jonpas
1185375c90
Add Korean and Japanese strings to tracker
2016-07-08 20:00:12 +02:00
commy2
c55c0d5666
only use one waitUntilAndExecute at any time for reload mutex
2016-07-08 15:12:47 +02:00
esteldunedain
071201ea46
Remove the pistol cursor from the mine detector
2016-07-07 19:03:14 -03:00
commy2
35b93e0da9
Merge pull request #4065 from acemod/removeRedundantFnc
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Remove redundant getMagazineIndex compatibility function
2016-07-07 20:22:50 +02:00
jonpas
0220b57609
Remove redundant getMagazineIndex compatibility function
2016-07-07 20:16:03 +02:00
esteldunedain
2a36fec793
Make the detector AI compatible
2016-07-07 12:38:53 -03:00
commy2
be17b72cad
remove old 'gestures' reload mutex
2016-07-07 16:38:24 +02:00
commy2
6569de5332
add event handler for reload mutex
2016-07-07 16:35:07 +02:00
esteldunedain
6160fe076d
Add an event when a mine is detected to allow hooking into missions
2016-07-07 11:17:57 -03:00
esteldunedain
244bdb093d
Add clicks when activating/deactivating the detector
2016-07-07 11:17:09 -03:00
esteldunedain
7a25c53dd3
Switch say2D to playSound
2016-07-07 10:51:34 -03:00
commy2
2a84865302
add event handler for reload mutex
2016-07-07 15:47:37 +02:00
commy2
bf7fde0d65
enable gunbag for all non-machinegun primary weapons
2016-07-07 09:47:02 +02:00
commy2
e39017e27a
add reload mut ex as canInteractWith condition
2016-07-07 09:10:14 +02:00
commy2
8ddc025a16
Merge pull request #4060 from acemod/tweakSpottingScope
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Tweak spotting scope anims / mem points
2016-07-07 09:02:05 +02:00
esteldunedain
893866ff39
Remove >> signs from interaction menu
2016-07-06 22:38:03 -03:00
esteldunedain
ce0da11aed
Clip sound duration to below 0.5 s to avoid it stacking into itself when using say
2016-07-06 22:23:34 -03:00
esteldunedain
f73b6b1aad
- Restore the config of detector sounds through CfgSounds
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- Add the possibility of switching between headphones or speaker
- Move detector actions to their own submenu
2016-07-06 22:14:26 -03:00
esteldunedain
34654fffb7
Add function to allow using playSound3D on CfgSounds classes
2016-07-06 21:31:06 -03:00
PabstMirror
5362a80911
Tweak spotting scope anims / mem points
2016-07-06 16:55:54 -05:00
Glowbal
62a0c49fc2
Merge pull request #4056 from acemod/fixReviveLoop
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Fix order of revive loop
2016-07-06 13:40:20 +02:00
PabstMirror
450b8dfedb
Fix order of revive loop
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Fix #4035
Revive loop was killing heartrate before it exited
2016-07-06 00:54:51 -05:00
PabstMirror
4047c44b64
Merge pull request #4047 from acemod/cleanupRefuel
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Refuel - Simplify Actions, Fix Van_01 config
2016-07-05 20:59:49 -05:00
PabstMirror
022e7747b1
Fix no attack profile on static titan launcher ( #4023 )
2016-07-05 20:58:32 -05:00
jonpas
005f17131a
Add Squad Radar UI setting
2016-07-05 23:06:44 +02:00
jonpas
bd2a063861
Fix pboProject false/true becoming 0/1 in UI config, Default ammoCount to off ( #4041 )
2016-07-05 23:01:25 +02:00
PabstMirror
6c732bf789
Fix action name, put actions on base class
2016-07-05 00:22:47 -05:00
esteldunedain
30532983a1
Improve the positioning of the detector point
2016-07-04 19:32:40 -03:00
esteldunedain
e26eda3ac2
- Optimize getDetectedObject
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- Cache detected mines for 0.15 s
- Call detectorLoop every 0.05 s instead of 0.01s
- Compile a dictionary of detectable classnames from config at start
- Switch to playSound3d for global effect
- Remove dummy
- Change config entries to support playSound3d
- Cache getDetectorConfig for better interaction menu performance
- Change sound to mono wss
- Close #4049
2016-07-04 19:04:58 -03:00
PabstMirror
8a572ace41
Make ace news fit apex menu style
2016-07-04 15:31:25 -05:00
PabstMirror
e40415b628
Add #undef for PREP w/ DISABLE_COMPILE_CACHE
2016-07-04 01:17:30 -05:00
Glowbal
1922cac79e
fix spelling of arguments
2016-07-03 23:22:31 +02:00
PabstMirror
ea140f63a5
Refuel - Simplify Actions, Fix Van_01 config
2016-07-03 15:17:00 -05:00
Nicolás Badano
08c4731a3a
Merge pull request #4045 from acemod/fixOverheatingBarrels
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Fix overheating spare barrels
2016-07-03 21:11:13 +02:00
commy2
a5b88d3276
Merge pull request #4034 from acemod/dragKeybind
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Add Drag/Drop Keybind
2016-07-03 20:43:06 +02:00
commy2
0a5a4d2d33
Fix German word order / capitalization
2016-07-03 20:42:43 +02:00
PabstMirror
5ad1f752ca
Fix overheating spare barrels
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- Remove ACE_SpareBarrel from CfgWeapons as it is now a magazine
- Don't call updateTemperature in displayTemp, as unit may not be local
- Fix targetEvent error
2016-07-03 12:58:40 -05:00
PabstMirror
82f63b5935
Update showHud func for 1.62 (squad radar)
2016-07-03 12:17:42 -05:00
Nicolás Badano
287adb16e6
Merge pull request #4040 from acemod/fixObscuedInteractionPoints
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Less aggressive overlap detection
2016-07-03 17:33:10 +02:00
PabstMirror
bbc708e3e0
Less aggressive overlap detection
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Ensure the 2d screen pos distance is significant.
2016-07-02 22:46:36 -05:00
Nicolás Badano
f2359cb243
Merge pull request #4037 from acemod/fixCargoSpareParts
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Fix cargo event name - spare parts not being added
2016-07-02 14:19:23 +02:00
PabstMirror
d15330d245
Fix cargo event name - spare parts not being added
2016-07-01 23:14:20 -05:00
PabstMirror
96efbaef53
Add Drag/Drop Keybind
2016-07-01 16:28:44 -05:00
Glowbal
e3f96b6594
Merge branch 'master' into merge-basic-and-advanced
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Conflicts:
addons/medical/XEH_postInit.sqf
addons/medical/functions/fnc_displayPatientInformation.sqf
2016-06-30 11:27:51 +02:00
Glowbal
cd08e00c71
Merge pull request #3962 from acemod/dogtags
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Dogtags
2016-06-29 22:19:02 +02:00
Glowbal
a497690bbd
Merge branch 'master' into apex
2016-06-29 21:44:15 +02:00
Glowbal
a47168e31b
Merge pull request #4019 from acemod/customizable-faction
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add possibility to overwrite a units faction for determining name tags
2016-06-29 20:16:21 +02:00
Glowbal
eca5263df8
Merge pull request #3998 from acemod/apexUBC
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Fix UBC for 1.62 Apex
2016-06-29 12:04:21 +02:00
Glowbal
806877492c
Merge pull request #3999 from acemod/fixApexWeapons
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Fix ballisitics and huntir configs
2016-06-29 12:04:05 +02:00
Glowbal
2fa8141721
Merge pull request #4022 from acemod/apexLauncherConfig
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Add javelin configs for new apex launchers
2016-06-29 12:03:37 +02:00