ulteq
2e81f7c104
Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
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* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
ulteq
0580bdcc8e
Added 20rnd 6.5 Creedmor and 6.5 Lapua Scenar mags
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* Fixed incorrect QBU-88 (DMR_07_base_F) initSpeed
2016-11-08 09:34:48 +01:00
William Giokas
8c2b88da85
ballistics: Added 20 round 6.5 Lapua and Creedmoor
2016-11-08 09:34:48 +01:00
ulteq
6a60770470
Minor corrections in the ballistics module
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* Corrected AKS-U barrel length
* Corrected .338 250gr BC
* Corrected .338 API526 BC and muzzle velocity
* Slightly reduced 5.8x42mm muzzle velocity
2016-11-02 13:54:22 +01:00
ulteq
14af5577c6
Updates the ballistics module to support Apex
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* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-10-30 09:02:55 +01:00
PabstMirror
4abf969abf
Update for newest JR / 1.64 UBC ( #4208 )
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* Update flashsuppressor JR configs for pistols
* Update for newest JR / 1.64 UBC
2016-09-23 12:48:04 -05:00
PabstMirror
a585a36ced
Add ace mags to 7.62 SPAR_03 ( #4340 )
2016-09-05 20:33:12 +02:00
PabstMirror
f21d45392f
SPAR use ACE Magazines - Fix #4207 ( #4329 )
2016-09-04 21:56:05 +02:00
PabstMirror
0ff0185359
Fix ballisitics and huntir configs
2016-06-25 21:57:42 -05:00
commy2
be99d4b3d7
Merge pull request #3772 from acemod/fixmissingmags
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add missing magazines, fix #3685
2016-05-10 11:57:32 +02:00
commy2
505fa0d773
add missing magazines, fix #3685
2016-05-10 11:50:59 +02:00
BaerMitUmlaut
7fcbe93b71
Cleaned up excessive whitespace
2016-05-03 02:32:44 +02:00
PabstMirror
3d4602e461
Add all joint muzzles and remove from ballistics
2016-02-20 20:03:10 -06:00
ulteq
308b0aa0f9
Fixed incorrect barrel length.
2015-05-22 20:41:36 +02:00
ulteq
09c19e4ec2
Subtle recoil reduction when using a suppressor
2015-05-10 20:58:36 +02:00
ulteq
82f3c65c31
Tuned down the dispersion reduction of suppressors some more
2015-05-10 20:06:27 +02:00
ulteq
235534292f
Rifle dispersion overhaul:
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*Added dispersion values for the new marksmen rifles (when needed)
*Overworked some of the (ridiculous) existing values
*Made use of the vanilla values whenever possible
2015-05-10 16:31:56 +02:00
KoffeinFlummi
5e33176b52
Convert ACE_barrelLength(s) to millimeters
2015-05-08 12:47:45 +02:00
KoffeinFlummi
aa9561f287
Convert ACE_barrelTwist to millimeters
2015-05-08 12:46:44 +02:00
KoffeinFlummi
4b3a111681
Convert ACE_barrelLength to meters
2015-05-07 18:44:01 +02:00
KoffeinFlummi
3313582aec
Convert ACE_barrelTwist to meters
2015-05-07 18:41:54 +02:00
ulteq
a80e11d025
Fixed some 7.62 tracer magazines:
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*Made use of the ACE_20Rnd_762x51_Mag_Tracer magazine
*Fixed ACE_10Rnd_762x54_Tracer_mag (inheritance, stringtable, tracersEvery)
2015-04-29 01:33:26 +02:00
ulteq
b1521345c2
Added magazines for the new AP rounds:
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*Fixed some stringtable inconsistencies
*Removed some obsolete stringtable entries
2015-04-23 13:35:57 +02:00
ulteq
1d108f42a7
Added a magazine for the new 6.5 Creedmor cartridge
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*Fixed the 65x47mm short name
2015-04-22 11:53:22 +02:00
PabstMirror
c0c5af2957
ballistics - fix ubc
2015-04-15 17:07:06 -05:00
ulteq
3cff85e85d
Added Mk319 Mod 0 ammo and magazines
2015-04-15 19:51:34 +02:00
ulteq
0c4734637b
Fixed the GM6 barrel length and updated the magazines array
2015-04-15 19:00:14 +02:00
ulteq
42dbd8f5d2
Continued work on the magazine classes:
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*Fixed Katiba using the wrong magazine
*Added ACE_30Rnd_65x39_caseless_green_mag_Tracer_Dim
*Added ACE_10Rnd_338_300gr_HPBT_Mag
*Changed some of the .338 magazine initSpeeds to match the new Mar-10 barrel length
*Added the new caseless green ir dim magazine to the ammo crates
*Allowed the Mar-10 to shoot .300 Win Mag
2015-04-15 12:30:48 +02:00
ulteq
035ed573b8
Reworked the magazine configs
2015-04-14 22:23:36 +02:00
ulteq
8edb2d2c49
Complete overhaul of all ammo/magazine and weapon classes:
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*Merged the magazines- into the ballistics module
*Adjusted all magazine class initSpeeds
*Adjusted all weapon class initSpeeds
2015-04-13 21:08:31 +02:00
ulteq
c12cc24a78
TABS:
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* "kill them with fire"
* "then kill them again, with a rusty spoon"
2015-04-13 14:48:31 +02:00
ulteq
d8c23c2a64
Merged advanced_ballistics\CfgWeapons.cpp into ballistics\CfgWeapons.hpp
2015-04-13 14:46:21 +02:00
commy2
b9551f6ad8
split mags from ballistic
2015-01-20 22:40:15 +01:00
commy2
7071f34131
split flashhiders and uniform/vest nerfs from ballistics
2015-01-20 19:55:17 +01:00
bux578
de8ca47e88
change some core to common
2015-01-14 14:28:04 +01:00
commy2
9c99eee461
port ballistics
2015-01-14 04:02:48 +01:00