:43 +01:00
Glowbal
694503c01b
Fix medical events
2016-06-03 20:57:21 +02:00
Glowbal
fa2cf55156
Fix medical related events
2016-06-03 20:22:34 +02:00
PabstMirror
db78dd53a8
Cleanup Merge and remoteFnc events
2016-06-02 19:59:18 -05:00
jonpas
26fbc36cab
Merge branch 'master' into cbaEventSystem
2016-05-31 22:36:08 +02:00
commy2
7512c4e52e
manual merge
2016-05-30 21:14:34 +02:00
SilentSpike
c4b75160a4
Run event renaming script
2016-05-24 14:13:11 +01:00
SilentSpike
108ff4f644
Replace ACE event system calls with CBA counterparts
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Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
2016-05-22 16:47:39 +01:00
jonpas
e7dbcd7b58
Replace delayed execution functions with new CBA counterparts
2016-05-22 15:29:01 +02:00
PabstMirror
f69142dd45
Hearing - New XEH, Fix dead effects, Medical var ( #3802 )
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* Hearing - New XEH, Fix dead effects, Medical var
* Use setHearingCapability
* Cleanup dead player vol update
* Don't change global hearing in medical
* Fix exitWith
2016-05-20 11:23:14 -05:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
commy2
c5275813a4
use 'getUnitLoadout' instead of 'FUNC(getAllGear)' and deprecate it
2016-05-14 10:49:09 +02:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
PabstMirror
8b932fd5a0
Fix some undefined functions / strings
2016-02-20 16:58:45 -06:00
PabstMirror
dffcbc7650
Cleanup events
2016-02-19 15:45:37 -06:00
PabstMirror
44b526ab6d
bodybag - hide player corpse and delete later
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Fix #1301
2016-02-19 15:41:13 -06:00
esteldunedain
88eae19646
Replace execRemoteFnc in ace_medical
2016-02-17 22:54:43 -03:00
PabstMirror
3cc10a27ce
Tourniquets block medication until released
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Close #2704
2016-02-03 14:40:26 -06:00
PabstMirror
1affbd7d2f
Move littler syncedEH install to after settingInit
2016-01-14 17:06:46 -06:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
Glowbal
7e5ab07e32
Merge pull request #2387 from acemod/FixHCPPE
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Fix that PPEffects Throw a error on HC
2015-09-15 21:04:37 +02:00
Glowbal
478b618e4b
Merge pull request #2429 from MikeMatrix/feature/switchToLogMacros
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Feature/switch to log macros
2015-09-15 14:51:23 +02:00
Glowbal
032dd6c87c
Tweaked visual effects.
2015-09-14 15:18:56 +02:00
jokoho48
defbdf1b1a
fix that HC throw a issue if PPEffect was used/applyed
2015-09-09 17:05:48 +02:00
Michael Braun
a5fb09a7e1
Merge branch 'master' of https://github.com/acemod/ACE3 into feature/switchToLogMacros
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Conflicts:
addons/repair/functions/fnc_moduleRepairSettings.sqf
2015-09-09 02:55:12 +02:00
Glowbal
0a6b77b902
Removed more deprecated wound sync code
2015-09-05 14:10:28 +02:00
Glowbal
e4c246984f
Removed another debug trace that should not be there
2015-09-05 14:10:04 +02:00
Glowbal
d9af19df28
properly fixes unconscious weird behavior. Because it never registered any unconscious conditions.
2015-09-05 14:08:46 +02:00
ViperMaul
2bc20501bc
Adding more debug
2015-09-04 07:46:35 -07:00
Glowbal
1a4736e663
Clean up
2015-08-29 12:01:00 +02:00
Glowbal
1c9e88f213
fixes #1964
2015-08-29 11:58:28 +02:00
Michael Braun
9e10aa86d7
Standardize logging format through ACE_LOG macros
2015-08-26 15:32:54 +02:00
jokoho48
c2d94239a2
Code Cleanup Medical Module (Part 2).
2015-08-22 16:26:53 +02:00
SzwedzikPL
13999fdd31
finddisplay into curatorcamera
2015-07-02 19:36:34 +02:00
SzwedzikPL
c2e4ee431f
no pain effect in zeus camera
2015-07-02 13:56:56 +02:00
PabstMirror
e2890b0699
#1473 - Fix Medical Log Localization
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also swap some common EFUNCs
2015-06-09 17:30:02 -05:00
IngoKauffmann
ede8d74c54
Disabled pain effect while unconscious
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If the player is unconscious the pain effect is disabled.
2015-06-03 17:53:09 +02:00
IngoKauffmann
e60cfddc77
Limited strength of pain effect while unconscious
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Limited _strength to 0.1 so a player does not have to watch a flashing
screen while he can't do anything about it. Otherwise we need to include
a serious epilepsy warning!
2015-06-03 17:17:35 +02:00
PabstMirror
537bba1382
Medical - Fix Unconscious Condition
2015-05-22 13:56:45 -05:00
jaynus
c924baefd7
All instances of time and diagTicktime changed to ACE_time / ACE_diagTime.
2015-05-21 09:42:44 -07:00